Does atlus have talented developers?

#11CasualGamers(Topic Creator)Posted 7/28/2013 7:35:09 AM
EternalWolf posted...
And as far as Atlus concerned, they have potential, but right now their games only appeal to a small market worldwide and they have not proven they can get out of their stereotype of pure japan made games for hardcore gamers.

Can you visualize Atlus developing a Mario, Donkey Kong, Metroid or Zelda game if Nintendo would allow them to? Probably not.

Can you visualize Monolith making a main Final Fantasy entry or Pokemon RPG if allowed to. Probably.

Can you visualize Retro making a Metroid, Donkey Kong.... see?

if Nintendo is going to be a development studio or publisher they are going to do it for one of two reasons. Either because they can make Nintendo games or because they have IPs that would fit well as Nintendo exclusives. The developer would also have to be able to make high quality, solid and fluid titles. Atlus may be able to make high quality, solid titles but they havent proven they can hit the audience or develop titles that Nintendo would need them to.

If Nintendo is going to buy developers, they are going to be quality developers that can make a variety of titles in both gameplay and design. Platinum, maybe Rocksteady and smaller companies like Treasure and maybe Chair Entertainment(imagine what those guys could accomplish if they were merged into one and had a big budget). If they are going to buy publishers, they are going to buy ones like Sega and Hudson(which they passed on), but their development teams blow.


Well, to be fair, Monolith has some big names developing for them, like Hironobu Sakaguchi. That is why they could create games like FF.

It does seem like Atlus would have problems breaking out of that niche.
#12nickvd8Posted 7/28/2013 7:37:53 AM
CasualGamers posted...
EternalWolf posted...
And as far as Atlus concerned, they have potential, but right now their games only appeal to a small market worldwide and they have not proven they can get out of their stereotype of pure japan made games for hardcore gamers.

Can you visualize Atlus developing a Mario, Donkey Kong, Metroid or Zelda game if Nintendo would allow them to? Probably not.

Can you visualize Monolith making a main Final Fantasy entry or Pokemon RPG if allowed to. Probably.

Can you visualize Retro making a Metroid, Donkey Kong.... see?

if Nintendo is going to be a development studio or publisher they are going to do it for one of two reasons. Either because they can make Nintendo games or because they have IPs that would fit well as Nintendo exclusives. The developer would also have to be able to make high quality, solid and fluid titles. Atlus may be able to make high quality, solid titles but they havent proven they can hit the audience or develop titles that Nintendo would need them to.

If Nintendo is going to buy developers, they are going to be quality developers that can make a variety of titles in both gameplay and design. Platinum, maybe Rocksteady and smaller companies like Treasure and maybe Chair Entertainment(imagine what those guys could accomplish if they were merged into one and had a big budget). If they are going to buy publishers, they are going to buy ones like Sega and Hudson(which they passed on), but their development teams blow.


Well, to be fair, Monolith has some big names developing for them, like Hironobu Sakaguchi. That is why they could create games like FF.

It does seem like Atlus would have problems breaking out of that niche.


Hironobu Sakaguchi does not work at Monolith just FYI. He has his own company called Mistwalker, they made The Last Story.
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#13CasualGamers(Topic Creator)Posted 7/28/2013 7:40:39 AM
nickvd8 posted...
CasualGamers posted...
EternalWolf posted...
And as far as Atlus concerned, they have potential, but right now their games only appeal to a small market worldwide and they have not proven they can get out of their stereotype of pure japan made games for hardcore gamers.

Can you visualize Atlus developing a Mario, Donkey Kong, Metroid or Zelda game if Nintendo would allow them to? Probably not.

Can you visualize Monolith making a main Final Fantasy entry or Pokemon RPG if allowed to. Probably.

Can you visualize Retro making a Metroid, Donkey Kong.... see?

if Nintendo is going to be a development studio or publisher they are going to do it for one of two reasons. Either because they can make Nintendo games or because they have IPs that would fit well as Nintendo exclusives. The developer would also have to be able to make high quality, solid and fluid titles. Atlus may be able to make high quality, solid titles but they havent proven they can hit the audience or develop titles that Nintendo would need them to.

