Were the graphics for this console overstimated?

#11Enigma149Posted 12/19/2012 3:40:41 PM
mistermerk posted...
RedOrion posted...
mistermerk posted...
knightimex posted...
More so than ps3.

See trine 2.

More to come.

Believe it.


Less so than the PS3.

See Tekken Tag Tournament 2 (http://www.eurogamer.net/articles/digitalfoundry-tekken-tag-tournament-2-on-wii-u-face-off) and most other 3d big-budget third-party games.

It's easy to cherry-pick examples to paint the picture we want.

Having said that, TC, the graphics for the Wii U have been grossly overestimated. There were times this year and last where the fanboys spouted the the Wii U would do 360/Ps3 games in 1080p/60fps, or run equivalent to a high-end PC version (lol). Not only has that not been achieved, but the Wii U version of games isn't even up to par to the 360 version in most cases so far—I'd say that's an overestimation.

On a technical level, I doubt we'll ever see anything on the Wii U approach God of War:Ascensions, The Last of Us, or Halo 4. Artistically, there will be Wii U games that are gorgeous for the hardware they're on on, a la Galaxy 1/2, Xenoblade, etc.


This is grossly inaccurate.


How so? I'll wait.


Well, for one, numerous developers have said as much.

For another, look at the specs of the Wii U: it has 4x the RAM of the HD Twins. Tech breakdowns (the same tech breakdowns which revealed the CPU clock speed) revealed a GPU based on the Radeon HD 4730, a GPU about 4x as powerful as the one found in the Xbox 360, and a little over 2x as powerful as the one found in the PS3.

Now, there is one aspect the Wii U is weaker in: the CPU is slower. Of course, apparently, so is the Xbox 720's CPU (again, the leak was done by the same guy who first revealed the Wii U's CPU), so time will tell how much that actually matters.

Source for GPU: http://www.tomshardware.com/news/radeon-hd-rv770-gpu-wii,12941.html
Source for CPU: http://www.ubergizmo.com/2012/12/xbox-720-processor-clocked-at-1-6ghz/
---
3DS:4897-5935-1924; PS3 sold in anticipation of PS4. If you added CrimsonEnigma, I no longer use the account.
'Your opinion does not matter.' -DesperateMonkey
#12silverbulltPosted 12/19/2012 3:41:43 PM
There have been just as manydevs claiming the Wii U to be weaker.
---
XBOX360 - It only does everything.
#13HeaderHogPosted 12/19/2012 3:43:00 PM
FPS_hitman posted...
No its not I posted multiple articles that proved this while no one can post anything claiming opposite. Its weaker then the 360 and based off of 1997 gamecube tech.


Yes. We did see all those articles. And really, no one believes your b***s***.
---
I used to say Waluigi sucked.
Then I took a golf ball to the knee.
#14Enigma149Posted 12/19/2012 3:43:50 PM
silverbullt posted...
There have been just as manydevs claiming the Wii U to be weaker.


Name three.
---
3DS:4897-5935-1924; PS3 sold in anticipation of PS4. If you added CrimsonEnigma, I no longer use the account.
'Your opinion does not matter.' -DesperateMonkey
#15NyyarkPosted 12/19/2012 3:46:52 PM
I'd say mildly overestimated. Developers doing ports are obviously hitting some unexpected bottlenecks.

It does seem to be able to run a 360/PS3 quality scene on screen and another scene on the game pad without much issue though, so thats something.
#16silverbulltPosted 12/19/2012 3:47:18 PM
Enigma149 posted...
silverbullt posted...
There have been just as manydevs claiming the Wii U to be weaker.


Name three.


Take your pick

http://www.google.com/search?q=developers+claim+wii+u+to+be+weaker&sourceid=ie7&rls=com.microsoft:en-us:IE-Address&ie=&oe=
---
XBOX360 - It only does everything.
#17BigAl519Posted 12/19/2012 3:51:53 PM
Sailor Goon posted...
Its not exactly a feat if a new system can compare graphically with a 5 year old system. I very much doubt the graphics will improve much over the PS3, especially with the poor CPU bottlenecking the whole system.


Hey its the hypocrite! This guy here has spent the last year and a half defending the Vita against trolls and carrying on about how people who bash systems are losers! Amazing to find you on here doing the same thing!

Anyways, since he is also new to gaming and system launches, here is an idea of just how much graphics change over the course of a systems life.

Release game
http://xbox360media.ign.com/xbox360/image/article/643/643884/perfect-dark-zero-20050820024011628_640w.jpg

New game
http://www.onlysp.com/wp-content/uploads/2012/04/halo_4_in_game_gameinformer_4.jpg

And this is what the Wii U is at for launch game graphics
http://images.vg247.com/current//2012/09/trine-2-wii-u-4.jpg

Now imagine the same leap that the Xbox 360 had between those first two games graphically and imagine what games for the Wii U will look like in a few years.

Oh and Trine 2 for the Wii U (the 3rd screen) runs at 60fps and 1080p, something neither the PS3/360 or even a mid-ranged PC can accomplish.
---
A real gamer will buy any system and enjoy it, a tool will sit on a forum trying to bash one or the other!
#18silverbulltPosted 12/19/2012 3:54:40 PM
BigAl519 posted...
Sailor Goon posted...
Its not exactly a feat if a new system can compare graphically with a 5 year old system. I very much doubt the graphics will improve much over the PS3, especially with the poor CPU bottlenecking the whole system.


