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Wii U Automatic Shutoff Feature

#1AZHood321Posted 11/9/2012 2:30:39 PM
Be careful when you pause a Wii U game - it just might cost you.

Nintendo's new system features an 'automatic shutoff' feature, which turns off the system "if there has been no input for a set period of time," according to the system's manual. Here's the catch - a lack of input is still counted when a game is running and paused. We know - we had the system shut off on us when we left the system alone and came back after 90 minutes. System - off. Game progress - lost. By default, this option is activated, and appears to be set to activate after an hour, as we painfully learned.

All is not lost, however. This is able to be adjusted within the system options. You can turn the feature off entirely, or simply adjust the range of 'idle time' the system needs to register. All in all it's not a big deal - unless you don't know it exists. Then you might find yourself replaying a significant portion of a game, as we just did.


http://www.ign.com/articles/2012/11/09/wii-us-scary-automatic-shutoff-feature
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#2_Taidow_Posted 11/9/2012 2:32:03 PM
Good to know. Perfect for late nights.
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#3ChargrilledPosted 11/9/2012 2:33:43 PM
It can be shut off, which is great. I think ps3 has an auto off as well.
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#4TwilightbanePosted 11/9/2012 2:36:58 PM
That's pretty cool and good to know. Although regardless if I didn't know, I play with the settings for every new system I get before I play the game.
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#5Virus66Posted 11/9/2012 2:49:40 PM
Chargrilled posted...
It can be shut off, which is great. I think ps3 has an auto off as well.


Not when playing a game though
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#6759SilverPosted 11/9/2012 2:52:06 PM
At first I thought this would be a deal breaker! lolme
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#7NyyarkPosted 11/9/2012 2:52:39 PM
Ought to write a save state save state to the internal storage and then resume on boot. Could be done on the OS level by dumping the contents of the RAM to Disk and noting what media/programs are running, and devs wouldn't need to know.

Hopefully they'll make it work better in the future with an update.
#8P_A_N_D_A_M_A_NPosted 11/9/2012 2:59:42 PM
Virus66 posted...
Chargrilled posted...
It can be shut off, which is great. I think ps3 has an auto off as well.


Not when playing a game though


360 does.
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#9mashuPosted 11/9/2012 3:06:34 PM
Nyyark posted...
Ought to write a save state save state to the internal storage and then resume on boot. Could be done on the OS level by dumping the contents of the RAM to Disk and noting what media/programs are running, and devs wouldn't need to know.


My first thought as well. The fact that it does not do this is very surprising to me.
#10darkjedilinkPosted 11/9/2012 3:06:52 PM
Definitely getting turned off. I have a nasty habit of pausing a game and letting it sit that way overnight. To this day, I've never played a Zelda game that didn't end up with a timer that said 99:99.
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