Were the graphics for this console overstimated?

#81El_ZaggyPosted 12/19/2012 6:58:24 PM
rcarroll1977 posted...
All I am saying is that you are delusional if you think you are going to see the same kind of leap from PS360 to the next generation as you saw from PS2/Xbox to PS360. MS wasn't profitable until last year on the 360, that is 7 years to see a profit. They wont make that same mistake again. Sony nearly priced themselves out of the gaming business with the $600 PS3, they wont make the same mistake again. To get the kind of leap that you seem to be expecting, they will end up in the same situation or worse with the price point they will have to sell the console at. Its not happening. They will be modestly more powerful than the Wii U and the extra year+ headstart will put Wii U in ab advantageous position in the eyes of developers.


oh yea just look at the powerful gaming pc, its the night and day with the ps3. I can even run a better looking ac3 and smoother than a wii u with my computer.

Now i can only imagine the next consoles will be more power than my computer..
#82silverbulltPosted 12/19/2012 6:58:36 PM
rcarroll1977 posted...
All I am saying is that you are delusional if you think you are going to see the same kind of leap from PS360 to the next generation as you saw from PS2/Xbox to PS360. MS wasn't profitable until last year on the 360, that is 7 years to see a profit. They wont make that same mistake again. Sony nearly priced themselves out of the gaming business with the $600 PS3, they wont make the same mistake again. To get the kind of leap that you seem to be expecting, they will end up in the same situation or worse with the price point they will have to sell the console at. Its not happening. They will be modestly more powerful than the Wii U and the extra year+ headstart will put Wii U in ab advantageous position in the eyes of developers.


You're missing the point where MS wants your living room and they won't care whether they make a profit or not until after the fact.
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#83Koi_TenchiPosted 12/19/2012 6:59:15 PM
Seriously? This topic has 80 posts?

I honestly couldn't care about whether the graphics are overestimated or not. As far as I'm concerned, graphics have been good enough since PS2/GC/Xbox era. Everything past that has just been cool but completely unnecessary.
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#84SolisPosted 12/19/2012 7:05:03 PM
rcarroll1977 posted...
All I am saying is that you are delusional if you think you are going to see the same kind of leap from PS360 to the next generation as you saw from PS2/Xbox to PS360. MS wasn't profitable until last year on the 360, that is 7 years to see a profit. They wont make that same mistake again. Sony nearly priced themselves out of the gaming business with the $600 PS3, they wont make the same mistake again. To get the kind of leap that you seem to be expecting, they will end up in the same situation or worse with the price point they will have to sell the console at. Its not happening. They will be modestly more powerful than the Wii U and the extra year+ headstart will put Wii U in ab advantageous position in the eyes of developers.


The jump from the PS2/Xbox to PS3/Xbox 360 happened in 4-6 years. The next generation systems will be released 7-8 years after their predecessors. Technology has had more time to develop and advance this generation than it had last generation.

And the Xbox 360 was manufactured for under its retail cost 6 years ago. The real mistake Microsoft made with the Xbox 360 is rushing it to market, and they clearly aren't making that mistake this generation like a certain other company did.
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#85mistermerkPosted 12/19/2012 7:28:09 PM
Luthor_ posted...
From: rcarroll1977 | #354
The Wii U is the most powerful console on the market right now by a significant margin. The fact that some of the ports that have been released at this time dont run as well as the PS360 versions is not concerning at all. In fact it is part of the reason Nintendo is in such a good position.

Which system had the best multiplatform games this generation?

The answer is X360. The reason why is that it was the weakest system this generation as far as pure power (not counting the Wii since it got few multiplat tiles anyway), but not by a significant margin. That fact made the logical step for developers making a multiplatform title to use the X360 as the lead platform and then to port the game to PS3. Being the lead platform for the majority of these games meant that games were optimized for X360 and not PS3 and thus performed better. The ports to Wii U came out even worse due to developers rushing the port to release at launch and not being completely familiar with what they were working with.

So how exactly is this a good thing for Wii U?

