Nonetheless, I would like to pre-emptively thank all of the Natsu whiners. Bomb damage has remained completely untouched while her CH combos have been cut down to 60ish damage. Thanks to you, Natsu is now utterly unviable in tournaments and will become boring to watch and play.
But don't worry, her primary online scrub-killing tool is still intact.
In case you're interested, here are the exact changes for her:
- 1A dmg reduced; easier to hit downed opponents - A+B has less blockstun - 6A+B now doesn't give a stun when the 1st hit lands as CH - WS K has less blockstun and worse recovery on whiff - poison dart/caltrops doesn't stun on grounded opponents any more - hitting 22B with both hits allows the opponent to air control better - 22K CH stun has less stun frames (not sure about the translation) - 11K bounces opponents lower - PO A6 dmg reduced from 20 to 10 - PO A:6 dmg reduced from 20 to 10 - first hit of WR BBB has less blockstun - 1st hit of CE has reduced dmg from 30 to 20; opponent can air control better on 2nd and 3rd hit
xiba got murdered. all his best moves are unsafe, nothing going for him now... not even one bit of rebalance for him, just pure nerf hammer. --- if you miss traditional SoulCalibur arcade stories add this to your sig & like this page http://www.facebook.com/who.is.viola.petition4missing.stories