So how will Mario Party 10 look on Wii U?

#1Numbuh100Posted 5/12/2013 7:21:08 PM
The tablet should be used for the board somehow. Like showing the map on it. But how should mini games come in play?
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#2YamiYugi4400Posted 5/12/2013 7:23:08 PM
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#3NamcoMuseum2Posted 5/12/2013 7:23:42 PM
It'll look worse than any Ouya game.
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#4DoomsSDPosted 5/12/2013 7:23:46 PM
I dunno man. It's gonna be hard for a game not run by frostbite or unreal 4 to look good so it'll probably look like a sub standard visual mess of a game. ;
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#5picanoPosted 5/12/2013 7:53:02 PM
I can see there being more 1v3 style games than in the past. Not necessarily just player count, since 1v4 is now an option, but a lot more focus on games that pit players against each other with different control styles. Also probably more 1 player events that make use of touchscreen / microphone.

That said, I'm anxious to see what kind of boards there are. 9's board play was... different, not necessarily in a bad way, but since it didn't have a 'standard' board, it wasn't really a *true* Mario Party. (Again, that's not necessarily a bad thing. 8 was a true Mario Party and it was all around unpolished)

I'd be really happy if the next game allowed either MP9 or traditional style play on any map; or at the very least a good mixture of map styles. (Straight path w/ single star/doom point, branching path with randomized stars, gimmick stages such as Peach's Birthday Cake / Koopa's Tycoon Town)
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#6CHAINMAILLEKIDPosted 5/12/2013 7:56:31 PM
Hopefully they find a way to make it work seamlessly.
Jostling the controller around continuously could be problematic.

That said, it would definitely be a Must Buy for me if they actually invest some time into it.
I wasn't impressed by 9 so much.
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#7userfrigginamePosted 5/12/2013 7:58:29 PM
Yeah, I can see them imagining up a lot of good ideas for 1 vs. 3 games.
#8FFXIgaiaknightPosted 5/12/2013 7:58:53 PM
like mario party 1-9 except hopefully without 9s dumb gimmick.
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