Its overrated in that people think it would still be a decent game compared to modern games. Reality is, its a bad joke compared to Twilight Princess.
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Reality is, its a bad joke compared to Twilight Princess.
In what way?
I already mentioned most of it in my previous post. It almost entirely boils down to better pacing. TP is no more linear than OoT, however it spaces out its gameplay elements much better. OoT has all of its variety during the child link segment, you explore towns, go ranching, do sidequests, sneak into castles, do a few dungeons, etc. If the whole game was like this, it would actually be pretty good. Unfortunately, when you get to adult link, you do dungeons and warp to the next dungeon and that's about it. There's a very tiny handful of puzzles where you have to go back in time but even those are too few and far between.
TP's dungeons also aren't as long (one of the big problems with OoT is its dungeons simply take way too long), and the ability to turn into a wolf allows you to run faster anywhere, not just in Hyrule Field.
The fact that the game has a story also gives you some reason to continue playing. There's actually a reason to go to each dungeon beyond "please collect these 3 / 5 things so we can defeat Ganon!"
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Majora's Mask did it better.
FRo3tBLo0d posted...No, One of my favorite games all time. I don't get how people can say that its overrated but Hey, Everyone has their own opinion and I have mine.
It's actually laughable how you're trying to explain how a game can be overrated with completely subjective comments.
I think FFX is miles better than FF7, and deserves its ratings.
"Nostalgia glasses" is probably the dumbest metaphor I've seen on this website.
To most Christians, the bible is like a software license. They don't read it. They just scroll to the bottom and click 'i agree'
It's not my favorite Zelda game, but I think deserves all the praise it gets. I've rarely, if ever, played a game where at the time I felt like it was such a major step forward for gaming. The only other time I may have felt that way was when I played the original Zelda in 1986, when even my child brain knew something special was happening.
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There are plenty of highly regarded 90's games that I consider overrated (Super Mario RPG, Super Metroid, Secret of Mana, Mario 64, Goldeneye and Mario Kart 64 to name a few), but Ocarina of Time is certainly not one of them. In fact, it's still my all time favorite game, along with the equally amazing Majora's Mask.
As far as OoT VS newer Zelda games go, I definitely feel OoT has better pacing and a better sense of progression (the fact that you actually go from child to adult, with all the changes that follow, definitely helps in the latter regard). TP and SS both start out really slow, while in OoT you get to the first dungeon in less than half an hour, while still getting the chance to explore your surroundings and learning the game mechanics. Wind Waker on the other hand starts out really strong, but lost some steam after the halfway point, while OoT just kept getting more interesting the further I progressed.
OoT has plenty of quality temples & dungeons (more than WW and SS), but also plenty of secrets and sidequests (TP was kinda disappointing in that regard, and its huge overworld felt empty and barren compared to the compact worlds of the N64 Zeldas). It strikes the perfect balance between linearity and open endedness, whereas the last few Zeldas are overly linear. The story is simple, but works well and feature several really nice twists, and the game has a pretty good cast of characters (certainly more memorable characters than TP featured, Midna being excluded). It also has one the best Zelda soundtracks ever. Even when looking past the nostalgia, the game holds up very well indeed.
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