Can Wii-U handle the New upcoming Graphics engines? Unreal 4, Fox Engine,?

#11SSJ4CHRISPosted 2/8/2013 9:56:02 PM(edited)
Epic literally said that UE3 was "good enough for Wii U", but rumor has it that other companies have contracted the UE4 to use on games they are making that will have Wii U versions. So yes,m the Wii U is noted as being able to run UE4, in some way at least.
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#12googlerPosted 2/9/2013 12:14:26 AM
Maybe it wont be able to take advantage of a "fuller" version, but like others said l, some engines like unreal can be scaled for optimization
#13FlyinTonitePosted 2/9/2013 12:20:50 AM
googler posted...
Maybe it wont be able to take advantage of a "fuller" version, but like others said l, some engines like unreal can be scaled for optimization

The unreal 4 demo ran on a single gtx 680, next gen consoles won't be packing anything close to that so it's safe to assume that ue4 is very scalable.
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#14pearlarowanaPosted 2/9/2013 1:21:03 AM
SegavsCapcom posted...
Most likely. wii u is about the same power with the PS3 after all.

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#15kdognumba1Posted 2/9/2013 1:26:42 AM
In all honesty, all the new engines I've seen so far, the Unreal 4, Cry Engine 3, Fox Engine, Agnis Philosophy Engine, new Rainbow 6 Engine, etc. don't look very far off from what the current systems have shown the ability to do such as the Kara tech demo, E3 2011 LoZ trailer, Monolith's new game X, etc.

Not saying that they don't look better, but I don't see how they wouldn't be able to easily scale and run on Wii U.
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#16Chocobo115Posted 2/9/2013 1:29:29 AM
Not as good as PS4 & 720 probably will, but i think wii U will be able to run a weaker version.
#17SlimeSwayzePosted 2/9/2013 1:38:56 AM
I'm sure it can handle it. Games just won't look as good or play as smoothly as they do on the next-gen consoles or current PC hardware (provided that the games are even ported at all).
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#18jairusmonillasPosted 2/9/2013 1:54:30 AM
Wii U have a decent GPU but a crappy CPU. so NO it cannot run every new engines.
#19GimeaPosted 2/9/2013 2:02:23 AM
Yes, the next-gen engines will be scalable, just like how the Call of Duty engine was scalable to the Wii.
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#20ElectricMolePosted 2/9/2013 2:53:52 AM
Joehop007 posted...
Giygasminion posted...
The next gen engines are pretty scalable. So yes.

^ This by a mile. A lot of modern engines like Unreal 4 and Fox are designed to be easily scalable to fit the hardware needs.

Yeah like the option sliders on a pc game. Low settings to medium, to high settings.

The engine will adjust and downgrade what is necessary to get it running optimally.
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