Please, please explain to me how people can defend no online at this day and age
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If Nintendo says I don't need online, then I don't need online.
His divine word has been spoken! We do not need online, Miyamoto-sama!
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From: Baha05 | #061
Nice_Kirbyfan9 posted...And like I said
Not really, no.
Let's say I want to play a quick game of Halo 4 with a friend after talking with him on the phone about it. He's home, I'm home, but I need to go to work in an hour, and he lives a crossed town. Obviously I can't have him come over and play, as that would be kind of pointless if I have to leave in an hour.
Thanks to the wonders of technology and online play, five minutes later the two of can be talking over a head set playing a game of Halo 4 on the same team, without split screen, and having a blast, despite the fact that my schedule is extremely limited and I'll only have time for a game or two.
Local multilayer requires A LOT more scheduling and coordination with a friend or friends if you aren't all in the same house when you decide to play. Don't get me wrong, I enjoyed the hell out of the split-screen LAN parties I had with my friends back in college with Halo 1 and 2, but there's a reason they were a weekly thing. I had to lug my Xbox over to a friends houses and another friend had to lug another TV over so we weren't all playing tiny little four square boxes, not to mention the general pain it was of having to connect everything together to even start playing in the first place.
Now with the power of online, the four of us could have just as easily done it every night or whenever the hell we wanted.
The point is: Online Multiplayer is simply superior in every respect to local mulitplayer. You can still talk smack to your friends, you can still get together and play the games you like, and with the expanding technology we have, it won't be long where picture in picture of your friends faces will be standard in mulitplayer games going forward.
The only thing you're missing is having the three other people in the same room with you (and really, why is this such a terrible sacrifice to make for some people?)
That being said, I don't think every game should have online multiplayer, but the argument of "Well it's just not the same experience if you aren't all in the same room playing" is complete bunk. Voice Chat is common place, and Video Chat is quickly becoming it as well. You aren't missing squat by not having people be in the same room as you are. And so long as there's an option to make private parties for online games that only you and your friends can join and play in, there's simply no excuse for a game not having online when it's a multiplayer focused experience.
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Because some people actually have friends in real life to play them with.
And online play would completely remove that functionality?
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My point to him was while Online does make it easier to play with each other you still have a few of the issues you would have if say you are playing local. You would still most likely have to plan for a larger group of friends to play a game and they would all have to own a copy and a system too. I'm not saying Online is bad (Though in some cases a game really doesn't benefit too much from it nor does it hurt the game itself for not having it0
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Tons of replies.....yet not one good reason.....the majority are " i don't think it needs online" or "it i don't like online"..........thank you Nintendo zealots
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Bioshock has no online and it is perfectly fine.
Gotta agree. I loves me some good bubbly with my video game.
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Read all 116 posts, and not one of them provided a valid reason for why the game shouldn't have online.
"The game doesn't need online."
Your opinion VS other person's opinion. Completely subjective.
"Online gaming is stupid. Go play locally."
Local is not always an option. Believe it or not, people don't always have time to go over one another's house to play games in person, during the week. People also have friends/family who live far they'd like to play with.
"(Insert game title) doesn't have online, so not every game needs it."
Vast, vast majority of games (especially multiplayer-centric ones) have it as standard feature. Bioshock is a terrible example, because it's entirely focused on single player.
"Implementing online would make them have less time and budget for the local."
This isn't how game design works. The multiplayer mode is created in its entirety and THEN can be developed to either direct to a local or online server. The time and effort needed to program the game to connect to online servers is so negligible, it'd be like saying a room shouldn't have a nightlight in it because it'd be too much money.
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Nintendo land is online, there are people walking around from the internet in my theme park.
ok but if you want an valid reason why some of the games are online well I guess 1 not all games are mulitplayer.
Other then that the best reason is It's a LAUNCH title. Nintendo doesn't have the experience yet and from an overall stand point, it's better to not have MP then to have a half assed MP.
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50 hours wasted.
They really should've included some sort of party feature like the 360 has. I'm overall happy with the console, but the lack of a party feature is a bit disappointing.
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Nice_Kirbyfan9 posted...From: G1ingy | #010Because some people actually have friends in real life to play them with.
NintendoLand is a once-a-week kind of game.
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