... stylized and colorful rather than the realistic version we saw in the tech demo. I feel like as much as I loved Wind Waker and Skyward Sword's style, I really want them to finally deliver us a realistic Zelda experience. And no... I don't consider Twilight Princess to be this. --- Love Mystery Science Theater? Check out ROFL@TheMovies! http://www.youtube.com/user/ROFLatTheMovies?feature=mhee
I would be, the art style of SS was one of the main reasons I preferred TP. I mean SS looks like a ps2 game at times. --- Im British! GT- x STE 90 x, PSN ID- X-STE-90-X NNID- XSTE90X- currently playing Forza Horizon (360) Xcom (360) Gravity Rush (Vita) Motorstorm Apocalypse (PS3)
its not that i hate the cartoony style, its when they switch from one style (spaceworld 01) to something hugely different. it completely threw me off guard with wind waker and i wouldn't have bought it if wasn't for oot. granted i did eventually like it, but i HATE bait-and-switches like that.
I prefer stylized art styles over realistic ones. Ni No Kuni is simply beautiful and won't be dated 10 years from now. Uncharted 1 is already dated and was dated in 2009. Style trumps realism in games in the long term. --- Know Japanese? Post your advice in the topic below! http://gamefaqs.com/boards/316-gamefaqs-world-japan/63714709
I think I'm a little on the fence here. Mostly because it's not something we've seen done in a Zelda game before. I'd personally love to see a whole game made on the engine from the tech demo. --- Love Mystery Science Theater? Check out ROFL@TheMovies! http://www.youtube.com/user/ROFLatTheMovies?feature=mhee