Wow... truly Unique game: What happened?

#11drclaeysPosted 5/7/2014 6:31:38 AM
Friends,

Another thing about the game, is lack of enemy Scaling. that first time out of town, if you go the wrong way, its BANG, your dead. find a escort mission for a far away place... BANG your all dead.

Play new game plus, bring in your level 120 Character, and now everything is so easy, it stinks.

I like how skyrim/oblivion scales.

Other then that, its a good game. IM not sure why Capcom did not jump on the popularity. i wanted so much more to do. Like add 10+ more caves. One under every rock. Like skyrim.

Thank you for sharing.
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#12ZeroJinKuiPosted 5/9/2014 6:08:37 AM
considering how capcom is behaving... i doubt we'll get dragon's dogma 2... even if they decide to make one, they'll probably screw it up somehow, or not release it in a certain region, or whatever.

if they do make it, they'll probably design a full game, then make atleast half of it as day-one paid DLC.

seeing people compare TES to CoD is insulting... TES is massive and epic, loved by almost everyone, for good reason, and it has tons upon tons of interesting lore and immense amounts of effort are put into the games.

CoD is a game dominated by raging teens and pre-teens who know nothing about games, and its literally just a copy and paste job with every game, no real effort put into it.
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#13enjelsamaPosted 5/9/2014 3:55:58 PM
COD and ES sell by name.

However... I will agree ES is awesome, and time goes into them.
BUT, the game itself is still sold by name. People buy next one regardless of info do to name.
Much like COD.
So don't take my comments to harshly. I love ES series, but its got a name built for itself.
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#14SupermanvsGokuPosted 5/10/2014 9:53:09 PM
I blame the plot and characters, it's so bland and terrible it almost kills the amazing gameplay and worldmap

the ending as well, ugh
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#15chaoscontrol325Posted 5/16/2014 10:05:05 AM
ZeroJinKui posted...
considering how capcom is behaving... i doubt we'll get dragon's dogma 2... even if they decide to make one, they'll probably screw it up somehow, or not release it in a certain region, or whatever.

if they do make it, they'll probably design a full game, then make atleast half of it as day-one paid DLC.

seeing people compare TES to CoD is insulting... TES is massive and epic, loved by almost everyone, for good reason, and it has tons upon tons of interesting lore and immense amounts of effort are put into the games.

CoD is a game dominated by raging teens and pre-teens who know nothing about games, and its literally just a copy and paste job with every game, no real effort put into it.


See, I see it as the complete opposite; I never felt that -any- effort was put into any of the Elder Scrolls games. It always felt like an unfinished product of laziness to me, like the developers made everything halfway and then said "the community will finish it." And the community would fix many of their halfassed attempts at developing games within the first month. Hell, a lot of stuff in Skyrim was fixed by the community within one month, before the game even had an official modding tool, it's ridiculous. Skyrim was the first and only Bethesda game that I actually felt was finished to such a degree that it was acceptable to play, any and all games before that point was absolutely unplayable for me.

Dragon's Dogma on the other hand is everything I've ever wanted in an RPG. The only thing that bothers me is that there are multitudes of abilities in the game for some really good teamplay but the pawns are just too dumb to use 'em. Some co-op would've benefited this game massively and if I recall correctly, it was originally planned but Capcom didn't want to waste resources developing netcodes for what was ultimately an unproven franchise.

Other than that the game was just perfection. I could write a long winded explanation of why exactly it's so awesome, but I already did and it can be found here for anybody interested. http://lazuri.tumblr.com/post/72646773565/running-in-dragons-dogma

This game also has the hands down best gaming community I've ever seen.
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#16TriangleHardPosted 5/16/2014 1:38:15 PM
TSotP posted...
The only major flaw in this game is the storytelling (not the actual story, but the way it is presented)

It's the most fun I've had in a game since Dragon Age: Origins first came out.

I just wish this game was on pc and modable. I love me some mods lol


I'd add pacing and level design to the flaws as well.

and few gameplay balance issues between stats and play skills.

Well the game had incredible potential, and all these are issues that can be ironed out easily. Of course if they do make another game, the story might not be as good, which would be a damn shame considering how poorly they told this incredible story. What a major waste.
#17Sanger_ZPosted 5/17/2014 9:25:21 AM
HazelrahFirefly posted...
To compare the combat to Diablo... is perhaps the most insulting thing I've read this year. Diablo is 'stand there, hit buttons,' and I refuse to even call it combat. I hate that series more than any other in gaming.

In my opinion, the game is closest to this comparison: DmC meets Dungeons & Dragons. That's a nod to the world and atmosphere of D&D, not one of the terrible videogames. That's also not a fair comparison as the combat is significantly better than any DmC, but it's the closest I can come up with.


DmC maybe, but not DMC.
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#18militant agnosticPosted 5/17/2014 5:08:44 PM
One problem was also that the worst part of the game is the very beginning. That damn oxcart is aggravatingly slow.
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#19kanga001Posted 5/18/2014 7:45:52 AM
I have been going for a couple of hours and still have the same rubbish stuff I started with. Rusty ol weapons and cloth. Loads of gold and no weapons to spend it on. Weird game.
#20C4Warr10rPosted 5/23/2014 1:24:36 AM
What happened to this game is that it's a JRPG that is not a JRPG. And it's freaking brilliant! It marks he first time in history that some Japanese sat down and said, "I hate to admit it, but the world is not Japan. Maybe some of our creative work should reflect that. Remember those funny round-eyes nanban that came to the world....uh, I mean Japan? Let's do a game based on their mythology."

And so naturally we got a game where Dragons are divine and the final boss is God, but they made a really good effort. Nobody has weird hair or blue hair, nobody looks Japanese, the plot mostly makes sense, and there's nary a pagoda to be found. Sure, they slipped up in some places, Grigori is obviously not a dragon, he's a komodo dragon, Western dragons look way more badass. Your pawns will shout "Griffins!" when there is only one Griffon, and there is a lot of unnecessary bowing, but the big mistake they made was forgetting to market it to the people who's mythology is central to the game.

The first time I heard about this game was from a GameStop employee whilst browsing for something to play after Demon's Souls, a far less-inspired attempt to copy Western style, but a challenging game. The guy asked me if I'd heard of Dragon's Dogma, and of course, I hadn't. IIRC, I said "Sounds Japanese." I had no idea how right I was until I launched the game and heard the original theme. It was a facepalm moment. Here I am, looking at epic scenery and ruined castles, having been confronted by bas-relief images of dragons, all ready for an epic adventure as a knight, and somebody is playing an electric guitar. It wasn't even a bad song, just out of place in the awkward juxtaposition that always seems to occur whenever Japanese try to do anything Western.

It was a good thing I had already paid for the game and was resigned to playing it, because if that had been in a trailer or something, I wouldn't have played the game at all. What I was thinking of as I began my first game was "There had better not be any whining, angst-y teenagers." There are, of course. Pip probably qualifies, and Lady Aelinore might, except I'm pretty sure she's only twelve. Wouldn't be the first time a girl lied about her age. Fortunately, by the time you meet these characters the strengths of the game are already apparent. For instance, I was smashed into oblivion by the drake in devilfire grove, quite literally. He hit me so hard that I found myself thinking of Elder Scrolls 4 a how it was never this difficult. Hooked after that.

But there has been no real marketing of any kind for this game, even to its own players. The pawns alone are worth marketing, their adaptive AI is brilliant. Yes, I just said that about the "dumb" pawns. They are anything but dumb, and not just because they never shut up. We'll explore that in the second part of this two-part post.