FAQ (Frequently Asked Questions) Topic

#1MoliviousPosted 9/5/2012 5:58:43 AMmessage detail(edited)
This thread was made to answer most, if not all, those questions that have been repetitively asked in this board and compile them into a single thread; aiming to provide readers all necessary info they need to know and prevent them from creating new question topics and/or check through different sources to seek their answers.

The answers for these questions are partially written and compiled by me, Molivious. On the other hand, several of the answers, questions, and ideas were taken from various threads and other users' posts, and those credits respectfully go to Trance_IX, Genericrandom, Just Joe, Forbster, TemplarKnight, Lilisphere and especially Informed_User, who added a lot of input for this compilation. I would not have finished this completely without their help. (sorry for those who aren't mentioned, the threads that I've used as sources only involved the ones listed, and i'm very sure that there are more that I've missed. So for those who feel like they should be in here and haven't found their names listed, I'm truly sorry to not have looked through your posts/threads)

Without further ado, here's a list of what you would find in this thread:

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"Can you tell me a little about this game? Can i enjoy it without playing the
"How about the battles? What are they like?"
"How do my choices affect the story?"
"Why are some of my choices greyed out?"
"How does Furlough work and how does it affect the game?"
"How many endings are there?"
"How many playthroughs do I have to take to get all endings?"
"How can I tell if I'm in [Insert-Route-here]?"
"Are there any missable characters?"
"How can I get the missable characters? How can I get each characters' ending?"
"My character has 0 MP! I did everything, but it doesn't go up. Is this a bug?"
"What is Altered Fate? What does it do?"
"How do I train my familiar?"
"How do i get more energy for my familiar?"
"HELP! I can't learn Access Psyche!?"
"How do I push the merchant's kid in Sunsail?!"
"Where do I find the kids that played Hide 'n Seek?"
"Where is the Test Spellstone?"
"Where are the Sanitary Needles?"
"Where do I get Lover's Oak/Sunset Quartz?"
"Could you name good place(s) where I could grind my abilities?"
"Where could I get Lv 9 spellstones?"
"How does stealing/drop rate work?"
"How do I open up the Arena/Well Dungeon?"
"Any tips for the arena?"
"Are there any items worth acquiring before NG+?"
"Where could I get them?"
"How do I get through X mission? (General Advice)"
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***Tip: Use CTRL + F and copy+paste your question on the search box if it appears on this list to save you from scrolling down***

Note: Please request for sticky if you find this topic helpful~!
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"You could easily teach yourself if you observe the world closely." - Elise, Gungnir
#2Molivious(Topic Creator)Posted 9/5/2012 5:05:04 AMmessage detail(edited)
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"Can you tell me a little about this game? Can i enjoy it without playing the other titles?"
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This is an TRPG/SRPG, and the fourth (out of six) in the Growlanser series and is the first time to be officially released in North America. It features a unique combat system, relationship system, equipment system, and a wide variety of characters with different background stories and personalities of their own. While some of the costumes and character designs are based on previous growlanser characters, the game is still, story-wise, a standalone title. You can fully enjoy it without playing any of the previous titles.

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"How about the battles? What are they like?"
====================================
The battles happen in a real-time "battlefield" generated from a portion of your overworld map. Both you and the enemy move at the same time and there are given delays between each characters' actions.

You are freely able to move anywhere within the "battlefield", unlike any other TRPG/SRPG that is grid based. Melee fighters are required to attack from up close, while ranged are allowed to attack from a given distance (varies among characterS), while Magic range varies for different kinds of spells. There are several new mechanics that turn the battles of this game a totally new experience such as Joint Spells, Limit Abilities, and sometimes, even assorted mission requirements.

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"How do my choices affect the story?"
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Most of your choices only affect your character personality and relationship to your comrades. But even with that said, those choices are still split into three different types:

Story/Route Choices - these choices are particularly given when you are asked where to go, what to do, or what you want. More often than not, these choices are forced upon you; especially for the yes/no questions. There are only 2 choices that actually affect what route you will be following (and the other choice only becomes available after beating the game once - New Game +). You could say that these choices are considered as major decisions.

Personality Choices - These choices are usually only asking for your opinion. Most of them being either: rude, mean, kind, caring/concerned, or silent. These choices are completely unrelated to the story.

