I've heard this all before

#21shaunmePosted 1/13/2013 10:20:50 AM
sales equal better third party support as the wii proved right guys.
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#22Not_King_BooPosted 1/13/2013 10:24:20 AM
shaunme posted...
sales equal better third party support as the wii proved right guys.


No, but no sales = worse 3rd party support. Let's look at some examples, shall we?:

+GameCube - 3rd in sales - minimal 3rd party support.
+Dreamcast - last in sales - minimal 3rd party support.
+Vita - last in sales - minimal 3rd party support.
+PS3 - last in sales during first few years - minimal 3rd party support in first few years.
+N64 - 2nd in sales - minimal 3rd party support.
+Saturn - last in sales - minimal 3rd party support.

Notice a pattern? The only time the worst-selling console hasn't had the worst 3rd party support was the 7th Generation with the Xbox 360, though that as in 2nd for most of its lifetime and is less than 1 million behind the system currently in 2nd, the PS3.

And actually, sales does = 3rd party support, but that's sales of 3rd party games, not of consoles.
#23excitebike64Posted 1/13/2013 10:29:54 AM
I've noticed the pattern that people assume gamecube had poor 3rd party support, and that's not true... at all.

It lacked sandbox games and rpgs. For consoles, it did pretty well after that.
#24shaunmePosted 1/13/2013 10:31:09 AM
Not_King_Boo posted...
shaunme posted...
sales equal better third party support as the wii proved right guys.


No, but no sales = worse 3rd party support. Let's look at some examples, shall we?:

+GameCube - 3rd in sales - minimal 3rd party support.
+Dreamcast - last in sales - minimal 3rd party support.
+Vita - last in sales - minimal 3rd party support.
+PS3 - last in sales during first few years - minimal 3rd party support in first few years.
+N64 - 2nd in sales - minimal 3rd party support.
+Saturn - last in sales - minimal 3rd party support.

Notice a pattern? The only time the worst-selling console hasn't had the worst 3rd party support was the 7th Generation with the Xbox 360, though that as in 2nd for most of its lifetime and is less than 1 million behind the system currently in 2nd, the PS3.

And actually, sales does = 3rd party support, but that's sales of 3rd party games, not of consoles.



the wii u can sell 100million but it does not contain the hardware to receive good third party support, like the wii.
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#25Baha05Posted 1/13/2013 10:33:14 AM
shaunme posted...
the wii u can sell 100million but it does not contain the hardware to receive good third party support, like the wii.


Actually it does have the hardware to revive good 3rd party games. It's up to developers to make good games. The same should have been said for the Wii, there was no excuse for some devs not to try.
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"Gamestop will not be around in 10 years because physical games will no longer exist, it'll all be digital" Xeeh_Bitz
#26shaunmePosted 1/13/2013 10:35:26 AM
Baha05 posted...
shaunme posted...
the wii u can sell 100million but it does not contain the hardware to receive good third party support, like the wii.


Actually it does have the hardware to revive good 3rd party games. It's up to developers to make good games. The same should have been said for the Wii, there was no excuse for some devs not to try.


the games were not technically possible, end of.
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#27Not_King_BooPosted 1/13/2013 10:37:13 AM
shaunme posted...
Baha05 posted...
shaunme posted...
the wii u can sell 100million but it does not contain the hardware to receive good third party support, like the wii.


Actually it does have the hardware to revive good 3rd party games. It's up to developers to make good games. The same should have been said for the Wii, there was no excuse for some devs not to try.


the games were not technically possible, end of.


Out of curiosity, do you consider any 3rd party games any current console belonging to any company to be good?

Because if you do, the Wii U has the hardware to receive good 3rd party games.

The same goes for the Wii - it didn't receive as many 3rd party games as its competition, but it did have some good 3rd party games.
#28SuperShyGuy9000Posted 1/13/2013 10:38:33 AM
sales may not equal great third party support but they sure do ensure that the company producing the console stays healthy.

So if a console had the support and no one buys it that support goes elsewhere. Case in point PS3 which lost those exclusive franchises from PS2 to XBOX 360 because the public didn't immediately buy into PS3 for up to a year.

so sales matter.
#29Baha05Posted 1/13/2013 10:39:23 AM
shaunme posted...
the games were not technically possible, end of.


No they were possible if devs tried for a late PS2/GC/Xbox like feel. Because they are such things as good games that aren't as powerful as say today's games. Sure the Wii wouldn't be able to handle say something big like Dead Rising but there was no excuse for devs to not make original games on the Wii.
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"Gamestop will not be around in 10 years because physical games will no longer exist, it'll all be digital" Xeeh_Bitz
#30shaunmePosted 1/13/2013 10:39:41 AM
Not_King_Boo posted...
shaunme posted...
Baha05 posted...
shaunme posted...
the wii u can sell 100million but it does not contain the hardware to receive good third party support, like the wii.


Actually it does have the hardware to revive good 3rd party games. It's up to developers to make good games. The same should have been said for the Wii, there was no excuse for some devs not to try.


the games were not technically possible, end of.


Out of curiosity, do you consider any 3rd party games any current console belonging to any company to be good?

Because if you do, the Wii U has the hardware to receive good 3rd party games.

The same goes for the Wii - it didn't receive as many 3rd party games as its competition, but it did have some good 3rd party games.


look, all i am saying is that we could see a repeat of the last gen, many devs adopted the unreal 3 sdk to create games, the wii could not run it= no third party support.
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