Why no Bioshock Infinite for WiiU?

#21P_A_N_D_A_M_A_NPosted 3/3/2013 1:18:00 PM
During a Financial Call they mentioned that they are trying to play it safe and invest in platforms with an established base given they've lost large amounts this previous gen from developing on PS360 and not making back their investments. What's funny is their new games are coming out on the, you guessed it, PS360.
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NNID: Ko-san
Currently Playing: Zelda2, Muramasa
#22ORANGE666Posted 3/3/2013 1:18:38 PM
Take Two that owns Rockstar and 2K games that makes Bioshock, CEO said he was Skeptical of the WiiU last year

http://www.eurogamer.net/articles/2012-06-15-take-two-boss-sceptical-about-core-games-on-wii-u

He's not convinced the WiiU will attract core gamers
#23_Sovereign_Posted 3/3/2013 1:58:46 PM
Baha05 posted...
Kentaro21 posted...
I believe that. Batman just isn't one of them.


And yet technical issues exists.


And the same problems are present in the other versions. The truth is that the Unreal 3 engine is all power with no finesse, and when all that power can't force it's way past a problem, said problem manifests ( think Gears pop-in, in every game). The engine is good for gorgeous pictures but horrible in performance.
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We impose order on the chaos of organic evolution. You exist because we allow it, and you will end because we demand it.