Most gamers today can't finish the original SMB's 1st level (Miyamoto Comments)
Q:I feel that Nintendo games today are much easier which is why the Wii U might be failing. Back then, games were much more difficult and therefore gamers really enjoyed them so they continued to buy Nintendo games and systems. Do you feel the same way?
Satoru Iwata (president):I actually agree with your assessment. However, since you are speaking as a stockholder, you should agree with our strategy after you hear about the tests we have conducted.
It may come as a shock to some of you that most gamers today can not finish the original Super Mario Brothers game on the Famicom. We have conducted this test over the past few years to see how difficult we should make our games and have found that the number of people unable to finish the first level is steadily increasing.
This year, around 90 percent of the test participants were unable to complete the first level of Super Mario Brothers. We did not assist them in any way except by providing the exact same instruction manual we used back then. Many of them did not read it and the few that did stopped after the first page which did not cover any of the game mechanics.
We watched the replay videos of how the gamers performed and saw that many did not understand simple concepts like bottomless pits. Around 70 percent died to the first Goomba. Another 50 percent died twice. Many thought the coins were enemies and tried to avoid them. Also, most of them did not use the run button. There were many other depressing things we noted but I can not remember them at the moment.
Furthermore, we asked for suggestions on how to improve the game. A majority of them wanted the game to be easier and they suggested many ways to do this. Some of them wanted a mandatory tutorial while others wanted more ways to kill things besides jumping on them. We explained that Mario could shoot fire balls with the Fire Flower power-up, but then they wanted Mario to start with more weapons like a sword or a gun.
Some of the people seemed to be unaware that this was an actual old game that existed as they asked if the retro-style graphics were supposed to be a throwback to old Nintendo games. Some missed the point of the questionnaire completely and said that the graphics and music were terrible and needed to be improved in order for the game to sell. They also wanted a deeper storyline and voice acting.
So, as a stockholder, you should be relieved to know that our games are easier in order to attract a wider audience. As a gamer, you might feel a little sad, and you should be. It is quite sad.
Shigeru Miyamoto, Super Mario Bros. designer, also added that he originally designed the game so that everyone could beat it. “I failed miserably,” he said at the end of his answer.
Myamoto's comment moved me, the whole answer is just saddening
Don't be sad, it's a satire website.
Thank you, gentlemen! Someday, I will repay you. Unless, of course, I can't find you or if I forget.
I don't know about the site, found the link posted by someone in my facebook and read the article.
is all of this bs?
I certainly hope it's bs, that's the saddest thing I've ever read.
Everybody's havin' a good time with Poppy Bros!
and this is why in a nutshell, i hate gamer newbs. **** them and their bullcrap "suggestions." they should be relegated to their iphones and never be allowed to touch a real console.
Do we know if it is real? I can see it being real but man that is sad. Kids can't read or even use trial and error to figure out that running into a goomba or falling into a pit kills you? How will they get anywhere in life if they don't even have the skills to get past the first goomba?
p4r is a joke website
I'm a Christian and love Jesus! If I do anything to make you think less of Christians, let me know!
Though this is a joke site, I wouldn't doubt that this statistic would be at least sorta close to the truth. Seeing a younger gamer (who plays nothing but CoD otherwise) play NSMBWii was one of my saddest gaming experiences as he got a game over on the first level and complained that it was too hard. Teaching him how to run in the game only made his deaths swifter.
www.vgcollect.com/jobocan - My Collection
Also, most of them did not use the run button.
That's the first thing I notice when playing Mario with someone. Tells you right up from what you can expect from them. :)
The irony of GameFAQs: http://postimg.org/image/a2yrtprql/
"Label everyone into groups to make the world easier to understand" - Your parents.
I could believe it.
Many of todays gamers are whiny babies who need to be hand-held all the time.
That's why so many new games just suck, they are pandering to the whiny kiddies who have no imagination, no patience and no common sense.
With Kinect you are the tool, Microsoft's tool. Now dance puppet, dance!