Stop blaming EA for not supporting the Wii U. Nintendo screwed Nintendo.

#111DreamGoddess1Posted 3/4/2013 3:41:19 PM
As someone else said, popularity =/= quality. American Idol is one of the best examples of that, though all reality television could be an example. They make the most money, but there's no accounting for poor taste. Nintendo markets a majority toward the younger crowd, and to deny that is foolish. Yes, they have some mature games, but it's not what they rely on (and their system specs aren't usually up to par nor are the sales very good). They specialize in games for kids and teens. Sony and Microsoft don't do that. Since there is still an attitude every once in a while that vireo games are "for kids", a lot of people grow out of them overall, or don't play as much or as often. Even I, an avid gamer, don't play as many video games now as I did 15-25 years ago during the NES and SNES days when I was growing up. Nintendo has a specific market, that's all. They also happen to have the least expensive selection, which I imagine contributes a great deal.
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#112Arcanine2009Posted 3/4/2013 5:16:09 PM
Instead of releasing Mass Effect Trilogy, they release the 3rd one. smh
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#113Emerald_MeliosPosted 3/8/2013 7:16:56 PM
GaMeFrEaK316 posted...
EA is only protecting their business.


Their business of gouging with microtransactions? If only only Microsoft and Sony would follow Nintendo's lead and ban those con artists.
#114rudgerlightPosted 3/8/2013 7:27:30 PM
Technically, Dead Space came out for the Wii. More importantly, it didn't exist for the PS2.

This may amaze people, but sometimes new games become popular during new console generations. Who knows which games will be big sellers and by which publishers. We're only just getting started.
#115omniryuPosted 3/8/2013 7:54:24 PM
DiscostewSM posted...
Now imagine if Nintendo did allow EA to handle their online distribution with Origin. Giving EA that kind of control would have led to more EA titles, but fewer titles from other 3rd-party vendors because EA wants to promote themselves, not everyone else. It's a power grab, and Nintendo wasn't about to let a 3rd-party company take control of an important aspect of their infrastructure. Nintendo made the right choice, even if it resulted in EA lowering their support for the Wii U.


The Wii U version of any of their game would have been the best or on par with the next gen consoles. Do people believe the Wii U can't handle current pc textures and shader assets?
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#116AtalalamaPosted 3/10/2013 4:59:01 PM
squatch22 posted...
Ah so TC is another who thinks a new console will sell as many games as 1 thats been established for years.

/facepalm


Look at TC's name.

/discussion.
#117deltaforzesPosted 3/10/2013 5:20:39 PM
omniryu posted...
DiscostewSM posted...
Now imagine if Nintendo did allow EA to handle their online distribution with Origin. Giving EA that kind of control would have led to more EA titles, but fewer titles from other 3rd-party vendors because EA wants to promote themselves, not everyone else. It's a power grab, and Nintendo wasn't about to let a 3rd-party company take control of an important aspect of their infrastructure. Nintendo made the right choice, even if it resulted in EA lowering their support for the Wii U.


The Wii U version of any of their game would have been the best or on par with the next gen consoles. Do people believe the Wii U can't handle current pc textures and shader assets?


Do you really believe it can handle PC textures and shader assets?
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#118rudgerlightPosted 3/10/2013 5:41:56 PM
deltaforzes posted...
omniryu posted...
DiscostewSM posted...
Now imagine if Nintendo did allow EA to handle their online distribution with Origin. Giving EA that kind of control would have led to more EA titles, but fewer titles from other 3rd-party vendors because EA wants to promote themselves, not everyone else. It's a power grab, and Nintendo wasn't about to let a 3rd-party company take control of an important aspect of their infrastructure. Nintendo made the right choice, even if it resulted in EA lowering their support for the Wii U.


The Wii U version of any of their game would have been the best or on par with the next gen consoles. Do people believe the Wii U can't handle current pc textures and shader assets?


Do you really believe it can handle PC textures and shader assets?


According to the Need For Speed devs, the answer is yes. It's best to stop questioning that until the game actually comes out and people can directly compare. Otherwise we're just calling them a liar, and then on the other side people say, "they're not liars!" But honestly, nobody has any idea until the game comes out and is running on a home unit. The Trine 2 devs weren't lying though, so there's already evidence showing the answer is yes. Everybody saying otherwise has just been pointing at ports for evidence, which is a terrible way to judge a system's quality.