Hey its the hypocrite! This guy here has spent the last year and a half defending the Vita against trolls and carrying on about how people who bash systems are losers! Amazing to find you on here doing the same thing!

Anyways, since he is also new to gaming and system launches, here is an idea of just how much graphics change over the course of a systems life.

Release game
http://xbox360media.ign.com/xbox360/image/article/643/643884/perfect-dark-zero-20050820024011628_640w.jpg

New game
http://www.onlysp.com/wp-content/uploads/2012/04/halo_4_in_game_gameinformer_4.jpg

And this is what the Wii U is at for launch game graphics
http://images.vg247.com/current//2012/09/trine-2-wii-u-4.jpg

Now imagine the same leap that the Xbox 360 had between those first two games graphically and imagine what games for the Wii U will look like in a few years.

Oh and Trine 2 for the Wii U (the 3rd screen) runs at 60fps and 1080p, something neither the PS3/360 or even a mid-ranged PC can accomplish.


Big RED FLAG here with this reasoning.

So allow me to enlighten you.

There will be no graphic leap for the Wii U 2 years down the road because it's been 90% exhausted already. The reason games look on par with Ps360 is that devs already spent half a decade perfecting tech that is representative of the full potential of the Wii U hardware wise.

They had to start from scratch with the Ps360, they already had the Wii U maxed out before it even came to be.
---
XBOX360 - It only does everything.
#19thundercat2600Posted 12/19/2012 3:58:06 PM
MASSIVELY overestimated. As late as a couple months ago, people on this board convinced themselves that Wii U would be able to handle PS3/360-level graphics at 1080p 60fps. Some even believed that it would be able to run Unreal Engine 4 and would get all the big next-gen multiplatform games.

We now know that it's barely more powerful than current-gen systems, and actually WEAKER in the CPU department. I'd say we might see Wii U exceed the PS3 a little bit on titles that are built around the WiiU's hardware. But IMO that will be from Nintendo's first-party studios only.

Most other developers will focus all their real effort on Sony/MS next-gen systems. The reasons for this are a) there will be too big a power disparity to support Wii U and b) third-party games generally sold like crap on the Wii.
#20mistermerkPosted 12/19/2012 4:00:21 PM
Enigma149 posted...
mistermerk posted...
RedOrion posted...
mistermerk posted...
knightimex posted...
More so than ps3.

See trine 2.

More to come.

Believe it.


Less so than the PS3.

See Tekken Tag Tournament 2 (http://www.eurogamer.net/articles/digitalfoundry-tekken-tag-tournament-2-on-wii-u-face-off) and most other 3d big-budget third-party games.

It's easy to cherry-pick examples to paint the picture we want.

Having said that, TC, the graphics for the Wii U have been grossly overestimated. There were times this year and last where the fanboys spouted the the Wii U would do 360/Ps3 games in 1080p/60fps, or run equivalent to a high-end PC version (lol). Not only has that not been achieved, but the Wii U version of games isn't even up to par to the 360 version in most cases so far—I'd say that's an overestimation.

On a technical level, I doubt we'll ever see anything on the Wii U approach God of War:Ascensions, The Last of Us, or Halo 4. Artistically, there will be Wii U games that are gorgeous for the hardware they're on on, a la Galaxy 1/2, Xenoblade, etc.


This is grossly inaccurate.


How so? I'll wait.


Well, for one, numerous developers have said as much.

For another, look at the specs of the Wii U: it has 4x the RAM of the HD Twins. Tech breakdowns (the same tech breakdowns which revealed the CPU clock speed) revealed a GPU based on the Radeon HD 4730, a GPU about 4x as powerful as the one found in the Xbox 360, and a little over 2x as powerful as the one found in the PS3.

Now, there is one aspect the Wii U is weaker in: the CPU is slower. Of course, apparently, so is the Xbox 720's CPU (again, the leak was done by the same guy who first revealed the Wii U's CPU), so time will tell how much that actually matters.

Source for GPU: http://www.tomshardware.com/news/radeon-hd-rv770-gpu-wii,12941.html
Source for CPU: http://www.ubergizmo.com/2012/12/xbox-720-processor-clocked-at-1-6ghz/


That didn't at all prove that what I said is grossly inaccurate lol. I said most third-party big-budget games look/perform worse on the Wii U (a fact).

I said many fanboys said Wii U games would be 1080p/60fps and match high-end PC versions of games (again, another fact)

And I said "I doubt"—i.e., it's my OPINION—that we'll see any Wii U games that equal/surpass GOW: Ascensions, The Last Of Us, and Halo 4 on a technical level. This is an opinion statement that cannot be proven accurate or inaccurate until a Wii U game matches/exceeds the games I mentioned, if ever.

As for the specs you mentioned. The Wii U has twice the usable RAM as the 360 for games but it's MUCH slower. You cannot get an accurate assessment of which console has "better" RAM by just comparing the total amounts. The Wii U CPU is clocked way lower and is less capable than the 360's.

The link isn't working for the article you posted about the GPU. I don't need to read it anyway because we STILL don't have much concrete info on the GPU aside from clock speed. We still don't know what off-the-shelf GPU the Wii U is based on, and even if we did, we don't know which customizations were made to it. It's completely baseless to assume the Wii U GPU is 4x the 360, and if you want to keep dreaming that you'll be sorely disappointed once the GPU specs are revealed.