Do you like turn-based battle systems?

#1wiiking96Posted 4/25/2013 4:41:41 PM
*topic title* - Results (277 votes)
I love them!
46.93% (130 votes)
130
I like them.
34.3% (95 votes)
95
I'm indifferent to them.
10.11% (28 votes)
28
I dislike them.
5.05% (14 votes)
14
I hate them.
3.61% (10 votes)
10
This poll is now closed.
This is just a poll for some information.
---
More villains need to be protagonists. BIS proves it can work.
Ridley, Ganondorf, Fawful, Bowser, and Dimentio all for their own games!
#2FeiBenaresPosted 4/25/2013 5:06:23 PM
Some games were great like Final Fantasy, Dragon Warrior/Quest, etc.
---
The Battle Dragon And New York City Pokemon Master
Fanboy - http://tinyurl.com/ar7gbuu, Fanboy Wars- http://tinyurl.com/au4nbkh
#3king_reggie_28Posted 4/25/2013 5:08:33 PM
It depends on the battle system, but generally yes, I like turn-based games.
---
"I am Butler. Everything I say sounds tough. Now get out of the lake, fairy." -Butler, Artemis Fowl and the last guardian
#4Numbuh100Posted 4/25/2013 5:08:41 PM
Xenoblade Chronicles' battle system > turn-based
---
Waiting for: Pokemon X and Y, Project X Zone
BELIEVE IN THE SHIELD!
#5iKhanicPosted 4/25/2013 5:11:10 PM
I'd say I'm indifferent.

Playing a turn-based battle is like playing a game of chess. It's fun to use your brain, but it's not going to get you pumped and excited.

In an action battle system, you feel like you got mad skills when you beat a tough boss at a lower level.
---
Not changing this sig until we get a new main series Tales game released on a Nintendo console in the US
#6wiiking96(Topic Creator)Posted 4/25/2013 5:12:40 PM
iKhanic posted...
Playing a turn-based battle is like playing a game of chess. It's fun to use your brain, but it's not going to get you pumped and excited.

Except for the M&L series, amirite?
---
More villains need to be protagonists. BIS proves it can work.
Ridley, Ganondorf, Fawful, Bowser, and Dimentio all for their own games!
#7Wario_manPosted 4/25/2013 5:14:08 PM
Can't stand them. It is the most arbitrary, mind numbing system ever. There are games that work well with it like the paper mario games, mario and luigi games and the grandia series but their releases are so sparse it is impossible to see any redeeming qualities. It mixed with random encounters are the best way to turn me off a game.
---
PH1R57 1'lL G37 73H 7R345Ur3, 4nD 7h3N 1'lL G37 JoO.
#8abigexplosionPosted 4/25/2013 5:20:50 PM
I enjoy a good game that makes me think. Turn based strategy type games end up being some of my favorites on a Nintendo handheld.
---
Not changing this signature until a new F-Zero is announced. *started 6/18/10*
F-Zero > Mario Kart. If you disagree, it's because you're bad at F-Zero.
#9ZanderKaboosePosted 4/25/2013 5:31:01 PM
I miss them... Xenoblade did the mmo style well, but no other console game that's isn't diablo or torchlite, IMO. To be honest, not having turn based battles have knocked final fantasy down off my most beloved franchise list. I love their side games a whole lot... But 11, 12, and any iteration of 13 didn't feel like FF anymore. I liked the other merits the games had, but once it hit 12... It felt like I was playing Magna Carta 2 again (I played 12 really late)

tl;dr
I'm butthurt we don't have more turn based
---
See my opinion is superior because I refuted your statement without actually arguing anything. ~JDM_Jev
#10iKhanicPosted 4/25/2013 5:51:34 PM
wiiking96 posted...
iKhanic posted...
Playing a turn-based battle is like playing a game of chess. It's fun to use your brain, but it's not going to get you pumped and excited.

Except for the M&L series, amirite?


I haven't played that series, though I'd like to get into it.
---
Not changing this sig until we get a new main series Tales game released on a Nintendo console in the US