Button X-Y letters in Nintendo consoles had always been wrong placed.

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  3. Button X-Y letters in Nintendo consoles had always been wrong placed.

User Info: Cosmic_Coyote

Cosmic_Coyote
4 years ago#1
It had been that way since SNES but there is no excuse, Y should be in the Y axis and X in the X axis.
"There is no knowledge that is not power"

User Info: DiscostewSM

DiscostewSM
4 years ago#2
Next you're gonna complain how the Japanese always read wrong because they read right to left.
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User Info: LemonKweenstaaa

LemonKweenstaaa
4 years ago#3
Cosmic_Coyote posted...
It had been that way since SNES but there is no excuse, Y should be in the Y axis and X in the X axis.


But they are...
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User Info: SlimeSwayze

SlimeSwayze
4 years ago#4
In this topic: ethnocentrism doing its thing.
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User Info: Crazyguy4005

Crazyguy4005
4 years ago#5
I'll just put this out there but the x-axis is not always horizontal and the y-axis is not always vertical. There are more coordinate systems out there than just the standard one you learn in elementary math.

As for the controller button layout...what difference would it make? The buttons would still be in the same place and most games these days allow you to customize button inputs.

If the actual buttons had been physically placed elsewhere then maybe...
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User Info: DiscostewSM

DiscostewSM
4 years ago#6
I should be able to fly my plane up because I push up on the D-Pad. Aeronautics has it all wrong.
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User Info: _Falstaff

_Falstaff
4 years ago#7
SlimeSwayze posted...
In this topic: ethnocentrism doing its thing.

Gotta love it.
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User Info: Poopcorn13

Poopcorn13
4 years ago#8
Cosmic_Coyote posted...
It had been that way since SNES but there is no excuse, Y should be in the Y axis and X in the X axis.


Yet, when X equals any number, it's a vertical line. When Y equals any number, it's a horizontal line. It works both ways for either placement based on your absurd reasoning.
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User Info: nonexistinghero

nonexistinghero
4 years ago#9
Digital buttons do not have an X or Y axis. They are just buttons. Japan reads pages and some other things from right to left, which is why the A is right and the B is left. And why the X is right and the Y is left (however, they do read sentences from left to right. And they also read sentences from up to down).

The Xbox is an American product, so that's vice versa.
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User Info: Cosmic_Coyote

Cosmic_Coyote
4 years ago#10
nonexistinghero posted...
Digital buttons do not have an X or Y axis. They are just buttons. Japan reads pages and some other things from right to left, which is why the A is right and the B is left. And why the X is right and the Y is left (however, they do read sentences from left to right. And they also read sentences from up to down).

The Xbox is an American product, so that's vice versa.


stop making excuses

B,A makes perfect sense as the "press A to jump" had been a classic since videogames are videogames, having these buttons in that order makes easier to press B while you press A and viceversa.

Now there is no real reason for inverted X and Y axis.
"There is no knowledge that is not power"
  1. Boards
  2. Wii U
  3. Button X-Y letters in Nintendo consoles had always been wrong placed.

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