"A delayed game is eventually good. A bad game is bad forever."

#1GloryChaosPosted 1/11/2013 6:39:26 AM
Kensuke Tanaba posted...
“In Bowser’s Castle, we were planning on having the player complete a number of different mini-games as they went along, but unfortunately we had to cut this because we didn’t have time.


Yusuke Amano posted...
“For this project what we needed to do was use Star Fox to provide users with a game that shows the appeal of Nintendo 3DS as quickly as possible. We put a lot of effort into the graphics, and if we had included online support then we couldn’t have reached this level in the time allowed.”


I would like to say that this is why New Super Mario Bros. U reused so many elements as well. Then again, development on that game started back in 2009 and it honestly feels complete. Hey, at least it's good. Hopefully we don't see other developers simply running out of time for WiiU games in the future. For a non Nintendo example, Sega seems to have learned after Sonic 06.
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#2FoppePosted 1/11/2013 6:43:39 AM
A bad game can be fixed.
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#3DeathSoul2000Posted 1/11/2013 6:48:12 AM(edited)
funny how nintendo hasn't really followed that motto with their 3DS games. the quote was only said because miyamoto knew fanboys would nerdgasm over it and treat it as word of god.
#4omniryuPosted 1/11/2013 6:46:14 AM
I'm totally fine with them working on the core of the game first and adding an online mode later via patch or DLC.

Once you experience a crappy game you can't unexperience a crappy game.
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#5omniryuPosted 1/11/2013 6:47:06 AM
Foppe posted...
A bad game can be fixed.


Depending on a game
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#6jackorhoadsPosted 1/11/2013 6:51:37 AM
"A delayed game is eventually good. A bad game is bad forever."

Tell that to Duke Nukem....
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#7FoppePosted 1/11/2013 6:59:01 AM
omniryu posted...
Foppe posted...
A bad game can be fixed.


Depending on a game


Everything can be fixed, the question is if they want to spend the time fixing everything.
I mean, even Daikatana was playable after 22 or so patches...
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#8TerotrousPosted 1/11/2013 7:04:37 AM
The problem is that the difference between a bad and a good game doesn't always result in enough additional sales to justify the delay. Companies don't really care whether their games are good, only whether or not they make money.


That being said, I feel NSMBU is a really solid game. They made some really nice tweaks to the coin rush mode that make it a lot more fun than before. The 5 player competitive mode is an absolute blast.
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#9Zozzilla_MkIIPosted 1/11/2013 7:05:31 AM
jackorhoads posted...
"A delayed game is eventually good. A bad game is bad forever."

Tell that to Duke Nukem....


Damn, you beat me to it.
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#10omniryuPosted 1/11/2013 7:05:44 AM
Foppe posted...
omniryu posted...
Foppe posted...
A bad game can be fixed.


Depending on a game


Everything can be fixed, the question is if they want to spend the time fixing everything.
I mean, even Daikatana was playable after 22 or so patches...


I chortled
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