Yes, but no more for Link than he's typically got. Everybody else should be fully-voiced, though. --- One of us. One of us. One of us.
#3GloryChaosPosted 6/24/2013 5:23:23 PM
Yes, but only if everyone speaks Hylian and if Link talks as much as Brandon Heat from Gungrave. --- Brawl FC - 1332 8069 6690 http://i.imgur.com/OZ9aS.png
#4ElGadoPosted 6/24/2013 5:24:19 PM
yes, but Link can't talk. Everyone else can.
#5Godstriker8Posted 6/24/2013 5:25:14 PM
Yes. I have no idea why people think that Voice Acting in Zelda will suddenly equal Link talking. He hasn't talked in the rest of the series, why the hell would he start then? --- I'm just dickin aroouunnnd SHAKE AND BAKE!
#6SegavsCapcomPosted 6/24/2013 5:25:26 PM
Everyone but Link should have voice acting. Having Link talk would be...surreal, to say the least.
And it has to be good voice acting. Trust me, bad voice acting can drag a game down. --- My sig will never happen, but it would be awesome if it did.
#7darkqueenhelbaPosted 6/24/2013 5:27:12 PM
I wouldn't mind for the characters to speak in "another language". Just an invented language by Nintendo. It could be nonsensical gibberish l really don't care. It's real easy to mess up the whole game for people that hate potential bad voice acting. Nintendo COULD have an option to turn off the spoken dialog and retain all other music/sound effects during gameplay for those simply don't want to hear it. --- My response to trolls; GET A JOB!!!
#8Banjo2553Posted 6/24/2013 5:28:37 PM
Yes, because of the possibility of something like this: http://www.youtube.com/watch?v=5Ov07Er8tKI
I can't see Link talking though, so he can stay silent. But Zelda games have gotten tons more focus on cinematics and story-telling, and especially with Skyward Sword it's a bit jarring to have such effort done in the cutscenes complete with lip-synching...but there's nothing coming out of their mouths. It's become less of a "charm" and feels more like laziness to me.
And not every in-game line has to be voice-acted either. I'm fine with full-motion cutscenes only having voice-acting for the characters, while everywhere else is just the classic text boxes. --- Come see my game collection: http://www.backloggery.com/bakonbitz
#9IokuaPosted 6/24/2013 5:30:02 PM
Yes, but I certainly don't want it to be dialogue heavy. Link should remain mute, as that's a series rule by this point, but take a look at Twilight Princess as an example to why the Zelda franchise needs voice over. It's a fairly cinematic game and the important moments of the story would be greatly enhanced with quality voice over. --- Welcome to gamefaqs, where poverty is an illegal activity.