NBA JAM O.F.E. developer interview - Did he even play this game?
Here is a link to the IGN article with the developer review
What an absolute joke, make the game "balance" ? lmao first of all the tag team dunk is worthless considering anyone with a 0 blk rating just has to jump and you lose the ball. The online play is a joke too. Why even claim you care when the most basic thing is the world for online play is to award the person who disconnects a lose? What kind of scrub Network engineers do you have working on this game? SSF4 , as well as SF2HD Remix award the person who didnt' disconnect with a win. Since you have fighting game guys "on your team" why don't you ask them about that? Its just amazing that something so simple could make it through play testing without being implemented. Its clear you don't play online because if you played even 4 matches online and had a lead of 4 points in any of them you would see this is a HUGE problem. The other thing is why do you still have the rubberband A.I. in the game? HOW IS THIS BALANCED? Its so pathetic that I don't even want to get on fire because it makes it harder to score. Dwight Howard ON FIRE misses three dunks in a row???? seriously how is this balanced? This is the worst excuse for a competitive title I have ever seen.
If you want to make this game good you need to do these two SIMPLE THINGS
1. GIVE AN OPTION FOR RUBBERBAND A.I. to be turned off and keep it set to off by default for RANKED online matches. I have never seen any balanced game that helps the person losing except this piece of trash.
2. Collect the disconnect times from the ip address who are playing each other and award the loss to the first person who disconnected if a game isn't completed so that your aren't punished for winning
EA SPORTS NBA JAM O.F.E. - Punishing Winners since 10/11