Here's an idea, since Kingdom Hearts III can't be done on Wii U.....

#1Dark World RulerPosted 6/25/2013 10:48:38 PM
Why doesn't Nintendo partner with SE and fund the quietly scrapped Kingdom Hearts game "Birth By Sleep Volume II"? BBS was initially going to get a direct sequel but Nomura never got a chance to get it into production with all he's been working and probably because SE did not want to fund another side game.

Nintendo though should take advantage and pay for the development of the game as a Wii U exclusive, making up for the console not getting KHIII. At least the series would still have a big presence on the console and it'd definitely sell a lot of Wii Us
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#2BuretsuPosted 6/25/2013 10:50:29 PM
inb4 "What do you mean KHIII can't be done on Wii U???"
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no i tried resetting game i even start violent slamming cartridge on wall but all it does make static noise when i put into DS, the problem not fix! -ReconUnit
#3Dark World Ruler(Topic Creator)Posted 6/25/2013 11:03:06 PM
Buretsu posted...
inb4 "What do you mean KHIII can't be done on Wii U???"


http://nintendoeverything.com/125742/kingdom-hearts-iii-all-but-ruled-out-for-wii-u/

Its the big reason why it won't be on Wii U, the console can't properly run DirectX 11. Meaning it can't get Kingdom Hearts III
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I am the son and the heir,
Of a shyness that is criminally vulgar
#4GdboyratedloudPosted 6/25/2013 11:14:28 PM
Dark World Ruler posted...
Buretsu posted...
inb4 "What do you mean KHIII can't be done on Wii U???"


http://nintendoeverything.com/125742/kingdom-hearts-iii-all-but-ruled-out-for-wii-u/

Its the big reason why it won't be on Wii U, the console can't properly run DirectX 11. Meaning it can't get Kingdom Hearts III


Wii U gpu has a built in tessellator and has already shown off DX11 equivalent effects. Also, one of the unity developers already said wii u could do DX11. so Nomura needs to come up with a better excuse as to why KH3 isn't coming to Wii U.
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PS4 can NOT do 1080p/60fps but the Wii U can LMFAO http://www.eurogamer.net/articles/digitalfoundry-hands-on-with-playstation-4
#5DiscostewSMPosted 6/25/2013 11:22:09 PM
Dark World Ruler posted...
Buretsu posted...
inb4 "What do you mean KHIII can't be done on Wii U???"


http://nintendoeverything.com/125742/kingdom-hearts-iii-all-but-ruled-out-for-wii-u/

Its the big reason why it won't be on Wii U, the console can't properly run DirectX 11. Meaning it can't get Kingdom Hearts III


That link doesn't really clarify whether the Wii U can do it. DirectX is a Microsoft proprietary API, making the claim that PS4 has DirectX false. If anything, PS4 has DirectX11-equivalent capabilities, which then doesn't rule out the possibility of it coming to the Wii U, since the Wii U has also shown to be able to utilize DirectX11-equivalent capabilities as shown by its ability to run Unity, UE4, CryEngine3, etc.
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http://lazerlight.x10.mx/ - Lazer Light Studios - Home of the MM2 PTC project
#6Schwepps01Posted 6/25/2013 11:26:46 PM
DiscostewSM posted...
Dark World Ruler posted...
Buretsu posted...
inb4 "What do you mean KHIII can't be done on Wii U???"


http://nintendoeverything.com/125742/kingdom-hearts-iii-all-but-ruled-out-for-wii-u/

Its the big reason why it won't be on Wii U, the console can't properly run DirectX 11. Meaning it can't get Kingdom Hearts III


That link doesn't really clarify whether the Wii U can do it. DirectX is a Microsoft proprietary API, making the claim that PS4 has DirectX false. If anything, PS4 has DirectX11-equivalent capabilities, which then doesn't rule out the possibility of it coming to the Wii U, since the Wii U has also shown to be able to utilize DirectX11-equivalent capabilities as shown by its ability to run Unity, UE4, CryEngine3, etc.


