Class Skills Guide

#1Valor_PhoenixPosted 5/17/2012 8:02:17 PM
Name - Job Vocation Level to unlock - DCP cost - Description
> Advanced Version (likely doesnít require early version as prerequisite)

One-handers (Swords + Maces for Mystic Knight)

Fighter / Assassin / Mystic Knight
Blink Strike - 0 - 0 - Dashes forward and stabs powerfully
> Burst Strike - 3 - 600 - Dash further
Broad Cut - 1 - 200 - Cuts broadly while falling back to dodge
> Broad Slash - 4 - 1,000 - Dodging direction can be changed
Tusk Toss - 2 - 400 - Uppercut swing that launches light enemies
> Antler Toss - 6 - 1,600 - Can strike multiple foes and launch heavier foes
Compass Slash - 5 - 1,400 - Spinning slash that can used while under attack
> Full Moon Slash - 7 - 2,000 - Increased reach and number of hits
Downthrust - 5 - 1,400 - Downward thrust with small range and great power
> Downcrack - 7 - 2,000 - Stronger, broader and can hit twice

Fighter only
Skyward Lash - 1 - 250 - Repeatedly tap to slash upwards
> Heavenward Slash - 4 - 1,300 - Increases the number of strikes
Flesh Skewer - 3 - 800 - Impales and then strikes target
> Soul Skewer - 6 - 1,800 - Impales the target for a longer beating
Hindsight Slash - 4 - 1,300 - Dodges back while slashing, power increases when used to dodge
> Hindsight Sweep - 6 - 1,800 - Power increases with attacks dodged
Stone Will - 6 - 2,000 - Hardens the users flesh to decrease damage taken
> Steel Will - 8 - 4,000 - Increases the duration
Legionís Bite - 9 - 5,000 - Stamina draining powerful combo that can be used when under attack
> Dragonís Maw - 9 - 7,500 - Increases the range

Assassin only
Intimate Strike - 1 - 400 - Close in stab
> Intimate Gambit - 3 - 1,200 - More powerful with an increased chance to stun
Powder Charge - 3 - 1,200 - Plants an explosive that can be remote detonated
> Powder Blast - 5 - 2,200 - A more powerful blast
Clarity - 5 - 2,200 - Raises the guard to parry an incoming blow
> Clairvoyance - 9 - 6,000 - Increased counter ranged, can hit multiple foes
Windmill Slash - 6 - 3,000 - Repeatedly swings the blade before the user
> Great Windmill - 8 - 5,000 - Longer duration
Gouge - 7 - 4,000 - Repeatedly stab a large foe the user is climbing
> Dire Gouge - 9 - 6,000 - More strikes

Mystic Knight only
Sky Dance - 1 - 400 - Jumps forward and slashes powerfully
> Sky Rapture - 4 - 1,600 - Fly further
Perilous Sigil - 2 - 900 - Creates an AoE magick explosive mine
> Ruinous Sigil - 4 - 2,000 - Increased duration and area
Stone Grove - 2 - 900 - Long charge to cause multiple eruptions of earth of an area
> Stone Forest - 4 - 2,000 - Increased number of eruptions
Funnel Sigil - 4 - 1,400 - Create a mark that draws in light enemies
> Vortex Sigil - 6 - 2,800 - Increased duration and area
Magick Cannon - 4 - 1,400 - Create an orb that launches seeking shots when struck
> Great Cannon - 6 - 2,800 - Fires three shots when struck
---
~ PSN ID: ValorPhoenix ~ Raven [ / . \ ] Hubris ~ Bone Ravens
"There are more defective users than defective systems."
#2Valor_Phoenix(Topic Creator)Posted 5/17/2012 8:03:01 PM
Two-Handers - Warrior only
Savage Lash - 0 - 0 - Overhead slash, power depends on charge time
> Indomitable Lash - 3 - 900 - Increased charge with increased resistance while charging
Pommel Strike - 1 - 300 - Short-ranged stunning strike
> Pommel Bash - 4 - 1,500 - Stuns tougher enemies
Upward Strike - 1 - 300 - Uppercut slash that can launch foes
> Whirlwind Slash - 4 - 1,500 - Foes launched with greater force
Escape Slash - 2 - 650 - Dodge backwards while slashing
> Exodus Slash - 5 - 2,000 - More slashes and invincible frames
Ladder Blade - 2 - 650 - Launch allies skyward
> Catapult Blade - 5 - 2,000 - Launch allies higher
Savage Lunge - 3 - 900 - Charges forward knocking down foes
> Indomitable Lunge - 6 - 2,800 - Increased range and resistance to enemy attacks
Spark Slash - 4 - 1,500 - Swing in a swift circle, hitting surrounding foes
> Corona Slash - 6 - 2,800 - A broader sweep
Act of Atonement - 5 - 2,000 - Damage taken increases power of this attack
> Act of Vengeance - 7 - 3,400 - A stronger reprisal
Battle Cry - 5 - 2,000 - A roar that draws aggro
> War cry - 7 - 3,400 - A louder roar with increased range
Arc of Might - 6 - 2,800 - Powerful charged strike
> Arc of Deliverance - 8 - 6,000 - An even stronger strike


