Miyamoto: "Fresh" Experiences Make A New Game, Not New Characters

#1Saintman32190Posted 7/5/2013 8:08:29 PM
http://www.nintendolife.com/news/2013/07/miyamoto_fresh_experiences_make_a_new_game_not_new_characters

a complaint that is sometimes leveled at Nintendo is its continued use of the same intellectual properties, with many saying it should create a brand new series instead of "playing it safe" with the current ones.

In an interview with Game Informer, Shigeru Miyamoto spoke about the franchises that are at Nintendo's disposal - and the characters within them - and explained how it isn't as simple as just creating a new protagonist - there's much more thought to go into it first.

Certainly within Nintendo, we have people internally who are saying, "Well, we have our old characters from our old games, and that's old IP, and we should think about creating new IP." But the question that we always ask is: "Does a new character really make it a new game?" And to me, the answer to that is, "No."

What makes it a new game is new gameplay and new interactions. So when we're creating a game, we're always looking at it from, "What is the gameplay, and how are making that gameplay new?" And then, "Who is the character that is best suited to that gameplay?"

For Miyamoto, experiences come first and without something fresh and original a new character cannot be brought into the fray.

By taking this approach, for us, we feel like even when we're creating new installments in existing series, we're creating new experiences, because the gameplay that's in there is something that's entirely new. And in some cases, we may even end up creating new characters.

He went on to talk about how Pikmin became a new IP when it was developed for the GameCube. The first thing Nintendo did was create a new style of gameplay and then looked for a new character to make it work. The current characters such as Mario, Link, Samus and Donkey Kong could not fill the role and so Olimar and the Pikmin were born.

According to Miyamoto, The first thing Nintendo do at the very beginning of the development process is focus on creating fun and new gameplay - the character or IP that will feature in the game comes later on in the design.

In the future, we may see that that will bring us some new characters and new IP, but what's important to me is that, even with the existing IP that we're releasing games for, they're all new gameplay experiences.

Exciting. They've already used Mario for tennis, fighting, golf, racing, RPG's,etc. I can't to see what "fresh" new experience they can use their existing characters in.

Perhaps a stealth mario game to combat MGS? Or maybe mario GTA?
#2PsienceWinsPosted 7/5/2013 8:09:52 PM
Miyamoto is insane. This is proof.
---
Reverse trolling. One of my many talents.
#3OpShaftPosted 7/5/2013 8:11:49 PM
Mario GTA?!? You're a genius! I'd love to shank Wario and Waluigi!
---
Disregard females, acquire currency.
#4ADHDguitarPosted 7/5/2013 8:13:23 PM
Nintendo really doesn't push out any single game series NEARLY as fast as most modern franchises.

They milk the characters, yes, but the majority of Mario games are once per gen.
---
Still waiting for Diddy Kong Racing 2
#5PsienceWinsPosted 7/5/2013 8:17:25 PM
ADHDguitar posted...
Nintendo really doesn't push out any single game series NEARLY as fast as most modern franchises.

They milk the characters, yes, but the majority of Mario games are once per gen.


We already have 2 Mario platformers on the 3DS and it's only 2 years old. Not even. Plus we have Paper Mario and soon Mario & Luigi Dream Team.

I won't include sports titles or Mario Kart. I call that the milking and I think we're in agreement.
---
Reverse trolling. One of my many talents.
#6ChokusetsuPosted 7/5/2013 8:19:25 PM
After reading this I kind of agree with him... and kind of think this is actually good idea.
If what they can think of is really apart from what the current characters can work with, we'll get a new IP. It's that simple.
#7ChokusetsuPosted 7/5/2013 8:20:27 PM
PsienceWins posted...
ADHDguitar posted...
Nintendo really doesn't push out any single game series NEARLY as fast as most modern franchises.

They milk the characters, yes, but the majority of Mario games are once per gen.


We already have 2 Mario platformers on the 3DS and it's only 2 years old. Not even. Plus we have Paper Mario and soon Mario & Luigi Dream Team.

I won't include sports titles or Mario Kart. I call that the milking and I think we're in agreement.


Mario Kart =/= Paper Mario =/= Mario & Luigi = NSMB

Same character, but different gameplay...
#8ADHDguitarPosted 7/5/2013 8:21:15 PM
PsienceWins posted...
ADHDguitar posted...
Nintendo really doesn't push out any single game series NEARLY as fast as most modern franchises.

They milk the characters, yes, but the majority of Mario games are once per gen.


We already have 2 Mario platformers on the 3DS and it's only 2 years old. Not even. Plus we have Paper Mario and soon Mario & Luigi Dream Team.

I won't include sports titles or Mario Kart. I call that the milking and I think we're in agreement.


My point.







Your head.
---
Still waiting for Diddy Kong Racing 2
#9GoombaXPosted 7/5/2013 8:21:25 PM
PsienceWins posted...
Miyamoto is insane. This is proof.


Actually what he says makes a lot of sense.
---
3ds FC: 1891-1175-6647 My town: Termina
Currently Playing: MvC 2, AC:NL, Last of Us, MMX Collection, Ico hd Collection
#10deimos91Posted 7/5/2013 8:26:03 PM
PsienceWins posted...
Miyamoto is insane. This is proof.


No he does have a point theres where you make a good spinoff and a bad one Little big planet karting was a good one FFVII dirge of cerberus is a bad one
---
steam:fartman91/3DSFC:3265-5740-7951