Nintendo's Creative Crisis

#11NealP(Topic Creator)Posted 4/4/2013 1:55:44 PM
kingrafa12345 posted...
some very nice sources you put there


First, let me add this whopper: there is no timeline in Mario like there is in Zelda and Mario characters are just actors. Plus, the Koopa Kids are adopted now and only Bowser Jr. is related to Bowser says Miyamoto:

http://www.polygon.com/gaming/2012/9/25/3407672/miyamoto-the-mario-cast-is-a-troupe-of-actors-and-bowsers-kids-are

Oh, and he'd be comfortable creating a third Mario Bro. after all these years:

http://mariopartylegacy.com/2013/03/a-third-mario-brother-miyamoto-explains/

How does it make you feel his favorite Mario game is Super Mario Bros. 2 (not lost levels)/Doki Doki Panic?:

http://mynintendonews.com/2012/06/16/shigeru-miyamoto-reveals-favorite-mario-game

As for the first post, here are your sources:

http://www.escapistmagazine.com/news/view/114341-Miyamoto-Unimpressed-By-Mario-Kart-7s-Customization-Options

http://www.nintendolife.com/news/2009/06/miyamoto_borking_super_mario_galaxy_2s_story

http://kotaku.com/5964444/miyamoto-convinced-the-people-behind-paper-mario-sticker-star-to-ditch-the-story

http://www.nintendolife.com/news/2012/09/shigeru_miyamoto_mario_and_luigi_dont_have_last_names

http://www.destructoid.com/peach-s-dress-the-reason-for-her-not-being-playable-in-new-mario-wii-152201.phtml

http://nintendoeverything.com/107443/miyamoto-felt-early-paper-mario-3ds-prototype-was-too-much-like-the-gc-title/

http://www.1up.com/news/miyamoto-wario-fart-attacks

http://nintendo3dsdaily.com/nintendoarticles/wario-and-princess-daisy-not-commonly-in-mario-storylines-because-of-differing-art-styles/

http://mynintendonews.com/2013/03/27/star-fox-developer-says-miyamoto-removed-what-was-cool-about-the-original-game/

http://www.destructoid.com/nsmb-wii-release-bash-bucken-berry-and-ala-gold--155242.phtml

http://mynintendonews.com/2013/04/04/next-level-games-say-miyamoto-scrapped-the-original-bosses-in-luigis-mansion-2/

http://www.negativeworld.org/roundtable/9007/is-miyamoto-interfering-too-much-with-other-teams-games

He feels SMB3 was lacking a bit:

http://nintendoeverything.com/55194/miyamoto-wouldnt-change-super-mario-bros-3/

But he has been table-flipping forever:

http://www.nintendolife.com/news/2011/11/miyamoto_super_mario_64_was_boring
#12zado19Posted 4/4/2013 2:34:06 PM
From: NealP | #011
kingrafa12345 posted...
some very nice sources you put there


First, let me add this whopper: there is no timeline in Mario like there is in Zelda and Mario characters are just actors. Plus, the Koopa Kids are adopted now and only Bowser Jr. is related to Bowser says Miyamoto:

http://www.polygon.com/gaming/2012/9/25/3407672/miyamoto-the-mario-cast-is-a-troupe-of-actors-and-bowsers-kids-are

Oh, and he'd be comfortable creating a third Mario Bro. after all these years:

http://mariopartylegacy.com/2013/03/a-third-mario-brother-miyamoto-explains/

How does it make you feel his favorite Mario game is Super Mario Bros. 2 (not lost levels)/Doki Doki Panic?:

http://mynintendonews.com/2012/06/16/shigeru-miyamoto-reveals-favorite-mario-game