Ending/Fate Choices - these choices are completely unrelated to the plot itself, but rather how your relationship with each character grows or how you want to prevent one from dying. These are usually choices given when you are talking about personal matters from each character. However, you WILL have to answer appropriately (showing kindness/concern/encouragement) to get someone's ending or alter their fate.

***The Dulkheim Route can only be selected in a New Game+, after beating the game at least once***

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"Why are some of my choices greyed out?"
===================================
To put it simply, personality choices directly affect these questions, and the word choices you can pick are based on how you shaped your main character's personality. Having a good personality gives you the "nice guy" choices - preventing you from further choosing the rude choices, while having a bad personality gives you the mean or rude choices - preventing you from choosing the "nice guy" choices. Being silent is generally neutral.
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"You could easily teach yourself if you observe the world closely." - Elise, Gungnir
#3Molivious(Topic Creator)Posted 9/5/2012 5:06:20 AMmessage detail(edited)
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"How does Furlough work and how does it affect the game?"
=================================================
Furloughs are short vacations you take in between the story to spend some time with your party members and some NPCs, for the purpose of getting an ending with them. However, some of these endings may be strict in both requirements and story progress. Meaning, you can only do some of their furlough events after a certain point of the game, and may be completely missable if you do them too late. There are also some that require specific items or actions before you can go on and proceed to a character's next furlough event.

But for some special cases, you do not necessarily have to do events during Furloughs to unlock some characters' endings. *spoiler*Diana Silverneil's Ending, for example*end of spoiler*

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"How many endings are there?"
==========================
There are 46 in total: 26 for the Modified Route, 14 for the Original Rouge, and 6 for the Dulkheim Route.

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"How many playthroughs do I have to take to get all endings?"
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At least 5 from start to finish and then you would need to use multiple saves at the parts where you are given Story/Route choices. Dulkheim Route will require you to start from a NG+ before you can select it's path as a story choice.

This is basically an idea of how you will be "managing" your save files to get multiple endings on one playthrough:
http://puu.sh/12dyi

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"How can I tell if I'm in [Insert-Route-here]?"
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If you have Meline, you are on the Modified Route. If you don't have Remus anymore, then you are on the Dulkheim route.

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"Are there any Missable Characters?"
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There are 5 missable characters in total; where you have reach a certain part of the story and then undergo specific steps before you can finally unlock them

Vallery and Regina are available to all routes
Meline and Magnus are exclusive to the modified route
Tricia is available to the Modified and Dulkheim route

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"How can I get the missable characters? How can I get each characters' ending?"
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You can find details in this site's wiki page for Growlanser IV:
http://www.gamefaqs.com/psp/629093-growlanser-wayfarer-of-time/wiki/3-2-character-quests-and-endings
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"You could easily teach yourself if you observe the world closely." - Elise, Gungnir
#4Molivious(Topic Creator)Posted 9/5/2012 5:15:18 AMmessage detail(edited)
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"My character has 0 MP! I did everything, but it doesn't go up. Is this a bug?"
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- Check your equipment and the spellstones your character is using, you must be equipped with Magic Shield (spellstone) - which drops your MP to 0 when it is equipped.

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"What is Altered Fate? What does it do?"
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- There are several characters, both NPC and playable, who will live or die based on the playerís actions. Altered Fate is the result of doing certain optional sidequest(s) connected to a character of the game. Most of these optional sidequests require you to save the said character from life-or-death situations. If you have successfully altered someone's fate, you may see the opposite result of their fate via access to the Dollhouse. Some party members are missable if you donít take the correct actions to change their fates.

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"How do I train my familiar?"
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- You can train your familiar by using the dollhouse. Each training method increases different stats, and each training session consumes one energy.

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"How do I get more energy for my familiar?"
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You can either:
- Win story battles and you will get energy. Getting mission complete usually gets you 2 points of energy. Getting mission clear gets you 1 point.
or
- Participate in the Creature Conquest battle in the arena when it becomes available then select blue stones as your reward. Use them as catalysts for your familiar through the dollhouse to convert them into energy.

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"HELP! I can't learn Access Psyche!?"
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Your familiar needs 5 INT, 5 MAG, 5 TLK, and 5 FRD to unlock it in the original and dulkheim routes. Additionally, you have to manually learn it through the projector when you acquire it. However, on the Modified Route, it is automatically learned as the story progresses.