Dagger Skills

Strider / Ranger / Assassin / Magick Archer
Scarlet Kisses - 0 - 0 - Multiple slashes, tap to continue
> Hundred Kisses - 7 - 2,000 - Slash faster!
Biting Wind - 1 - 200 - Dashing slash, tap to repeat
> Cutting Wind - 4 - 900 - More slashes
Toss and Trigger - 3 - 700 - Rising slash, tap again to detonate powder charge
> Advanced trigger - 5 - 1,200 - Stronger slash and larger explosion
Dazzle Hold - 4 - 900 - Throws an AoE charge that damages and stuns
> Dazzle Blast - 7 - 2,000 - Increased AoE
Reset - 4 - 900 - Move cancel, return to neutral stance
> Instant Reset - 7 - 2,000 - Can be used while under attack

Strider only
Ensnare - 3 - 900 - Snares and draws in light foes
> Implicate - 6 - 2,000 - Increased AoE
Helm Splitter - 3 - 900 - Diving slash, increased damage with height
> Skull splitter - 6 - 2,000 - Spin for more slashes!
Sprint - 4 - 1,100 - Dash forward and slash; [] to stop, /\ to slide, X to jump
> Mad Dash - 6 - 2,000 - Longer duration with less stamina usage
Pilfer - 6 - 2,000 - Steals items, better vs sleeping/blind/held enemies
> Master Thief - 8 - 3,500 - Steal two items, increased chance of rare item
Stepping Stone - 8 - 3,500 - Flying kick that leaps off the target afterwards
> Leaping Stone - 9 - 5,000 - Increased range and leap height

Assassin only
Back Kick - 2 - 800 - Frontal kick
> Escape Onslaught - 4 - 1,600 - Greater power and invincibility time
Easy Kill - 5 - 2,200 - Parry and counter-kill
> Masterful Kill - 9 - 6,000 - A more forceful stab kills tougher foes
Spiderbite - 6 - 3,000 - Stab, knockdown and poison target
> Snakebite - 8 - 5,000 - Uses a more deadly venom
Wind Harness - 7 - 4,000 - Move faster for a time
> Gale Harness - 9 - 6,000 - Longer duration
Stealth - 8 - 5,000 - Invisibility that drains stamina
> Invisibility - 9 - 6,000 - Longer duration
---
~ PSN ID: ValorPhoenix ~ Raven [ / . \ ] Hubris ~ Bone Ravens
"There are more defective users than defective systems."
#3Valor_Phoenix(Topic Creator)Posted 5/17/2012 8:03:57 PM
Magick Archer only
Sunburst - 1 - 300 - Stab earth to create pillar of flame
> Sunflare - 3 - 1,100 - Large pillar of flame
Scension - 3 - 1,100 - Charge to release holy slash that saps enemy health
> Grand Scension - 5 - 2,000 - Increased reach of the slash
Shadowpin - 4 - 1,500 - Create AoE magick trap that prevents movement
> Shadowshackle - 6 - 2,500 - Increased AoE and duration
Magick Rebuffer - 5 - 2,000 - Create area buff that improves Magick Defense except vs undead
> Magick Rebalancer - 8 - 4,000 - Also increases Magick strength
Backfire - 7 - 3,200 - Sets user on fire, drains users health
> Immolation - 9 - 5,000 - Drains less health