As for the first post, here are your sources:

http://www.escapistmagazine.com/news/view/114341-Miyamoto-Unimpressed-By-Mario-Kart-7s-Customization-Options

http://www.nintendolife.com/news/2009/06/miyamoto_borking_super_mario_galaxy_2s_story

http://kotaku.com/5964444/miyamoto-convinced-the-people-behind-paper-mario-sticker-star-to-ditch-the-story

http://www.nintendolife.com/news/2012/09/shigeru_miyamoto_mario_and_luigi_dont_have_last_names

http://www.destructoid.com/peach-s-dress-the-reason-for-her-not-being-playable-in-new-mario-wii-152201.phtml

http://nintendoeverything.com/107443/miyamoto-felt-early-paper-mario-3ds-prototype-was-too-much-like-the-gc-title/

http://www.1up.com/news/miyamoto-wario-fart-attacks

http://nintendo3dsdaily.com/nintendoarticles/wario-and-princess-daisy-not-commonly-in-mario-storylines-because-of-differing-art-styles/

http://mynintendonews.com/2013/03/27/star-fox-developer-says-miyamoto-removed-what-was-cool-about-the-original-game/

http://www.destructoid.com/nsmb-wii-release-bash-bucken-berry-and-ala-gold--155242.phtml

http://mynintendonews.com/2013/04/04/next-level-games-say-miyamoto-scrapped-the-original-bosses-in-luigis-mansion-2/

http://www.negativeworld.org/roundtable/9007/is-miyamoto-interfering-too-much-with-other-teams-games

He feels SMB3 was lacking a bit:

http://nintendoeverything.com/55194/miyamoto-wouldnt-change-super-mario-bros-3/

But he has been table-flipping forever:

http://www.nintendolife.com/news/2011/11/miyamoto_super_mario_64_was_boring

holy ****
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#13mini_blightPosted 4/4/2013 7:03:21 PM
NealP posted...
the Koopa Kids are adopted now and only Bowser Jr. is related to Bowser says Miyamoto:


That is how it always was in the original Japanese version.

http://www.polygon.com/gaming/2012/9/25/3407672/miyamoto-the-mario-cast-is-a-troupe-of-actors-and-bowsers-kids-are


Hey, that sounds very creative! You know, that thing you're claiming he's lacking in this very topic?

http://mariopartylegacy.com/2013/03/a-third-mario-brother-miyamoto-explains/

http://mynintendonews.com/2012/06/16/shigeru-miyamoto-reveals-favorite-mario-game


And? Was there a point to this portion of your post?

As for the first post, here are your sources:

http://www.escapistmagazine.com/news/view/114341-Miyamoto-Unimpressed-By-Mario-Kart-7s-Customization-Options

Now even if there are no errors in that translation, nothing in it screams anything but skepticism on whether those options improve the core experience. Those options might actually complicate things for some people.

http://www.nintendolife.com/news/2009/06/miyamoto_borking_super_mario_galaxy_2s_story

Yes, we know about this one. Koizumi himself agreed that SMG2 did NOT need a story.

Funfact: Miyamoto was okay with SMG1 having its story.


http://kotaku.com/5964444/miyamoto-convinced-the-people-behind-paper-mario-sticker-star-to-ditch-the-story

He did that because the FANS SAID THEY DID NOT CARE ABOUT THE STORY.

If you want to blame someone, blame those fans. And Sticker Star is selling better than Thousand Year Door. lol Miyamoto redeemed.


http://www.nintendolife.com/news/2012/09/shigeru_miyamoto_mario_and_luigi_dont_have_last_names

NO ONE CARES.

http://www.destructoid.com/peach-s-dress-the-reason-for-her-not-being-playable-in-new-mario-wii-152201.phtml

People expecting Peach to have her floating power is why she is not playable.

http://nintendoeverything.com/107443/miyamoto-felt-early-paper-mario-3ds-prototype-was-too-much-like-the-gc-title/

You already brought this up above. The FANS were polled and they did not care about the story.

http://www.1up.com/news/miyamoto-wario-fart-attacks

Wario and Peach would have broken the multiplayer.

How dare Miyamoto care about game balance!
/sarcasm


http://nintendo3dsdaily.com/nintendoarticles/wario-and-princess-daisy-not-commonly-in-mario-storylines-because-of-differing-art-styles/

Looking for things to complain about.

http://mynintendonews.com/2013/03/27/star-fox-developer-says-miyamoto-removed-what-was-cool-about-the-original-game/

Misleading source is misleading.

http://www.destructoid.com/nsmb-wii-release-bash-bucken-berry-and-ala-gold--155242.phtml

Who cares? Answer: NO ONE.

http://mynintendonews.com/2013/04/04/next-level-games-say-miyamoto-scrapped-the-original-bosses-in-luigis-mansion-2/

No mention of what those bosses looked like or how they functioned.

