What's with all these contradicting rumors?

#1mmarksterPosted 3/22/2012 11:44:08 AM
All I know that is confirmed is that Wii U will have a CPU by IBM that uses the same processing technology found in Watson. The Wii U will also have an AMD GPU based on the R770 series. It will support DirectX 10.1 which is higher than the DirectX 9 capabilities of the Xbox 360.

Have these been debunked?
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#2DynheartPosted 3/22/2012 11:55:13 AM
mmarkster posted...
All I know that is confirmed is that Wii U will have a CPU by IBM that uses the same processing technology found in Watson. The Wii U will also have an AMD GPU based on the R770 series. It will support DirectX 10.1 which is higher than the DirectX 9 capabilities of the Xbox 360.

Have these been debunked?


This is why I don't listen to rumors. I ignore them all together...

It seems nowadays, journalists and gamers alike just take the high end of the rumors and the low end of the rumor and come up with a happy medium. I guess that's good if you don't want to set yourself up for disappointmenf. I'd rather not have a benchmark at all... I've been burned many times in the past due to rumors that pose as fact.
#3CPUXPosted 3/22/2012 11:57:26 AM
"What's with all these contradicting rumors?"

What's with people paying attention to small rumors?
#4NyyarkPosted 3/22/2012 12:04:41 PM
mmarkster posted...
All I know that is confirmed is that Wii U will have a CPU by IBM that uses the same processing technology found in Watson. The Wii U will also have an AMD GPU based on the R770 series. It will support DirectX 10.1 which is higher than the DirectX 9 capabilities of the Xbox 360.

Have these been debunked?


Can't support direct x lol, it will use OpenGL. =P
#5ozfunghiPosted 3/22/2012 12:13:59 PM
DirectX in regard to Nintendo is only used as a feature reference, because DirectX is from Microsoft.

All the specs you listed are no more than rumors. That means they are not and can not be confirmed, which means it leaves room for interpretation and other rumors.

The RV770 rumor was about the GPU in the devkit. Chances are that that will not be the chip in the retail unit, but only offered the target specs Nintendo wanted to work towards with the GPU still in development.
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#6Enigma149Posted 3/22/2012 1:50:05 PM
The DirectX rumor is naturally false, since that's done by Microsoft.

The GPU will be based on a chip in the R770 series, however, it is not an actual chip in the series. For comparison, GPUs in this series range from about 3x the 360's GPU to about 5x the 360's GPU.

According to rumors, the devkits released around CES used a Radeon HD 4850 GPU that had to be underclocked due to overheating problems, knocking the 4850's approximately 4x power of the 360 down to about 2x. This means that Nintendo will either have to underclock the GPU in the final version (which would make no financial sense), provide better cooling (which would raise the price of the Wii U), make the Wii U larger (which they may or may not do), or a combination of the three. Despite this underclocking, Nintendo reportedly told developers than the 4850 will be around the target for the Wii U's power. Other rumors said the Wii U could run the Samaritan demo, which would require a GPU like the 4850 to run.

However, it should be emphasized that the GPU is, again, only based on an R770 chip, and not an actual GPU you can go buy in the store.

As a side note, Radeon's R770 series chips, which all fall within their 4xxx series, are designed to allow for one HD video and one SD video simultaneously. This is probably why the early Wii U devkits could only use one controller, since the GPU was only designed for one SD screen.
#7ozfunghiPosted 3/22/2012 2:24:35 PM
Even that doesn't seem to be the case though. AMD has stated the WiiU GPU is not based on any existing HD Radeon. Meaning it's a fully customized design. As i said, the RV770 was rumored to be in the devkit. That doesn't mean it will be in the actual retail model, but that it was the chip closest to the target Nintendo had set out for its GPU. Just like the 360 devkit had G5's inside.
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#8NyyarkPosted 3/22/2012 2:27:20 PM
Enigma149 posted...

As a side note, Radeon's R770 series chips, which all fall within their 4xxx series, are designed to allow for one HD video and one SD video simultaneously. This is probably why the early Wii U devkits could only use one controller, since the GPU was only designed for one SD screen.


I didn't know this, but it would explain it's inclusion in the dev kits as a stopgap for working with the table while they work out their custom chip like oz was saying.

Thats really interesting.
#9LHS_2012Posted 3/22/2012 2:46:32 PM
To put it simply, some rumors (even current ones) still surround the weaker gen I kits. Others don't.
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#10ozfunghiPosted 3/22/2012 3:04:25 PM
Nyyark posted...
Enigma149 posted...

As a side note, Radeon's R770 series chips, which all fall within their 4xxx series, are designed to allow for one HD video and one SD video simultaneously. This is probably why the early Wii U devkits could only use one controller, since the GPU was only designed for one SD screen.

I didn't know this, but it would explain it's inclusion in the dev kits as a stopgap for working with the table while they work out their custom chip like oz was saying.

Thats really interesting.



I'm pretty sure the 4870 was fully capable of outputting 2x full 1080p
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