Let's talk about a Kirby Air Ride sequel for the Wii-U

#1wiiking96Posted 7/12/2013 7:07:27 PM
Just post your thoughts on what you'd like to see be done for one.

I'd like to see the following things:
- For City Trial, you have the option to change how frequently events happen in addition to turning them off.
- Enemies now appear randomly around the city like upgrades and items; fallen enemies sometimes drop powerups. You can turn this feature off.
- More character and disaster related events in City Trial, less stuff like fog and bouncy boxes.
- 5-10 "Alls" now hidden in various nooks and crannies in different locations for every new playthrough of City Trial.
- Option to team up with another player. Partners can give upgrades and health to each other and give a ride to a Kirby without a machine.
- New "Mission Mode" added to help streamline the checklists.
- Targeting system to help with combat.
- Have X be used for a brake, which slows and stops you, but doesn't have the added effect of charging up like holding A does.

Further more, the way Copy Abilities work should really be revamped. Here's a few examples to better get across what I have in mind.

Fire Copy Ability

Tap B - Shoot small fireball(like in KAR)
Hold B - Spray fire; you can control the flames independently of your movement with the other control stick.
Press B while spinning - Turn into a spinning disk of fire.
Press B while gliding - Drop a large fireball below you.
Y - Shoot forward as a fireball in the direction you were moving in.
Hold Y - Make a directing line appear that you move with the other control stick.
Release Y after holding Y - Shoot forward as a fireball in the direction you were indicating with the directing line.

Beam Copy Ability

Tap B - Pull out Beam Whip/Use vertical slash towards the ground.
Move second control stick - Lash around the whip after you pull it out.
Hold B - Charge up Wave Beam.
Move second control stick while charging - Direct a cross-hair.
Release B While charging - Shoot Wave Beam in the direction of the cross-hair
Press B while spinning - Spin Beam Whip around in a circle.
Press B while gliding - Use Beam Blast technique.
Y - Use Cycle Beam technique directly forward(the blue cyclone version from Superstar).
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More villains need to be protagonists. BIS proves it can work.
Ridley, Ganondorf, Fawful, Bowser, and Dimentio all for their own games!
#2xXDa-KidXxPosted 7/12/2013 7:09:16 PM
No.
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#3wiiking96(Topic Creator)Posted 7/12/2013 7:11:32 PM
xXDa-KidXx posted...
No.

No U.
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More villains need to be protagonists. BIS proves it can work.
Ridley, Ganondorf, Fawful, Bowser, and Dimentio all for their own games!
#4URAlsrPosted 7/12/2013 7:27:57 PM
kirby's air ride was horrible.
#5Companion_Cube_Posted 7/12/2013 7:31:51 PM
I wouyld love a new Air Ride. It's one of my favorite GCN titles.
#6Companion_Cube_Posted 7/12/2013 7:39:25 PM
URAlsr posted...
kirby's air ride was horrible.


The City Trial mode was amazing
#7wiiking96(Topic Creator)Posted 7/13/2013 5:18:35 AM
bump
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More villains need to be protagonists. BIS proves it can work.
Ridley, Ganondorf, Fawful, Bowser, and Dimentio all for their own games!
#8NickTheBlitzPosted 7/13/2013 5:23:27 AM
Companion_Cube_ posted...
I wouyld love a new Air Ride. It's one of my favorite GCN titles.


^^^ This. The standard race mode got old after a bit, but City Trial is still very fun.
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#9Dark_Link92Posted 7/13/2013 7:47:08 AM
Companion_Cube_ posted...
I wouyld love a new Air Ride. It's one of my favorite GCN titles.

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#10picanoPosted 7/13/2013 8:54:42 AM
Companion_Cube_ posted...
URAlsr posted...
kirby's air ride was horrible.


The City Trial mode was amazing


Agreed!