Any proof that Nintendo is having trouble with HD development projects?

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  3. Any proof that Nintendo is having trouble with HD development projects?
2 years ago#1
I really want to know.
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2 years ago#2
I have proof. Here's footage from the next Metroid game on the WiiU.

http://www.youtube.com/watch?v=AF1C0xZxBOw

Miyamto wasn't kidding. Nintendo employees have a long way to go before they can achieve top notch graphics.
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2 years ago#3
Not that I know of.

Why do you ask?
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no i tried resetting game i even start violent slamming cartridge on wall but all it does make static noise when i put into DS, the problem not fix! -ReconUnit
2 years ago#4
Probably no hard evidence.

It's just a well established truth that the jump from SD to HD during the 6th to 7th gen transition was very difficult for many developers. That itself is well documented. I'd only go as far as to say this could be a factor in some of the reported/rumors delays/setbacks Wii U games by Nintendo have had. Pikmin, Retro's game, Zelda, SSB4, and the slow drip of Nintendo game announcements early on.
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2 years ago#5
pikmin 3 delay
2 years ago#6
DemonDog666 posted...
pikmin 3 delay


You got some inside information about that, chief?
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no i tried resetting game i even start violent slamming cartridge on wall but all it does make static noise when i put into DS, the problem not fix! -ReconUnit
2 years ago#7
Here is proof.

1.Nsmbu= despite being 2d and average graphically,the dev could only achieve a 720p resolution as opposed to 1080p or full HD.

2.The lack of first party titles available

3.the lack of footage from first party titles.

4.pikmin 3's numerous delays.
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i72600k @4.6 // ASUS P8P67 WS Revolution // 8gb ram // 3x MSI GTX 680 sli // 1tb HD//W8pro//NNID shaunme1//PSN poselecta//XBL CursiveA//STEAM shaunmelwell//
2 years ago#8
It was supposed to be released in March at the latest, so yes, it's been delayed.
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2 years ago#9
Here is proof.

1.Nsmbu= despite being 2d and average graphically,the dev could only achieve a 720p resolution as opposed to 1080p or full HD.

2.The lack of first party titles available

3.the lack of footage from first party titles.

4.pikmin 3's numerous delays.
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i72600k @4.6 // ASUS P8P67 WS Revolution // 8gb ram // 3x MSI GTX 680 sli // 1tb HD//W8pro//NNID shaunme1//PSN poselecta//XBL CursiveA//STEAM shaunmelwell//
2 years ago#10
shaunme posted...
Here is proof.

1.Nsmbu= despite being 2d and average graphically,the dev could only achieve a 720p resolution as opposed to 1080p or full HD.

2.The lack of first party titles available

3.the lack of footage from first party titles.

4.pikmin 3's numerous delays.


Nope.
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no i tried resetting game i even start violent slamming cartridge on wall but all it does make static noise when i put into DS, the problem not fix! -ReconUnit
  1. Boards
  2. Wii U
  3. Any proof that Nintendo is having trouble with HD development projects?

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