3D Mario, Smash, Mario Kart, and Zelda will save the Wii U right?!

#31supremeblasterPosted 5/4/2013 11:26:59 AM
Saving from what? Nintendo isn't going anywhere and thus, Wii U isn't going anywhere. It doesn't matter how long it takes to get games, it WILL get them and that's all Nintendo fans want.
In terms of competition, Nintendo doesn't compete with the others. All Nintendo wants is to make a profit and they couldn't give less of a crap if the competition did better or worse than them.
btwIdon'townawiiujustsayan
#32ThatPersonGuyPosted 5/4/2013 11:36:49 AM
NeoFalconHavok posted...
To be honest, that IS sad.

Then again, even NSMBU couldn't save the Wii U from flat-lining so damn early, and NSMB was one of the major reasons to get a Wii. So if that failed them, Nintendo is losing a lot of aces.



To be fair here, NSMBW probably rode in on the Wii's sucess. If that was all there was at launch the Wii wouldn't have faired much better.

Also, you all are ignoring the elephant in the room here: That the Gamecube's failure taught Nintendo against relying on the hardcore crowd. These "core" gamers, which call themselves a relyable source, abandoned Nintendo completely for the PS2, yet whined when Nintendo "abandoned" them with the Wii. It's like an abusive husband accusing their wife when she walks out on him.
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#33NeoFalconHavokPosted 5/4/2013 11:52:42 AM(edited)
ThatPersonGuy posted...
To be fair here, NSMBW probably rode in on the Wii's sucess. If that was all there was at launch the Wii wouldn't have faired much better.


*sigh*

The game was that good. But see, for a sequel, Nintendo could've done a helluva lot more. They could've done NSMBU the way they did SMB3 and make it bigger and louder, and much better in every regard. Instead, they got lazy and crapped out a rehash and expected people to buy this game at $60 bucks on a console that costs roughly $400. THAT'S the real reason no one came back for NSMBU.

NSMBW was the first major Super Mario Brothers title in 15 years on a console. That and it's appealing multiplayer made it a winning formula. Yes it's production values were tiny, but the game was a stepping stone. The original Smash Bros. was a stepping stone too, but they amped up the sequel so much and it's one of the greatest Nintendo games ever created. Why did they squander their resources from NSMBU? Because Miyamoto has some sick vendetta against 2D Mario, period. He's got so many Nintendo fans singing broken records of "lol they just like it because it's accessible" that they literally believe NSMBW had no real chance at success. And the blatant denial to this day by all of the nintendo fanboys about NSMBW's real value is staggering. And now thanks to Nintendo's complete sabotage of NSMBU, now they can make the excuse that "look, see? NSMB was never good! Time for more 3D Mario games!" It's easy to say what you said now because NSMBU didn't do anything for the Wii U, but you have to look at other factors as well such as rehashed content and high price. Why would anyone want to pay extra for a game that's essentially a remake of a game they already own?
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#34strongo9Posted 5/4/2013 11:55:22 AM
Godstriker8 posted...
The GameCube lost to Microsoft's very first console. In a market that used to be dominated by Nintendo, that was pretty bad.


Fun Fact: despite selling more consoles than Nintendo, Microsoft lost billions of dollars on the Xbox while Nintendo turned a decent profit. It's the net profit of the product that matters, not the sales.
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#35NeoFalconHavokPosted 5/4/2013 12:40:41 PM
strongo9 posted...
Godstriker8 posted...
The GameCube lost to Microsoft's very first console. In a market that used to be dominated by Nintendo, that was pretty bad.


Fun Fact: despite selling more consoles than Nintendo, Microsoft lost billions of dollars on the Xbox while Nintendo turned a decent profit. It's the net profit of the product that matters, not the sales.


Yet people defend the Wii U, which is costing Nintendo Money.
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"If this guy has a problem with GameFaqs users that like Nintendo games, he can kiss my ass."
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