Bow Skills

Short Bow

Strider / Assassin
Threefold Arrow - 0 - 0 - Rapid fire three arrows
> Fivefold Fury - 7 - 2,000 - Five arrows
Triad Shot - 1 - 200 - Three arrows in wedge pattern
> Pentad Shot - 4 - 900 - Five arrows
Full Bend - 3 - 700 - Charged shot
> Mighty Bend - 5 - 1,200 - Faster firing

Strider only
Cloudburst Volley - 1 - 250 - AoE rain of arrows
> Downpour Volley - 4 - 1,100 - Increased AoE
Splinter Dart - 6 - 2,000 - Shotgun blast arrow
> Fracture Dart - 8 - 3,500 - Increased AoE
Whistle Dart - 8 - 3,500 - Shrieking arrow stuns enemies
> Shriek Dart - 9 - 5,000 - Increased AoE of stun

Assassin only
Puncture Dart - 1 - 400 - A shot that can pierce multiple foes
> Skewer Dart - 3 - 1,200 - More powerful shot that can guard break
Keen Sight - 3 - 1,200 - Sniper shot, greatly saps stamina
> Lyncean Sight - 5 - 2,200 - Longer range with zoom
Blunting Arrow - 4 - 1,600 - Poisoned Arrow causes torpor
> Phlegic - 6 - 3,000 - Increased power and chance of torpor
---
~ PSN ID: ValorPhoenix ~ Raven [ / . \ ] Hubris ~ Bone Ravens
"There are more defective users than defective systems."
#4Valor_Phoenix(Topic Creator)Posted 5/17/2012 8:04:48 PM
Long Bow - Ranger only
Dire Arrow - 0 - 0 - Devastating charge shot
> Deathly Arrow - 3 - 800 - Increased power
Heptad Shot - 1 - 300 - Six arrow spread
> Ten-Tail Shot - 4 - 1,250 - Ten arrows
Foot Binder - 3 - 800 - Pins target to terrain
> Body Binder - 5 - 1,700 - Increased duration
Sixfold Arrow - 3 - 800 - Six rapid arrows
> Tenfold Fury - 5 - 1,700 - Ten arrows
Meteor Shot - 4 - 1,250 - Very fast arrow, high stamina usage
> Comet Shot - 7 - 3,300 - Adjustable range
Flying Din - 5 - 1,700 - A weak arrow that explodes to stun enemies
> Fearful Din - 7 - 3,300 - Increased stun
Whirling Arrow - 6 - 2,500 - Spinning arrow hits multiple times
> Spiral Arrow - 8 - 4,500 - Increased number of strikes
Invasive Arrow - 7 - 3,300 - Weak poison arrow lower defense of the target body-part
> Crippling Arrow - 9 - 6,000 - Increased weakening duration
Gamble Draw - 9 - 6,500 - Steerable shot that exhausts stamina
> Great gamble - 9 - 9,000 - Increased power and steering time

