Nintendo Not Worried About Wii U Software Ideas Says Miyamoto

#1P_A_N_D_A_M_A_NPosted 2/4/2013 2:07:36 PM
Speaking at an earnings Q&A, Iwata stated that new Wii U games that will begin launching in the second half of 2013 will communicate the value of the system to consumers. Iwata added that these games will include those that the company has not yet announced, and that, going forward, Nintendo will also get more creative with their messaging in conveying the Wii U’s appeal.

Additionally, Nintendo Senior Managing Director, Shigeru Miyamoto, provided his own thoughts on conveying the appeal of the Wii U as well.

“A common practice in the entertainment industry is to offer a new proposition whose appeal can instantly be understood, enabling it to be popularized quickly,” Miyamoto said to attendees. “Nevertheless, while it is perhaps strange for Nintendo to say the opposite, our belief in designing this hardware was to create a standard machine full of convenience for every living room.”

He later elaborated: “We have not yet launched many titles, but Nintendo has been striving to sell its software for as long as three years in an industry where a typical software title has only a few weeks of product life. In this sense, we are confident that even our existing ideas are attractive enough to draw people to our hardware. During development, I found myself becoming increasingly accustomed to using two screens, and now I feel compelled to take a look at the screen in my hands even if that is not necessary.”

“While it will take more time to give shape to our new propositions that take advantage of being able to use two screens, we have various ideas already. In terms of our research and development resources, as we need more staff in response to the high performance of this hardware, we are working to recruit more people, including people from outside the company.”

Miyamoto added that Nintendo’s real challenge will be to figure out how to communicate the appeal of the Wii U through promotional activities, and that he isn’t worried about the company being out of ideas for using the Wii U hardware.

“Apart from these issues, we are working hard without becoming worried about whether we are out of ideas or the system will be accepted into people’s living rooms. It seems to me that we have a larger challenge in how to have many people understand the value of this hardware through our promotional activities,” Miyamoto concluded.

http://www.siliconera.com/2013/02/04/nintendo-not-worried-about-wii-u-software-ideas-says-miyamoto/
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#2TheRealistKillaPosted 2/4/2013 2:09:05 PM
i dont care what nintendo thinks. im a realist i care about reality and right now this sytem is.tanking
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#3P_A_N_D_A_M_A_N(Topic Creator)Posted 2/4/2013 2:10:40 PM
TheRealistKilla posted...
i dont care what nintendo thinks. im a realist i care about reality and right now this sytem is.tanking


If the system is tanking then every other home console other than the Wii or PS2 was a failure at their respective launches.
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#4Enigma149Posted 2/4/2013 2:11:46 PM
TheRealistKilla posted...
i dont care what nintendo thinks. im a realist i care about reality and right now this sytem is.tanking


TheRealistKilla


Uh...
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#5ArturiaZweiPosted 2/4/2013 2:16:51 PM
I'm definitely looking forward to what Nintendo will be doing in the near future. If they can turn out games that are as much fun as Nintendo games usually are, then I'm not worried either.

I was enjoying even watching gameplay videos of Nintendoland with reactions and such and I can't wait for the next 3D mario. I'm even considering picking up Super Mario 64 for the Wii or Wii U once its out.
#6DeathSnipe777Posted 2/4/2013 2:18:05 PM
Iwata: *laughs*

Sakurai: *laughs*

Miyamoto: *laughs*
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#7b1gt0nePosted 2/4/2013 2:21:42 PM
TheRealistKilla posted...
i dont care what nintendo thinks. im a realist i care about reality and right now this sytem is.tanking

TheRealistDummy
#8HungtotheoverPosted 2/4/2013 2:21:56 PM
[This message was deleted at the request of a moderator or administrator]
#9Skill4ReelPosted 2/4/2013 2:22:19 PM
P_A_N_D_A_M_A_N posted...
During development, I found myself becoming increasingly accustomed to using two screens, and now I feel compelled to take a look at the screen in my hands even if that is not necessary.”


I can relate to this especially with trying two players in Nano Assault Neo for the first time last week. My brother was using the game pad while I had the pro controller, and I couldn't stop myself from looking down at my hands every other minute even though there was no screen there. I felt at a total disadvantage not having my 2nd screen for that game.
#10hellbringherPosted 2/4/2013 2:23:38 PM
Hungtotheover posted...
Does the topic creator ever shut up? What a stupid topic. Off course they have ideas. They don't have games. That's the problem. Stop copying and pasting hoping to gain acceptance of fanboys. How about getting your head out of your ass and realize that all you post is the obvious and Eshop garbage.



Wow! So true though. One of if not the most annoying user on this board.
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News - EA does not like the Wii U. Fanboy - good they are horrible anyway.