Why are Nintendo fans so forgiving towards Nintendo?

#171Dannyson97Posted 7/26/2013 4:42:30 PM
stalemate_666 posted...
squatch22 posted...
stalemate_666 posted...
Monolith hasn't made an entire game well owned by Nintendo yet, so for me personally I would count their next game as a Nintendo one, their last one as some grey area and their games before that as not Nintendo.


Xenoblade says hello.

And still waiting on why u think Twisted Metal is innovative. Lol


Development started before Nintendo owned them outright it was released after Nintendo bought them but I find it hard calling it a Nintendo game because of that fact, same with calling LBP a Sony game. Though it's a little dif since they went from 2ed party to 1st not 3rd to 1st.

And how exactly is Twisted Metal not a innovative game, either the original or the remake? Both did alot that was never before seen in gaming. That question was of course rhetorical as you are obviously a troll, worse one I've seen so far infact and it was probably a mistake even replying. Oh well I can always ignore you after your bound to be annoying reply.


The innovation you described for twisted metal, is gameplay evolution, like you mentioned earlier.
Big innovation in games you speak of is rare, in most cases, new styles of gameplay could be called innovation.
Even the Wii's motion controls, as gimmicky as they are could be called innovation since they changed the way people could play games, and were the first to do it and be successful.
Punch out Wii, bringing a new type of gameplay to a game seen only once before.
Mario Galaxy, bringing amazing game physics and visuals not yet seen.
Skyward Sword, using accurate sword swinging gameplay.
Though it may seem Nintendo is staying behind times, I think they are just trying to be different. Since Sony and Microsoft are very similar outside exclusives. Is that wrong? No. I use Nintendo for what they are and I use PC for what they are.
#172stalemate_666Posted 7/26/2013 10:59:46 PM
Dannyson97 posted...
The innovation you described for twisted metal, is gameplay evolution, like you mentioned earlier.
Big innovation in games you speak of is rare, in most cases, new styles of gameplay could be called innovation.
Even the Wii's motion controls, as gimmicky as they are could be called innovation since they changed the way people could play games, and were the first to do it and be successful.
Punch out Wii, bringing a new type of gameplay to a game seen only once before.
Mario Galaxy, bringing amazing game physics and visuals not yet seen.
Skyward Sword, using accurate sword swinging gameplay.
Though it may seem Nintendo is staying behind times, I think they are just trying to be different. Since Sony and Microsoft are very similar outside exclusives. Is that wrong? No. I use Nintendo for what they are and I use PC for what they are.


The mechanics maybe but the modes are entirely new and gameplay evolution is innovative if its the first one to evolve which for car combat games twisted metal was are recent Nintendo games aren't even close.

I already said wii stuff was innovative but in a shovelware way it's like the first thing I said on this topic.

It's an upgraded rerelease by definition it's not innovative, the first one on the snes was though.

Um those physics were seen in ps1/ps2 games and those visuals in ps2/gamecube games...

Only it's not accurate and move games beat Nintendo to that and actually were accurate, There are probably other wii games with sword swinging oh right no more heroes.

Nintendo is only different because they are behind the times though. They don't do anything better then the other 2 so them being different is irrelevant if they are only different because they are worse.
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#173deimos91Posted 7/26/2013 11:19:45 PM
FirelanderX posted...
Titanfall got a huge amount of flack for announcing no single-player, but when SSB does the same thing, people are ok with it.The Xbox One got blasted for not allowing self-publishing, yet Nintendo announces they are not supporting Japanese indies. When a third-party publisher announces that they are abandoning the Wii-U, the fans usually blame them and not Nintendo. Let us not forget that Nintendo is completely hostile towards gamers sharing content about their games (remember Evo?).What I am trying to say is that it whenever Sony or Microsoft screw up, people usually escalate the news to ridiculous proportions, but when Nintendo makes a mistake, the fans are usually nonchalant about it. How is Nintendo going to learn if no one criticizes them?


No SSE means no SP mode take it you never played melee
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#174SharkbiteR6Posted 7/26/2013 11:20:31 PM
FirelanderX posted...
Titanfall got a huge amount of flack for announcing no single-player, but when SSB does the same thing, people are ok with it.The Xbox One got blasted for not allowing self-publishing, yet Nintendo announces they are not supporting Japanese indies. When a third-party publisher announces that they are abandoning the Wii-U, the fans usually blame them and not Nintendo. Let us not forget that Nintendo is completely hostile towards gamers sharing content about their games (remember Evo?).What I am trying to say is that it whenever Sony or Microsoft screw up, people usually escalate the news to ridiculous proportions, but when Nintendo makes a mistake, the fans are usually nonchalant about it. How is Nintendo going to learn if no one criticizes them?


Fanboys are idiots. All of them. There really isn't anything else to discuss.
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#175Maxx_the_SlashPosted 7/27/2013 12:02:03 AM
FirelanderX posted...
Titanfall got a huge amount of flack for announcing no single-player, but when SSB does the same thing, people are ok with it.


I guarantee you that at least Classic Mode is going to be in the new Smash games. That's a single-player mode, equivalent to an "arcade" mode like in Street Fighter II.

And they said there is no story mode like Subspace Emissary, but that doesn't mean it wont have a mode like Melee's Adventure mode, which Subspace Emissary was pretty much an improvement over. Adventure mode was decent.
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#176squatch22Posted 7/27/2013 12:13:31 AM
stalemate_666 posted...
Dannyson97 posted...
The innovation you described for twisted metal, is gameplay evolution, like you mentioned earlier.
Big innovation in games you speak of is rare, in most cases, new styles of gameplay could be called innovation.
Even the Wii's motion controls, as gimmicky as they are could be called innovation since they changed the way people could play games, and were the first to do it and be successful.
Punch out Wii, bringing a new type of gameplay to a game seen only once before.
Mario Galaxy, bringing amazing game physics and visuals not yet seen.
Skyward Sword, using accurate sword swinging gameplay.
Though it may seem Nintendo is staying behind times, I think they are just trying to be different. Since Sony and Microsoft are very similar outside exclusives. Is that wrong? No. I use Nintendo for what they are and I use PC for what they are.


The mechanics maybe but the modes are entirely new and gameplay evolution is innovative if its the first one to evolve which for car combat games twisted metal was are recent Nintendo games aren't even close.

I already said wii stuff was innovative but in a shovelware way it's like the first thing I said on this topic.

It's an upgraded rerelease by definition it's not innovative, the first one on the snes was though.

Um those physics were seen in ps1/ps2 games and those visuals in ps2/gamecube games...

Only it's not accurate and move games beat Nintendo to that and actually were accurate, There are probably other wii games with sword swinging oh right no more heroes.

Nintendo is only different because they are behind the times though. They don't do anything better then the other 2 so them being different is irrelevant if they are only different because they are worse.


/facepalm
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#177gnomelord255Posted 7/27/2013 10:41:03 AM
Titanfall cut out a garbage campaign to make the actual game - the onlie multiplayer - better.

A very large portion of Japanese indie devs only make hentai visual novels. If you don't know what that means, it means they make porn games.

And I'd like to think most Nintendo fans know its not the third party publishers fault for not putting more software on the Wii U - that was always Nintendo's job to get more people to buy the console with Mario, Donkey Kong, etc.
#178jackslPosted 7/27/2013 10:47:53 AM
because of the work they've done in the past
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