Pointless criticism is pointless.


http://www.negativeworld.org/roundtable/9007/is-miyamoto-interfering-too-much-with-other-teams-games

A website commenting on the same thing you are here, does not equal a source.

http://nintendoeverything.com/55194/miyamoto-wouldnt-change-super-mario-bros-3/

And?

http://www.nintendolife.com/news/2011/11/miyamoto_super_mario_64_was_boring

The first 3D Mario went through growing pains? Shocking!


Topic Defeated.
#14Elements012894Posted 4/4/2013 7:12:59 PM
If anything I think Nintendo is worried about throwing all their eggs into a basket.

Deliberately dialing back certain things or re using characters allows them, when they do eventually hit a creative dead end, apply all those old characters and ideas they've all but forgotten and modernize them.
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#15fawfulmark2Posted 4/4/2013 7:56:41 PM
@ MiniBlight

hmm...going by your feedback,it sounds like the issue may in fact be us fans-and I can understand in a way. a majority seem to feel that what we get is "good enough", that we don't need new IPs, that we don't need to break the mold with series entries as long as the gameplay is good enough. I mean Hell, the one major new IP Nintendo got this gen and people are venomously trying to deny it being a true Nintendo game!

We created our own Hell,in a way.
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#16pixel378Posted 4/4/2013 7:57:10 PM
Is the stuff you said about Paper mario and new super mario bros true?

Thats really discouraging stuff. Thats not a creative crisis thats worse, thats creative oppression.
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#17iKhanicPosted 4/4/2013 8:17:19 PM
Miyamoto has developed an arrogance that he always knows best. Even if its not received well.
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#18omniryuPosted 4/4/2013 9:22:58 PM
That's the thing about Mario, it DON'T need a story. Nobody cared that Mario origin was Retcon several time. Nobody definitely don't care that Mario play tennis with a kidnapper. You miss the whole point of Mario and I'm gonna explain stuff to you.

Mario is purely about the action. You get a brief story in the beginning to have you goal oriented and moving. Then you jump in The story and interact with the environment. Nintendo do not add much and reused character because it want to build up familiarity with it is cast and tropes of its universe. And Super Mario Galaxy 2, a creative crisis? You're looking in the wrong areas.

Don't get me wrong they're a few things I wish they did different, like add an online mode for new Super Mario Bros U.
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#19rudgerlightPosted 4/4/2013 9:46:34 PM
NealP posted...
Does anyone else sense Nintendo is having a creativity crisis right now? I specifically am thinking about the Mario series, with which I am most familiar of their franchises. I am sure this could apply to Zelda, Kirby, et cetera.


Wow no. Have you played the Kirby series?! It's all over the place. That's where Nintendo traditionally goes to experiment.
#20DBPanterAPosted 4/4/2013 11:14:48 PM
TC: I do not feel this issue. I have enjoyed many games from Nintendo. I thought Kid Icarus was great, and I enjoy Luigi's Mansion 2 so much, I actually only play it a little bit each day because I don't want the game to end.

I think one thing people neglect is that the often times starting playing games at a young age many years ago. They now have the experience of playing games and know what the game and its developers want them to do next. What was challenging as an 8 year old is simple today.

For the older gamers (myself included), these tricks that developers have used for years simply do not work. We often have fond memories of a game from our youth, and then when a new game in the franchise comes out, we blast through it and think it is mediocre because of unreasonable expectations.

The "New" Super Mario Brother series was never intended to be difficult. I have played all the iterations, and still feel the DS version is the best.

My only complaint with Nintendo really is they need to finally get on the ball with on-line gaming. I feel they made a massive mistake releasing both NIntendoLand and NSMBU without on-line play. While they are beginning to see its importance in their homeland with the insane amount of DLC the Japanese consumers playing 3DS titles are purchasing, their largest sales for home consoles has and always will be North America. They need on-line.

It doesn't have to be the central focus, but playing random NSMBU stages or actually playing with 4 other people on-line in Nintendo Land could have made both titles have much longer duration of enjoyment for most consumers.
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