Button X-Y letters in Nintendo consoles had always been wrong placed.

#11hrodwulfPosted 3/11/2013 2:24:35 PM
Cosmic_Coyote posted...
nonexistinghero posted...
Digital buttons do not have an X or Y axis. They are just buttons. Japan reads pages and some other things from right to left, which is why the A is right and the B is left. And why the X is right and the Y is left (however, they do read sentences from left to right. And they also read sentences from up to down).

The Xbox is an American product, so that's vice versa.


stop making excuses

B,A makes perfect sense as the "press A to jump" had been a classic since videogames are videogames, having these buttons in that order makes easier to press B while you press A and viceversa.

Now there is no real reason for inverted X and Y axis.


It's to be congruent.

Y X
B A
looks more 'arranged' than:

X Y
B A
#12David80008Posted 3/11/2013 3:02:39 PM
Should button placement be based on axis? No sorry.

Is it strange that Nintendo have altered the placement of A/B/X/Y over the years? Yes totally
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#13Cosmic_Coyote(Topic Creator)Posted 3/11/2013 3:38:23 PM
Glad Xbox fixed this horrible mistake with itīs button mapping (probably one of the very few good things Xbox had made) and we all know doing controllerīs that make sense is not Nintendoīs specialty
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#1440DribylfPosted 3/11/2013 3:53:54 PM
Out of all the things to troll about, this is the topic you choose.

Nice.
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#15Rasputin77Posted 3/11/2013 6:07:26 PM
Cosmic_Coyote posted...
Y should be in the Y axis and X in the X axis.

They are. You're holding the controller wrong.
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#16dezmomoPosted 3/11/2013 7:30:36 PM
Cosmic_Coyote posted...
Glad Xbox fixed this horrible mistake with itīs button mapping (probably one of the very few good things Xbox had made) and we all know doing controllerīs that make sense is not Nintendoīs specialty


Now you're definitely trolling.
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#17strongo9Posted 3/11/2013 7:42:11 PM
ITT: It matters what a button is labeled.
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#18RockD79Posted 3/11/2013 7:47:36 PM
[This message was deleted at the request of the original poster]
#19DTY3Posted 3/11/2013 9:59:43 PM
Cosmic_Coyote posted...
nonexistinghero posted...
Digital buttons do not have an X or Y axis. They are just buttons. Japan reads pages and some other things from right to left, which is why the A is right and the B is left. And why the X is right and the Y is left (however, they do read sentences from left to right. And they also read sentences from up to down).

The Xbox is an American product, so that's vice versa.


stop making excuses

B,A makes perfect sense as the "press A to jump" had been a classic since videogames are videogames, having these buttons in that order makes easier to press B while you press A and viceversa.

Now there is no real reason for inverted X and Y axis.


Please. show me the countless classic SNES games that use the A button to jump.


Nintendo did the diamond shape first, buttons dont have an axis (I cant believe you said that), and for me, Nintendo's ABXY easily trumps Sega and Microsoft's placements.
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