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"How do I push the merchant's kid in Sunsail?!"
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Despite the game *sometimes* saying that you should mash the 'O' button, you should actually mash the X button

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"Where do I find the kids that played Hide 'n Seek?"
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Frayne: http://puu.sh/12eGT
Kid 1: http://puu.sh/12eH2
Kid 2: http://puu.sh/12eHl

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"Where is the Test Spellstone?"
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In front of Marquelia's Armor Shop, enter from this spot: http://puu.sh/12eHz
then pick it up from this spot: http://puu.sh/12eI6

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"Where are the Sanitary Needles?"
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During a furlough at your town go to the doctorís office to get some needles.

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"Where do I get Lover's Oak/Sunset Quartz?"
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- First of all, You have to do part of Sydney's sidequests before you can get the Sunset Quartz (see the steps for her sidequest in the link given below)
http://www.gamefaqs.com/psp/629093-growlanser-wayfarer-of-time/wiki/3-2-character-quests-and-endings

- To find the Lover's Oak, go to Ordinale and talk to the peddler near the armor shop. After talking to the peddler, talk to the man with the cape near the inn and tell him you must have it. You MUST exchange the Sunset Quartz to get the lovers oak. You cannot get both in a single playthrough.
#5Molivious(Topic Creator)Posted 9/5/2012 5:43:13 AMmessage detail(edited)
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"Could you name good place(s) where I could grind my abilities?"
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- You can win the S rank 2v2 battle at the arena and get the Secret Books
or
- Outside Sunsail, find a Hellhound. When there's only one remaining, let it use Howl to summon more Hellhounds into the battlefield. Rinse and repeat
or
- Go to a location that's blocked off by an opposing army. Just keep walking towards the edge of the screen and four or five mixed class soldiers will spawn to stop you (make sure you clear the rest of the screen first, though). After that, you can repeat by walking towards the border and beat them down infinitely at your leisure

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"Where could I get Lv 9 spellstones?"
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You can either steal them from Rank 22 or above monsters (see the link question below for more info about stealing)
or
Win the final level of Platinum Class in the Arena to receive 2x randomly generated lv9 spellstones

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"How does stealing/drop rate work?"
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http://www.gamefaqs.com/boards/629093-growlanser-wayfarer-of-time/63865857

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"How do I open up the Arena/Well Dungeon?"
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- For the Arena, it will open up automatically on the east side of your town after the *spoilers*the Alfonse versus Muntzer battle. The arena has TWO entrances, enter the far right entrance to sign up for fights.

- For the Well Dungeon You must first find the Well Lady in different locations, in a specific order. The locations where you have to speak with her are as follows:

Sunsail > Riesel > Rebrant > Fort Izevant (accessed very late in the game) > Kaufman >(Old ruined village where Maggie lived) > Your Town

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"Any tips for the arena?"
====================
General tips
- Buff before participating in the battles
- the spell Invisible literally makes the Arena cakewalk

~Physical Damage Test~
Spellstones:
- Thorned power/Ascetic's Vow
- Double Strike/EX
- Skilled's Ordeal/Expert's Ordeal
- M2 Amulets
- Wisdom Blade +3 are also a good alternative.

Knacks:
- Berserk
- Fierce Strike

However, if you are using Berserk and Thorned Power/Ascetic's Vow, it is best that you attack when the timer is 0 and when it is halfway empty to prevent yourself from dying due to recoil damage.

~Spell Damage Test~
Spellstones:
- Spell Doubling +3
- Intelligence Up +3

Spell:
- Blast Lv 5

Keep casting blast Lv5 from the start of battle with these items, and hope that spell doubling triggers

~Creature Conquest~
Spellstones:
- Arp Up +3
- Damage boosters (see Physical Damage Test, excl. Double Strike/Ex)

Other:
- Crevanille's 3rd Limit Ability Unlocked (Finish both physical and spell damage test)
- Familiar's Point Bonus Ability maxed (Lv 5)
- Star Shards (to trigger your third limit)

If you have enough damage, you can pretty much sweep up the whole floor at the beginning of the battle. You can also aim to kill the other contestants by attacking them with Pierce Strike

Exhibition Matches
It's pretty difficult to compile the tips into one, as each and every one mentioned is defined by personal choice and experience. So instead, I'll just provide you a reliable source of info for you to read:
http://www.gamefaqs.com/boards/629093-growlanser-wayfarer-of-time/63926554
#6Molivious(Topic Creator)Posted 9/5/2012 5:51:13 AMmessage detail(edited)
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"Are there any items worth acquiring before NG+?"
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- M2 amulet - Spellstone that adds +100 to STR/DEX/INT
- Ultimate Knacks/Spells/Skills - spellstones that let you gain exp for all naturally learnable abilities except Blast; Skills that you learn through scrolls aren't included
- Duplicate Stone/Ring - Spellstone, self-explanatory
- Xozar Dragon Ring - Best ring in the game
- Blessing Bell - Reduces a character's level by 10 per use, and keep almost all stats. ATK boost is based on STR and Character Lv itself, and since you lowered your level, you will suffer a bit of loss in ATK

