Next Zelda game should have voice acting

#1GloryChaosPosted 2/3/2013 8:12:35 PM
Everybody speaks in Hylian similar to the language we got with Midna and Fi. Link is still a silent protagonist and doesn't talk.

This is actually what Aunoma has been considering for a while too.
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#221_21Posted 2/3/2013 8:15:51 PM
They already had voice acting done for link.

Wind Waker! Don't you remember those "Come on!!!" that link kept telling?
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#3ImGanondorfLolPosted 2/3/2013 8:45:28 PM
I'm pretty sure what he said about them speaking Hylian was a joke.. As if we couldn't just have translated voice work. We was just trying to dodge the subject.
#4GloryChaos(Topic Creator)Posted 2/3/2013 8:56:50 PM
I would actually like it if they went the Hylian speech route. I find it more interesting when a game goes through the effort to invent its own sort of dialogue. Kind of like what they did with Shadow of the Collosus and the herons in Path of Radiance and Radiant Dawn.
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Brawl FC - 1332 8069 6690
"Gravity Rush is 1458 Mb the 58 Mb should more then cover the missions/dialog/character models" - Demondog666
#5knightimexPosted 2/4/2013 7:04:21 AM
Speaking gibberish and having it make sense would take more effort than just hiring someone to speak normal English
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#6GloryChaos(Topic Creator)Posted 2/4/2013 11:33:08 AM
^It would actually require less effort than hiring voice actors over multiple languages from English to French to German, etc.
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Brawl FC - 1332 8069 6690
"Gravity Rush is 1458 Mb the 58 Mb should more then cover the missions/dialog/character models" - Demondog666
#7Baha05Posted 2/4/2013 11:37:46 AM
Honestly yes and no, keep Link Silent, have main characters have VAs, everyone else random gibberish outside cut scenes
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