"Devs just need more time to make use of the Wii U's hardware"

#11squatch22Posted 11/29/2012 9:33:16 AM
MANTI5 posted...
Compare any launch title to those that came later, question answered.

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#12RJtheRedRanger(Topic Creator)Posted 11/29/2012 9:33:59 AM
It's hard to be optimistic when you're messing with a $400 investment, and the majority of it's own fanbase has serious doubts about how successful it will be.

And all of these doubts are within reason. That's the worst part.
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#13JonnyBigBossPosted 11/29/2012 9:35:18 AM
OtakuGamera posted...
there's more wiiU games than vita games already I think.

/FACEPALM


Why facepalm? The Wii U DOES have more high-quality games than the vita already. And don't you dare say that multiplatform games don't count. If so, then the Vita's only must-have game, persona 4 golden,, doesn't count.
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#14Oni_TaedoPosted 11/29/2012 9:37:35 AM
JonnyBigBoss posted...
OtakuGamera posted...
there's more wiiU games than vita games already I think.

/FACEPALM


Why facepalm? The Wii U DOES have more high-quality games than the vita already. And don't you dare say that multiplatform games don't count. If so, then the Vita's only must-have game, persona 4 golden,, doesn't count.


Please, no JRPG is a "must-have".
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#15jesse7150Posted 11/29/2012 9:38:02 AM
We're going to get ds style point and clicks on a grander scale and I'd say they're setup for maybe the first real tv pokemon entry. This system seems great.

Trauma Center? yes please
Pokemon Gray? yes please
Professor Layton? Hotel Dusk 2? Zelda? Star Fox?

I think we'll be ok
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#16OtakuGameraPosted 11/29/2012 9:38:32 AM
Why facepalm? The Wii U DOES have more high-quality games than the vita already. And don't you dare say that multiplatform games don't count. If so, then the Vita's only must-have game, persona 4 golden,, doesn't count.

alright lets do a quick comparison

wii U non multiplat games:

ZombiU
Nintendoland

PSvita non multiplat games:

Wipeout 2048
Gravity rush
Uncharted GA
Assassin's creed 3 liberation
Ragnarok Odyssey
Hot Shots Gold: World Invitational

and many more

please stop listening to all the haters and form your own thought using your own research
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#17nonexistingheroPosted 11/29/2012 9:40:23 AM
jesse7150 posted...
look at launch 360 games and look at current new engine ones.


Many of Perfect Dark Zero's walls >>>>> Walls in almost any 360/PS3 game.

Seriously, the walls look amazing.

http://img396.imageshack.us/img396/7792/omg3twins1wt.jpg
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#18Sami1000Posted 11/29/2012 9:41:35 AM
It does sound like an excuse. Vita had launch games which mopped the floor (graphics wise) with every single portable game released so far. Wii had gamecube hardware and wii u so far haven't shown any expected improvement over its ancient hardware. psp was released 2004 and vita improvement it more than it was expected.

Well wii u did improve power wise from wii but it doesn't seem like futureproof console which could compete with ps4 and 720. Its just that wii u doesn't seem as improvement to many people and looks like its rather catching up to 7 year old hardware.

Just my opinion.
#19ish0turfac3Posted 11/29/2012 9:42:27 AM
jesse7150 posted...
look at launch 360 games and look at current new engine ones.


This.
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#20MichaelDeAngeloPosted 11/29/2012 9:45:01 AM
RJtheRedRanger posted...
The quote in my topic title was referring to the argument people use when the Wii U's graphics are being lol'd at. People say the devs just need more time.

More time for what, and how much?


There's always the chance that I'm wrong, but this is the first time a home console relies on a GPGPU instead of a CPU. The developers need to grow accustomed to the new infrastructure to optimize the games.
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