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"Where could I get them?"
======================
- Duplicate Stone/Ring - Shops
- M2 amulet - Arena 4v4, (S Rank)
- Xozar Dragon Ring - Rank 23-24 enemies (see the link given in "How does stealing/drop rate work?" for more info)
- Blessing Bell - Arena 2v2 (S Rank); 2x per win
- Ultimate Knacks/Spells/Skills

You have to complete everything in the arena (That is, earn top rank in the physical and magical damage competitions, completely clear the exhibition matches, etc.) and then Gordran, the arena manager, will award them to you

***You should also kill every enemy in all three exhibiton matches and mastered the Gold Gel and Soul bonus battles***

Gold gels are unlocked and found in the Well Dungeon; and for the soul battles, you need to give the Life stone key item to Maggie. Both monsters appear randomly in the bonus dungeon

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"How do I get through X mission?"
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General Advice
- ALWAYS buff before battle! Don't forget Cycle Up for mages and Magic Shell when against magic spammers
- If you have the knack: Analyze, use it to see each opponents' weaknesses
- Prioritize who to kill first. If you're being owned by mages, take out the mages. If you're being owned by archers, take down the archers. This game isn't all about overpowering enemies, it is also about using good tactics to turn the tables
- Sleep and Silence are VERY useful spells when going up against any soldier unit (except for bosses)
- Once you get the spellstone "Seal Dash" or the knack "Dash", you should pretty much use it on each and every battle for your melee units. This allows them to reach opponents faster. Maximize your Mov Up skill too, if already available
- Use your Knacks! Pierce Strike, Circle Strike, Time Bomb, Focus, Magic Up and most of all, Magic Def Up are very useful knacks. Use them as much as possible
- Use different kinds of spellstone combinations. Level isn't really important in this game once you reach lvl 20+, instead, the equipments (spellstones) you use will be essential for winning a battle. If you need extra range to hit an enemy across the map, equip Attack Range Up. If your enemies are spamming fire spells on you, equip All Up(+1 to all resists)/Fire Aura (nulls fire damage) or Armor that increases fire resist

Tips for Escort Missions
- Always bring consumable items, heal them with items instead of spells
- Always ready one character for healing/buffing, while the others take out the enemies
- Cast Magic Shell on them if necessary

Tips for "stop X from escaping" or "reach X goal" Missions
- Impede (Knack) and the Balance Breaker spellstones are useful for stalling enemies
- Mov Up (skill), MOV Up (spellstone), and Dash (knack) will be VERY useful if you are trying to cover far distances quickly

- block the units from the front. Walk to their side, then cut them from the front. This will force them to attack you, or pass through a different route
#7Molivious(Topic Creator)Posted 9/5/2012 5:54:09 AMmessage detail
lol last post was a fail. since i was out of edits (only allowed to edit a post for a maximum of 5 times) and forgot to include that last tip into the quote... oh well.

I hope the readers find this useful~ we tried hard to compile this for you. Have fun, and feel free to ask anything else about the game.
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"You could easily teach yourself if you observe the world closely." - Elise, Gungnir
#8CloudfatePosted 9/5/2012 7:34:40 PMmessage detail
Sticky requested. Nice job.

Went to the board in frustration after failing a mission. lol (Lesson learned, ALWAYS save. I teleported home, and was thrusted into a battle with no buffs and non maxed out hp/mp.

Very salty right now. Very. lol
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#9Suwa-kunPosted 9/5/2012 11:57:54 PMmessage detail
Hoo, this should be useful when I decided to play the game again 4 years from now on. Beautiful job.
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#10Just JoePosted 9/6/2012 10:41:41 AMmessage detail
Oh, here's a question:
Is there a cutoff point for the well opening up?
I'm almost 100% certain that I got the scene Kaufman, but she never appeared again after that. Was it furlough only appearance, maybe?

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Mister, mister, have you seen my mad skills?? *proceeds to beat box furiously*- Dodavion 2000-2001.