Magick Bow - Magick Archer only
Threefold Bolt - 0 - 0 - Triple arrow shot
> Sixfold Bolt - 4 - 1,500 - Six arrow shot
Seeker Bolt - 1 - 300 - Target up to five enemies to be hit by seeker bolts
> Hunter Bolt - 3 - 1,100 - Up to ten targets
Magickal Flare - 3 - 1,100 - Arrow that illuminates a wide area, stuns enemies and damage undead
> Magickal Gleam - 5 - 2,000 - Increased area of illumination
Ricochet Seeker - 4 - 1,500 - Bouncing arrow seeks target and increase in power per bounce
> Ricochet Hunter - 6 - 2,500 - Three arrows
Funnel Trail - 5 - 2,000 - Magick arrow draws in light foes
> Vortex Trail - 8 - 4,000 - Wider range and longer duration
Explosive Bolt - 6 - 2,500 - Bolt that stays in target and explodes when struck
> Explosive Rivet - 8 - 4,000 - Longer duration and more damage
Bracer Arrow - 7 - 3,200 - Protects ally from enemy blows
> Great Bracer Arrow - 9 - 5,000 - Protects entire party
Ward Arrow - 7 - 3,200 - Protects ally from debuffs
> Great Ward Arrow - 9 - 5,000 - Protects entire party
Sacrificial Bolt - 9 - 5,500 - Ultimate magickal bolt, takes a pawnís life, bullet time aiming
> Great Sacrifice - 9 - 7,500 - Greater destructive power and slower bullet time

Shield Skills

Fighter / Assassin
Shield Summons - 0 - 0 - Bangs shield to draw aggro
> Shield Drum - 3 - 600 - Greater range
Shield Strike - 1 - 200 - Guard-breaking strike
> Shield Storm - 4 - 1,000 - A faster strike
Springboard - 2 - 400 - Launch allies skyward
> Launchboard - 6 - 1,600 - Launch allies higher

Fighter
Cymbal Attack - 1 - 250 - Tap repeatedly to unleash a barrage of strikes
> Cymbal Onslaught - 4 - 1,300 - Increases number of strikes
Sheltered Spike - 3 - 800 - Tap repeatedly to stab multiple times while defending
> Sheltered Assault - 6 - 1,800 - Increases the number of strikes
Perfect Defense - 6 - 2,000 - Guards against all manner of attacks
> Divine Defense - 8 - 4,000 - Decreases stamina usage
---
~ PSN ID: ValorPhoenix ~ Raven [ / . \ ] Hubris ~ Bone Ravens
"There are more defective users than defective systems."
#5Valor_Phoenix(Topic Creator)Posted 5/17/2012 8:05:44 PM
Assassin only
Moving Castle - 2 - 800 - A quick lunge while guarded with the shield
> Swift Castle - 4 - 1,600 - Moves further
Flight Response - 4 - 1,600 - Uses blocked strike to launch the user skyward
> Enhanced Response - 6 - 3,000 - Launches the user higher
Staredown - 8 - 5,000 - Boosts Strength, lowers Defense
> Showdown - 9 - 6,000 - Increased strength gain and duration

Magic Shield - Mystic Knight
Fire/Ice/Thunder/Dark/Holy Counter ( Fire 0 - 0, others 1 - 300 ) Knockdown elemental counter
> *Element* Riposte - 4 - 1,200 - Longer duration and larger AoE
Demonspite - 2 - 900 - Converts blocked damage into magick bolts
> Demonswrath - 5 - 2,000 - Increased duration
Holy Wall - 2 - 900 - Creates a large wall of light while blocking
> Holy Fortress - 5 - 2,000 - Increased duration
Fire/Ice/Thunder/Dark/Holy Enchanter - 5 - 1,600 - Enchants entire party with an element
> *Element* Trance - 8 - 4,000 - Increased duration and power, plus magick enhancement
Dark Anguish - 7 - 3,800 - Increase attack range of current weapon
> Abyssal Anguish - 9 - 6,000 - Increased duration plus shockwave
Holy Aid - 7 - 3,800 - Converts blocked damage into health
> Holy Grace - 9 - 6,000 - Increased duration
Holy Glare - 9 - 5,000 - Creates seeking beams of light and decreases party stamina usage
> Holy Glare - 9 - 7,500 - Increased duration and stronger beams

