Your Reaction: Nintendo announces GCN & N64 online play

#31PikachuMittinsPosted 5/5/2013 5:30:49 AM
TheCelticArcher posted...
I'd probably poop myself.
dat Mario Kart Double Dash!!
dat F-Zero GX
dat Legend of Zelda Four Swords Adventure
dem Mario Party games

Mario Party 2 w/ voice chat. Utter chaos.
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#32Negatis_RiderPosted 5/5/2013 5:39:44 AM
Dreaming about an HD F-ZERO GX with online multiplayer up to 30 players...
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#33Red_hot_smasherPosted 5/5/2013 5:55:18 AM
Kart_Krazy posted...
I know, Rareware IPs and all, but...

Diddy Kong Racing Online, please?

This, please?
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#34koolguy5Posted 5/5/2013 6:58:31 AM
I'll destroy you in Melee. Wavedashing isn't cheap right?
Mario rules.Period.FTLulz
#35The_DOAMPosted 5/5/2013 7:12:24 AM
fhsfootball74 posted...

Ignorance is Bliss...
#36TheRealistKillaPosted 5/5/2013 7:32:15 AM
sure - you can write code for all those games. that will be waste.of time when.nobody plays them
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#37muffinmasherPosted 5/5/2013 7:35:06 AM
This would be a truly revolutionary step, but I really don't see it happening.
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#3801Philip01Posted 5/5/2013 7:38:16 AM
Quote:I rate it about 25% chance of happening.
I mean, didn't Sony add some online features to an HD remaster, or two?
Also, having Double Dash's lan play use NN, would probably be rather simple.
In theory, I mean.

Also, they'd have to sell them as retail games, as well as digital. Sell them for 20 bucks each (15, if you buy digital, as a little incentive. Digital should be cheaper than retail anyways), with HD textures, smoother framerate, off TV-play, and Pro controller support.


They can't price digital lower then retail, stealing da stores business.
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#39CranberryPSOPosted 5/5/2013 7:58:31 AM
Final Fantasy Crystal Chronicles is the perfect game to utilize the Gamepad and have online features implemented into it. I would love to see this. It's perfect. I really want to see them do this.
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#40SmashBro25Posted 5/5/2013 8:16:17 AM
I would imagine this could be possible through cloud gaming. I'm sure Nintendo would want to avoid altering the original games as much as possible probably for cost reasons, but the games are of small enough file sizes that perhaps, having them on a server, the game could be tricked into having 2-4 "local" players just at different locations. And then add in voice chat.

Definitely possible, and I would be willing to pay top dollar for it.
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