"Devs just need more time to make use of the Wii U's hardware"

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3 years ago#1
What the f*** does this even mean? Is this really an excuse?
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3 years ago#2
there's more wiiU games than vita games already I think.

But really new systems need time for the install base to grow so it is worth it to make games and then figure out the strengths and weaknesses of a system and make the best games for it.
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Today I step into the shoes of a great man, a man by the name of Dwayne Elizondo Mountain Dew Herbert Camacho.
3 years ago#3
there's more wiiU games than vita games already I think.

/FACEPALM
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PSVita no games?
http://www.gamefaqs.com/boards/620272-playstation-vita/64767381
3 years ago#4
Think about it
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3 years ago#5
The quote in my topic title was referring to the argument people use when the Wii U's graphics are being lol'd at. People say the devs just need more time.

More time for what, and how much?
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3 years ago#6
Compare any launch title to those that came later, question answered.
3 years ago#7
look at launch 360 games and look at current new engine ones.
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Today I step into the shoes of a great man, a man by the name of Dwayne Elizondo Mountain Dew Herbert Camacho.
3 years ago#8
Much of the experience the devs have gained when working with the 360/PS3 will carry over to the Wii U as well. From all we know about the Wii U, it doesn't really bring anything "new".
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Super Mario Kart is the single best Mario Kart ever!
3 years ago#9
I like to be optimistic when for all we know we don't know. Or I could whine and be pissimistic.
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Today I step into the shoes of a great man, a man by the name of Dwayne Elizondo Mountain Dew Herbert Camacho.
3 years ago#10
The games made haven't been made optimal for the console. Compare graphics among launch game on the PS3/360 and games nowadays. The developers really brought out the best in the console and are really pushing it out now they've got the knack of the consoles. The Wii U is much the same. It may have around the same power as the other consoles released, but it's not the same. The developers need to get used to the console, as it were. There's a reason why most/all(?) the ports aren't of the same quality as the PS3/360 versions.
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  1. Boards
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  3. "Devs just need more time to make use of the Wii U's hardware"

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