Staff spells

Mage / Sorcerer / Mystic Knight / Magick Archer
Ingle - 0 - 0 - Ranged ball of fire that explodes on impact for minor AoE
> High Ingle - 3 - 700 - Increased number of fireballs
Frazil - 1 - 200 - Creates a cone of freezing cold in front of the caster
> High Frazil - 3 - 700 - Expands AoE
Levin - 1 - 200 - Lightning bolt from above that can ignore cover
> High Levin - 3 - 700 - Now with 20% more Lighting!
Brontide - 5 - 1,400 - Lighting whip
> High Brontide - 7 - 1,800 - Longer duration and drops lighting
Comestion - 5 - 1,400 - Explosive flame wall
> High Comestion - 7 - 1,800 - Increased area
Frigor - 5 - 1,400 - Giant ice spike from ground, might create platform
> High Frigor - 7 - 1,800 - Multiple ice spikes

Sorcerer / Mage
Silentium - 4 - 1,000 - Creates an area that causes silence
> High Silentium - 6 - 1,400 - Increased AoE and duration
Blearing - 4 - 1,000 - Creates an area of blinding
> High Blearing - 6 - 1,400 - Increased AoE and duration
Fire/Ice/Thunder Boon - 1 - 200 / Dark/Holy Boon - 3 - 500 - Enchants an allyís weapons with an element
> Fire/Ice/Thunder/Dark/Holy Affinity - 6 - 1,200 - Increased duration and power

Mage only
Anodyne - 0 - 0 - Creates an area of healing
> High Anodyne - 7 - 2,800 - Larger, lasts longer, heals more
Halidom - 3 - 800 - Creates an area that cures; Poison, Torpor, Silence, Burn and Frostbite
> High Halidom - 7 - 2,800 - Longer duration and cures more ailments
Grapnel - 5 - 1,500 - Magickal anchor binds the target
> High Grapnel - 8 - 5,000 - Binds larger foes for a longer time
Spellscreen - 8 - 5,000 - Enhances the userís attributes for a time
> High Spellscreen - 9 - 7,000 - Increased duration
---
~ PSN ID: ValorPhoenix ~ Raven [ / . \ ] Hubris ~ Bone Ravens
"There are more defective users than defective systems."
#6Valor_Phoenix(Topic Creator)Posted 5/17/2012 8:06:22 PM
Sorcerer only
Miasma - 0 - 0 - Creates an area of poison
> High Miasma - 3 - 1,300 - Increases AoE and duration
Lassitude - 3 - 1,300 - Creates an area of sleepiness
> High Lassitude - 5 - 2,600 - Increased AoE and duration
Necromancy - 4 - 1,800 - Summons souls to assist the caster by attacking enemies
> High Necromancy - 6 - 3,000 More spirits
Voidspell - 4 - 1,800 - Creates an area that removes debuffs from allies
> High Voidspell - 6 - 3,000 - Increased AoE and duration
Exequy - 5 - 2,600 - Very long charge death spell
> High Exequy - 8 - 5,000 - Able to charge longer
Petrifaction - 5 - 2,600 - Creates an area of petrification
> High Petrifaction - 8 - 5,000 - Increased AoE and duration
Bolide - 6 - 3,000 - Summons multiple meteors to impact the area
> High Bolide - 8 - 5,000 - Increased AoE and duration
Fulmination - 6 - 3,000 - Creates a lightning sphere around caster
> High Fulmination - 8 - 5,000 - Longer duration
Gicel - 6 - 3,000 - Creates giant ice spears
> High Gicel - 8 - 5,000 - More ice!
Maelstrom - 7 - 4,800 - Creates a twisted whirlwind
> High Maelstrom - 9 - 8,500 - Increased AoE and duration
Seism - 7 - 4,800 - Causes multiple eruptions of the earth over an area
> High Seism - 9 - 8,500 - More eruptions

Mystic Knight only
Sopor - 6 - 3,500 - Creates an area that causes sleep
> High Sopor - 9 - 7,500 - Increased AoE and duration

