In single player, I'm running a view distance of 10,000, and I get a consistent FPS of~45.
However, as expected, multiplayer takes a hit, so I'm wondering what view distances people use for multiplayer for smooth functioning? --- Light travels faster than sound. This is why some people appear bright until you hear them speak.
#2thatfool12GsPosted 10/2/2013 2:10:10 AM
Not sure what your specs are, but 10k is of no benefit unless you are skydiving in IMO. Put the draw distance on 5K, object on 2-3K and your set. Remember, when you are on the ground with high DD, you may be having the GPU render terrain that you can't even see. --- Asus Sabertooth z77 - Core i5 3570k @ 4.5Ghz - Hyper 212 Evo - G. Skill Ripjaws X 16 GB Ram - EVGA GTX 680 - Xion 1000W PSU