The same guy who said that its easier to downscale a game than upscale it. Take his posts with a grain of salt
#7Professor_CobraPosted 6/25/2013 11:28:41 PM
DiscostewSM posted...
Dark World Ruler posted...
Buretsu posted...
inb4 "What do you mean KHIII can't be done on Wii U???"


http://nintendoeverything.com/125742/kingdom-hearts-iii-all-but-ruled-out-for-wii-u/

Its the big reason why it won't be on Wii U, the console can't properly run DirectX 11. Meaning it can't get Kingdom Hearts III


That link doesn't really clarify whether the Wii U can do it. DirectX is a Microsoft proprietary API, making the claim that PS4 has DirectX false. If anything, PS4 has DirectX11-equivalent capabilities, which then doesn't rule out the possibility of it coming to the Wii U, since the Wii U has also shown to be able to utilize DirectX11-equivalent capabilities as shown by its ability to run Unity, UE4, CryEngine3, etc.


^This
#8DiscostewSMPosted 6/25/2013 11:29:00 PM
Schwepps01 posted...
DiscostewSM posted...
Dark World Ruler posted...
Buretsu posted...
inb4 "What do you mean KHIII can't be done on Wii U???"


http://nintendoeverything.com/125742/kingdom-hearts-iii-all-but-ruled-out-for-wii-u/

Its the big reason why it won't be on Wii U, the console can't properly run DirectX 11. Meaning it can't get Kingdom Hearts III


That link doesn't really clarify whether the Wii U can do it. DirectX is a Microsoft proprietary API, making the claim that PS4 has DirectX false. If anything, PS4 has DirectX11-equivalent capabilities, which then doesn't rule out the possibility of it coming to the Wii U, since the Wii U has also shown to be able to utilize DirectX11-equivalent capabilities as shown by its ability to run Unity, UE4, CryEngine3, etc.


The same guy who said that its easier to downscale a game than upscale it. Take his posts with a grain of salt


So you tell me. How is it easier to increase texture detail using a low-res texture than it is to reduce texture detail from a high-res texture?
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http://lazerlight.x10.mx/ - Lazer Light Studios - Home of the MM2 PTC project
#9Ranmaru-2Posted 6/25/2013 11:30:08 PM
Gdboyratedloud posted...
Wii U gpu has a built in tessellator and has already shown off DX11 equivalent effects. Also, one of the unity developers already said wii u could do DX11. so Nomura needs to come up with a better excuse as to why KH3 isn't coming to Wii U.


This so much. I'm so sick of hearing the Wii U can't handle it when it can.

http://www.cinemablend.com/games/Wii-U-GPGPU-Squashes-Xbox-360-PS3-Capable-DirectX-11-Equivalent-Graphics-47126.html
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http://i.imgur.com/cbxTS.jpg http://i.imgur.com/LNSiX.jpg
#10Noke0Posted 6/25/2013 11:30:38 PM
DiscostewSM posted...
Schwepps01 posted...
DiscostewSM posted...
Dark World Ruler posted...
Buretsu posted...
inb4 "What do you mean KHIII can't be done on Wii U???"


http://nintendoeverything.com/125742/kingdom-hearts-iii-all-but-ruled-out-for-wii-u/

Its the big reason why it won't be on Wii U, the console can't properly run DirectX 11. Meaning it can't get Kingdom Hearts III


That link doesn't really clarify whether the Wii U can do it. DirectX is a Microsoft proprietary API, making the claim that PS4 has DirectX false. If anything, PS4 has DirectX11-equivalent capabilities, which then doesn't rule out the possibility of it coming to the Wii U, since the Wii U has also shown to be able to utilize DirectX11-equivalent capabilities as shown by its ability to run Unity, UE4, CryEngine3, etc.


The same guy who said that its easier to downscale a game than upscale it. Take his posts with a grain of salt


So you tell me. How is it easier to increase texture detail using a low-res texture than it is to reduce texture detail from a high-res texture?


**** Graphics, give me a great engine+gameplay and any crap graphics you want. I'll play the game.
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