Wii U is underpowered compared to PS4/Xbox 720 is actually a good thing

#1anonymousickoPosted 5/2/2013 9:44:54 AM
Considering the cost for developing AAA games are high and only to be higher in the next-gen console, the number of AAA games in the future will be smaller compared to this gen, due to much higher risk, as predicted by some game developers. When the big developers focus their resources on big-budget AAA games, more B-games would go for Wii U which is much more cost effective to build their games on with their less production value. Example of less-budget developers are Atlus, Level-5, Aksys Games, SUDA 51, Mistwalkers, XSEED Games and Bandai Namco. Not so bad huh?

B-games doesn't mean the games would be suck, it just means less production cost, thus the games will have less details on the graphics department, on tbh it'll still be an eye candy if we look at current generation graphics and the fact that Wii U performs a bit better than PS3/Xbox 360.We will see a lot of games with creative gameplays developed by not-so-big developers that perhaps give better gameplay experience because these developers will focus more on the gameplay than graphics due to limited fund.

These have been proved by games like No More Heroes, Tales of series, Persona, Shin Megami Tensei, Xenoblade, The Last Story, Pandora's Tower, 999, Virtue's Last Reward, Minecraft, Professor Layton, Ace Attorney etc which are great games and are not focused on the graphics. Sorry I can't name any FPS because most of them are AAA games and depend a lot on the graphics department and story to overcome the lack of creative gameplay, which increases the production cost.

This is what was happen to DS/PSP and then 3DS/Vita, where developers tends to produce game on underpowered system because it is much more cost effective and games are still great even after sacrificing graphics. Even though I have to say it is also affected by the number of console owners.

Games that focus more on the gameplay instead of cinematic graphic experience means a lot to me.

Lastly, for AAA games, they will most probably be multiplatform, in order to cover the development cost, and they can easily be found on PC, and some probably on Wii U, like FIFA, Rayman Legends and Watchdog. So you won't miss much on what's on PS4/Xbox 720. At least that's how I play AAA games, on PC(superior version, cheaper and better controls), even though I own a PS3.




And this all depends on how many Wii U owners are and the price of the PS4/Xbox720.
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#2AsellusPosted 5/2/2013 9:48:42 AM
Having weak hardware doesn't make games cheaper to produce, it means you have to spend more time and effort trying to get equivalent results as more powerful hardware.
#3bond465Posted 5/2/2013 9:52:45 AM(edited)
Asellus posted...
Having weak hardware doesn't make games cheaper to produce, it means you have to spend more time and effort trying to get equivalent results as more powerful hardware.


Wow 2nd post. Basically this.

Games will be made on either pc, Xbox infinite, and ps4 all of which are gonna be 4-8 times more powerful than the wii u on launch day. In order to port to wii u it takes development time to scale it back. For a system that is struggling severely, I don't see many devs doing this.
#4stekim40Posted 5/2/2013 9:51:03 AM
If thats the case why are they charging 45 for new games?
New PS3/Xbox games only cost 40.
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#5ska_dude101Posted 5/2/2013 9:55:02 AM
stekim40 posted...
If thats the case why are they charging 45 for new games?
New PS3/Xbox games only cost 40.


Those prices are placeholders. Retailers want to make sure they cover themselves should a MSRP increase happen, but also want the ability to take preorders.
#6Koko_138Posted 5/2/2013 9:56:01 AM
[This message was deleted at the request of the original poster]
#7thundercat2600Posted 5/2/2013 9:57:03 AM
What makes you think third party devs will bother with the Wii U? Third party Wii games without "Just Dance" in the title sold like crap.

Developers won't bother downgrading their games to run on Wii U. There just isn't money in it.

Most of the big 3rd party franchises are ALREADY avoiding Wii U. You really think things will get BETTER once PS4 and new Xbox come out. Sorry but you are delusional.
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#8SolisPosted 5/2/2013 9:57:36 AM
Asellus posted...
Having weak hardware doesn't make games cheaper to produce, it means you have to spend more time and effort trying to get equivalent results as more powerful hardware.

Pretty much this. Hell, Gears of War cost less to develop than something like Red Steel.

I also laughed at the topic creator's claim that Phoenix Wright is a "great game" and then goes on to berate FPS games for depending on story and graphics to overcome a lack of creative gameplay. Phoenix Wright had some of the worst "gameplay" out there even among adventure games, it pretty much relied on its presentation and story. And yet it's still a great game? Contradiction much?
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#9ValkeeriePosted 5/2/2013 10:18:31 AM
Well, but Nintendo won't go out of business because of the Wii U either. It'll be just another expensive Mario and Zelda console, which will probably get some quirky games dedicated to the console, in the vein of the Dreamcast 3rd party games.
#10DiscostewSMPosted 5/2/2013 10:48:24 AM
It's easier to scale down a project than it is to scale one up, giving the Wii U a bit of an advantage. It's easier to reduce quality than it is to increase it.
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