I really don't understand how NSMBU qualifies as a $60 game in this day and age
I regret actually posting a serious response in this topic.
Don't worry, no one took it seriously.
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it's a first-party nintendo game,and pretty much their only big hit at launch.it's obviously going to be at full price.
if nintendo is truly selling the console at a loss they need to get the money form something else.
i won't compare mario to COD,never played any games form that series,doubt it will come even close to Team fortress 2 or metroid prime to be worthy of consideration.but as long as NSMBU has many levels and all of them are different,it's cool.but since it's mario,it doesn't last too long.but it's a new experience,even iif we have the same controls and blahblahblah.
the bosses,though,i agree.the only hard boss in mario's history,like,ever,was the final bowser battle in 64,with daredevil bouldergiest in second.the 2d games suffer from putting medium-hard levels to be ending with easy bosses.it wouldn't hurt to,like have bosses to be hard,add a checkpoint beside the door if needed.
i don't like to compare games that aren't of the same series,there are few aspects you can compare specially when talking about level design.the only thing it's really guilty off is re-using the very same world themes.they are very solid choices,but there's always a few things that as full worlds don't get in,like the traditional 1-2 cave.
the only cavern world we've ever got was vannila dome,and that's from super mario world.oher cool things would be factory levels,entirely ghost-themed levels,ruins,etc...
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Hey, if Call of Duty qualifies, why not Mario?
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Mario Can offer anything especially in NSMB2 and NSMBU where you have a Challange mode, These are difficult, very difficult and some are multiplayer too.
In mario the difficulty in levels are optional. Want to get all the Coins? (letters in Donkey Kong) then it starts te get difficult, just want to go on and do new levels, you can skip the optional collectibles. Does the game become to difficult? get someone to use the gamepad to help.
Mario can not at any stage offer the same challange as SMboy (the challanges are close but those are not really part of the 'core' experience), It was not my intention of implying that, sorry for that :P
I will agree on your trine comment though even on easy it is still by design a complicated game, The one thing that mario multiplayer has over trine is that it is a more straightforward and thus accessible game. So I can enjoy it with more people (people who are not necessarily into videogames, you do not realise how complicated it is to be able to Jump, Attack and Block for some people)
Anyway these are my experiences and they are quite different from how you experienced them I think so I doubt we will really ever agree on the mario does not suck part :P ( I do say that Mario games should At max be 30$ considering just how simple the graphics are, still I still get plenty out of them that I do not consider 60$ a waste)
Just one question though, and I truly do not get this. Why is nintendo the bane of 2D industry, there are plenty of new, original and unique 2D platformers released every year and if that is what you want just buy those and forget about nintendo. What is Nintendo doing to prevent the other great 2D games, or am I reading 'bane of the industry' wrong'?
From: DesperateMonkey | #051
Because in terms of content, Call of Duty offers more than the competition at the same price while NSMBU offers a little more or sometimes LESS than games that cost only 20% of its price...
no just no
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DesperateMonkey posted...CoD lives up to all the industry standards
And games like ZombiU get mediocre reviews largely because they dare NOT to follow the "industry standards".
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Wiiplayer111 posted...DesperateMonkey posted...CoD lives up to all the industry standards
Maybe they get mediocre reviews because they are mediocre. I'm enjoying ZombiU, but I play in small, short bursts because it's incredibly repetitive. There's no story to speak of, and a lot of the Gamepad stuff is a bit pointless. Not a bad game by any stretch, but it leans closer to mediocrity than greatness.
If it didn't sell at $60, they wouldn't price it at $60.
Flareth posted...I regret actually posting a serious response in this topic.
You don't constitute for everyone you clown. In fact your opinion is even less valid than a normal person's due to how you're purposely just trolling now.
And I regret putting youtube. ANYWHERE on the internet besides social sites that are most appealing to teenagers like Facebook and even there people are loathing it. Seriously, CoD is video game's Justin Bieber. I tried to be reasonable with you as I could've made fun of your CoD fanboyism anytime but I wanted to have a normal debate but I guess you're just too immature (CoD fanboy) to make one
Lol at playing cod ,halo .