The Wii U launched at a good time with a mix of innovation bringing second screen gaming to the home console and an increase in power. By coming out at a reasonable price point of $300-$350, they have insured that they will build up a several million user lead as far as install base goes by the time the new Xbox and PS release. They have also made it imperative that MS and Sony release their new systems at similar price points to avoid the kind of resistance Sony faced when the PS3 launched at $600. By setting the market early, they are pretty much guaranteeing that Sony and MS will be unable to put out a system that is a huge leap over what they are already offering and stay in that affordable price range.

Will PS4/X720 or what ever they are called be more powerful than Wii U?

Almost assuredly, but Wii U will be in the same ballpark, much like X360 was this generation, and by being the weakest system many developers will choose to do their multiplat titles with the Wii U as the lead platform just as happened with 360 last gen. Just like PS2 was less powerful than X Box before that. And just like PS1 was less powerful than N64 before that. For developers, it is a matter of most profit for least expense, and that is done by porting from the weakest platform to the strongest aand not the other way around.


This couldn't be more wrong.

The 360 had better multiplats because it came first, and it's what developers started on, for one. Not because it's "weaker" by any means.. lol @ this.

And reason it had better ports is because most games on PS3 were ports of games developed on 360, as the multi-thread processor on the PS3 was terrible to code for and complicated.


You also say Wii U will be in the same ballpark as Durango and Orbis? This is bull****. The Wii U is competing with 7 year old tech, and I don't understand how you drones haven't come to realize this yet. The Nextbox and PS4 will outdo it by roughly as much as the PS360 did the Wii. The only thing the Wii U has going for it are exclusives as soon as the other next gen consoles are released.

The fact of the matter is, Nintendo is competing with itself (ala-it's sales) and Microsoft and Sony battle for an almost entirely different market.

The Nintendo console line, ever since the Gamecube, has been pretty much the "console you get to play Mario and Zelda".


This.
#86mistermerkPosted 12/19/2012 7:39:45 PM(edited)
rcarroll1977 posted...
All I am saying is that you are delusional if you think you are going to see the same kind of leap from PS360 to the next generation as you saw from PS2/Xbox to PS360. MS wasn't profitable until last year on the 360, that is 7 years to see a profit. They wont make that same mistake again. Sony nearly priced themselves out of the gaming business with the $600 PS3, they wont make the same mistake again. To get the kind of leap that you seem to be expecting, they will end up in the same situation or worse with the price point they will have to sell the console at. Its not happening. They will be modestly more powerful than the Wii U and the extra year+ headstart will put Wii U in ab advantageous position in the eyes of developers.


That's not all you are saying. You also said the Wii U outpowers the 360/PS3 by a significant amount (it doesn't) and that it will be comparable to the 720/PS4 in power (not in your wildest dreams).

There's lots wrong with the post above too, because I'm pretty sure MS was profitable on the 360 before last year (don't feel like looking it up now) and your arguments for why there won't be a similar leap in power for the 720/PS4 are lacking. Sony/MS don't need to spend nearly as much to make the same leap, largely due to Moore's Law, this being the longest generation by far, and the cost of previously expensive components, like Blu Ray, coming way down. MS/Sony can spend less on components than they did on the PS3/360 initially and make a similar leap next gen.

Edit: Just saw Solis' post. I was pretty much trying to say what he/she did.
#87silverbulltPosted 12/19/2012 7:41:25 PM
mistermerk posted...
rcarroll1977 posted...
All I am saying is that you are delusional if you think you are going to see the same kind of leap from PS360 to the next generation as you saw from PS2/Xbox to PS360. MS wasn't profitable until last year on the 360, that is 7 years to see a profit. They wont make that same mistake again. Sony nearly priced themselves out of the gaming business with the $600 PS3, they wont make the same mistake again. To get the kind of leap that you seem to be expecting, they will end up in the same situation or worse with the price point they will have to sell the console at. Its not happening. They will be modestly more powerful than the Wii U and the extra year+ headstart will put Wii U in ab advantageous position in the eyes of developers.


