Miyamoto Admits That They Should Have Had Pikmin 3 Closer To Wii U Launch

#1YamiYugi4400Posted 3/8/2013 8:47:40 PM
Exodia - Obliterate!!!
#2Bancario51Posted 3/8/2013 8:48:40 PM
no s*** miyamoto!
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#3PutHaggarInSFPosted 3/8/2013 8:54:56 PM
They should have had a lot of things closer to launch.
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#4SpikayaPosted 3/8/2013 8:58:47 PM
PutHaggarInSF posted...
They should have had a lot of things closer to launch.

There was a point to this story, but it has temporarily escaped the chronicler's mind.
#5RockD79Posted 3/8/2013 9:06:55 PM
After letting the 3rd parties half-ass the launch I can see why.
#6Kentaro21Posted 3/8/2013 9:24:57 PM
Well, maybe.
#7Phasmatis92Posted 3/8/2013 10:33:36 PM
So the growing pains of moving into HD and programmable pixel/vertex shader development have been slowing them down, it would seem.
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#8packattackPosted 3/8/2013 10:35:52 PM
What I really don't get is that they said they learned from the 3DS' launch failure and would have a constant stream of great games. What a blatant lie.
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#9_Taidow_Posted 3/8/2013 10:42:11 PM
Bancario51 posted...
no s*** miyamoto!

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#10Whiteout_2Posted 3/8/2013 11:07:13 PM
They should've had a lot of things closer to launch. It was such a dull line-up.
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