Magick Archer only
Perdition - 6 - 3,500 - Creates an area that curses enemies
> High Perdition - 9 - 7,500 - Increased AoE and duration
---
~ PSN ID: ValorPhoenix ~ Raven [ / . \ ] Hubris ~ Bone Ravens
"There are more defective users than defective systems."
#7Valor_Phoenix(Topic Creator)Posted 5/17/2012 8:06:58 PM
Core Skills

One-handers - Fighter / Assassin / Mystic Knight
Onslaught - 0 - 0 - Basic sword combo using []
> Dire Onslaught - 1 - 800 - Stronger slashes, [] pause []...
Empale - 0 - 0 - Press /\ to stab forward
> Takedown - 1 - 600 - Hold /\ to tackle
Vault - 0 - 0 - High Jump
Controlled Fall - 3 - 1,200 - Press X when falling to land properly

Shield - Fighter / Assassin
Defend - 0 - 0 - L1 to block
> Deflect - 3 - 1,400 - Deflects attacks upon the attacker

Magic Shield - Mystic Knight
Repel - 0 - 0 - L1 to block
> Reflect - 3 - 1,600 - Deflects attacks upon the attacker

Two-handers - Warrior
Hack - 0 - 0 - Basic sword combo using []
> Dire Onslaught - 1 - 800 - Broader ranged combo
Transfix - 0 - 0 - Press /\ to stab forward
> Eviscerate - 1 - 600 - Slashes after stabbing the target
Vault - 0 - 0 - High Jump
Controlled Fall - 2 - 900 - Press X when falling to land properly

Staves - Mage / Sorcerer / Mystic Knight / Magick Archer
Feather Jump - 0 - 0 - A light jump
> Levitate - 2 - 600 - Float second jump
Magick Bolt - 0 - 0 - Press [] to fire magick bolts
> Focused Bolt - 6 - 3,000 - Charge shot, []
Magick Billow - 0 - 0 - Staff swing to stagger/knockdown, /\
> Magick Agent - 6 - 3,000 - Hold /\ to summon orbiting interceptor spheres

Bow - Strider / Ranger
Loose - 0 - 0 - Fire equipped bow
> Quick-Loose - 2 - 600 - Reduces time to ready an arrow

Magickal Bow - Magick Archer
Seeker - 0 - 0 - Fire magick arrows
> True Seeker - 6 - 4,000 - Improved seeking

Daggers - Strider / Ranger / Assassin / Magick Archer
Carve - 0 - 0 - [] Attack combo
> Engrave - 1 - 800 - Ends [] combo with a wide kick
Two-Step - 0 - 0 - /\ Stabbing attack
> Roundelay - 1 - 600 - Combo /\ into a whirling slash
Vault - 0 - 0 - High Jump
> Double-Vault - 5 - 1,800 - Double jump
Forward Roll - 5 - 2,200 - R1+X = Dodge
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~ PSN ID: ValorPhoenix ~ Raven [ / . \ ] Hubris ~ Bone Ravens
"There are more defective users than defective systems."
#8NephanduPosted 5/17/2012 8:10:19 PM
Very well made and easy to grasp.

Im very happy the strider got a whole bunch of unique stuff to it. It's pretty awesome really.
#9Valor_Phoenix(Topic Creator)Posted 5/17/2012 8:12:38 PM
http://www.gamefaqs.com/boards/626515-dragons-dogma/62835698

My Augments guide for the rest of it.

Knowing what skills are shared and which are unique should make planning how to level a bit easier.

Also any skill that goes : Name - 0 - 0 - Description is one unlocked by default.

Core skills for those that don't get it are the [] /\ attack combos plus jumping/dodging/fall canceling.
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~ PSN ID: ValorPhoenix ~ Raven [ / . \ ] Hubris ~ Bone Ravens
"There are more defective users than defective systems."
#10OmegaShenron212Posted 5/17/2012 8:19:27 PM
Thanks for taking the time to do that, it's really well made and easy to read. Any chance we can get this stickied or would it make more sense to be used in a faq? Either way you sir deserve a cookie.

(::)
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Snake: Its like a continuous orgasm!PS3 ID: The_Real_Snake