That's not all you are saying. You also said the Wii U outpowers the 360/PS3 by a significant amount (it doesn't) and that it will be comparable to the 720/PS4 in power (not in your wildest dreams).

There's lots wrong with the post above too, because I'm pretty sure MS was profitable on the 360 before last year (don't feel like looking it up now) and your arguments for why there won't be a similar leap in power for the 720/PS4 are lacking. Sony/MS don't need to spend nearly as much to make the same leap, largely due to Moore's Law, this being the longest generation by far, and the cost of previously expensive components, like Blu Ray, coming way down. MS/Sony can spend less on components than they did on the PS3/360 initially and make a similar leap next gen.

Edit: Just saw Solis' post. I was pretty much trying to say what he/she did.


Don't forget they don't have to deal with a gimmick controller sucking 1/3rd of the manufacture costs.
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XBOX360 - It only does everything.
#88mistermerkPosted 12/19/2012 7:47:07 PM
silverbullt posted...
mistermerk posted...
rcarroll1977 posted...
All I am saying is that you are delusional if you think you are going to see the same kind of leap from PS360 to the next generation as you saw from PS2/Xbox to PS360. MS wasn't profitable until last year on the 360, that is 7 years to see a profit. They wont make that same mistake again. Sony nearly priced themselves out of the gaming business with the $600 PS3, they wont make the same mistake again. To get the kind of leap that you seem to be expecting, they will end up in the same situation or worse with the price point they will have to sell the console at. Its not happening. They will be modestly more powerful than the Wii U and the extra year+ headstart will put Wii U in ab advantageous position in the eyes of developers.


That's not all you are saying. You also said the Wii U outpowers the 360/PS3 by a significant amount (it doesn't) and that it will be comparable to the 720/PS4 in power (not in your wildest dreams).

There's lots wrong with the post above too, because I'm pretty sure MS was profitable on the 360 before last year (don't feel like looking it up now) and your arguments for why there won't be a similar leap in power for the 720/PS4 are lacking. Sony/MS don't need to spend nearly as much to make the same leap, largely due to Moore's Law, this being the longest generation by far, and the cost of previously expensive components, like Blu Ray, coming way down. MS/Sony can spend less on components than they did on the PS3/360 initially and make a similar leap next gen.

Edit: Just saw Solis' post. I was pretty much trying to say what he/she did.


Don't forget they don't have to deal with a gimmick controller sucking 1/3rd of the manufacture costs.


That too (I hope). I really don't want to see Kinnect 2 packaged with every 720.
#89AsuirPosted 12/19/2012 8:25:23 PM
RedOrion posted...
It's capable of outputting better graphics than the PS3 and 360. We have yet to see a game that showcases it.


This and Trine 2 should not be the premier graphics juggernaut on a console.
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#90JKatarnPosted 12/20/2012 8:07:55 AM
Solis posted...
rcarroll1977 posted...
All I am saying is that you are delusional if you think you are going to see the same kind of leap from PS360 to the next generation as you saw from PS2/Xbox to PS360. MS wasn't profitable until last year on the 360, that is 7 years to see a profit. They wont make that same mistake again. Sony nearly priced themselves out of the gaming business with the $600 PS3, they wont make the same mistake again. To get the kind of leap that you seem to be expecting, they will end up in the same situation or worse with the price point they will have to sell the console at. Its not happening. They will be modestly more powerful than the Wii U and the extra year+ headstart will put Wii U in ab advantageous position in the eyes of developers.


The jump from the PS2/Xbox to PS3/Xbox 360 happened in 4-6 years. The next generation systems will be released 7-8 years after their predecessors. Technology has had more time to develop and advance this generation than it had last generation.

And the Xbox 360 was manufactured for under its retail cost 6 years ago. The real mistake Microsoft made with the Xbox 360 is rushing it to market, and they clearly aren't making that mistake this generation like a certain other company did.


Um, no, that's wrong - both MS and Sony were losing money on every console sold until a few years ago - they had 4/5 years or so of eating losses on the hardware (moreso in Sony's case), hoping to make it up with software.
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