If Nintendo is going to buy developers, they are going to be quality developers that can make a variety of titles in both gameplay and design. Platinum, maybe Rocksteady and smaller companies like Treasure and maybe Chair Entertainment(imagine what those guys could accomplish if they were merged into one and had a big budget). If they are going to buy publishers, they are going to buy ones like Sega and Hudson(which they passed on), but their development teams blow.


Well, to be fair, Monolith has some big names developing for them, like Hironobu Sakaguchi. That is why they could create games like FF.

It does seem like Atlus would have problems breaking out of that niche.


Hironobu Sakaguchi does not work at Monolith just FYI. He has his own company called Mistwalker, they made The Last Story.


lol, duh me. Forgive me, I am a casual gamer.

Monolith soft is still a great company though.
#14thefabregas22Posted 7/28/2013 7:44:50 AM
EternalWolf posted...
And as far as Atlus concerned, they have potential, but right now their games only appeal to a small market worldwide and they have not proven they can get out of their stereotype of pure japan made games for hardcore gamers.

Can you visualize Atlus developing a Mario, Donkey Kong, Metroid or Zelda game if Nintendo would allow them to? Probably not.

Can you visualize Monolith making a main Final Fantasy entry or Pokemon RPG if allowed to. Probably.

Can you visualize Retro making a Metroid, Donkey Kong.... see?

if Nintendo is going to be a development studio or publisher they are going to do it for one of two reasons. Either because they can make Nintendo games or because they have IPs that would fit well as Nintendo exclusives. The developer would also have to be able to make high quality, solid and fluid titles. Atlus may be able to make high quality, solid titles but they havent proven they can hit the audience or develop titles that Nintendo would need them to.

If Nintendo is going to buy developers, they are going to be quality developers that can make a variety of titles in both gameplay and design. Platinum, maybe Rocksteady and smaller companies like Treasure and maybe Chair Entertainment(imagine what those guys could accomplish if they were merged into one and had a big budget). If they are going to buy publishers, they are going to buy ones like Sega and Hudson(which they passed on), but their development teams blow.


You named atlus (mainly jrpg dev) and then named lots of non rpgs.
You named monolith (jrpg dev) then named jrpgs
You named retro (western style games) then named western style games.

I could see atlus doing jrpgs for them like pokemon if for whatever reason gamefreak died, of course I wouldn't imagine them a mario game unless it was a sequel to mario rpg (do ninty own the characters from that btw or square?
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#15CasualGamers(Topic Creator)Posted 7/28/2013 7:47:22 AM
thefabregas22 posted...
EternalWolf posted...
And as far as Atlus concerned, they have potential, but right now their games only appeal to a small market worldwide and they have not proven they can get out of their stereotype of pure japan made games for hardcore gamers.

Can you visualize Atlus developing a Mario, Donkey Kong, Metroid or Zelda game if Nintendo would allow them to? Probably not.

Can you visualize Monolith making a main Final Fantasy entry or Pokemon RPG if allowed to. Probably.

Can you visualize Retro making a Metroid, Donkey Kong.... see?

if Nintendo is going to be a development studio or publisher they are going to do it for one of two reasons. Either because they can make Nintendo games or because they have IPs that would fit well as Nintendo exclusives. The developer would also have to be able to make high quality, solid and fluid titles. Atlus may be able to make high quality, solid titles but they havent proven they can hit the audience or develop titles that Nintendo would need them to.

If Nintendo is going to buy developers, they are going to be quality developers that can make a variety of titles in both gameplay and design. Platinum, maybe Rocksteady and smaller companies like Treasure and maybe Chair Entertainment(imagine what those guys could accomplish if they were merged into one and had a big budget). If they are going to buy publishers, they are going to buy ones like Sega and Hudson(which they passed on), but their development teams blow.


You named atlus (mainly jrpg dev) and then named lots of non rpgs.
You named monolith (jrpg dev) then named jrpgs
You named retro (western style games) then named western style games.

I could see atlus doing jrpgs for them like pokemon if for whatever reason gamefreak died, of course I wouldn't imagine them a mario game unless it was a sequel to mario rpg (do ninty own the characters from that btw or square?


The idea is that atlus might not have the ability to expand beyond their niche of jrpgs, which would suggest that their devs aren't as talented as others devs from other studios, who are capable of games with more breadth.
#16Megaman OmegaPosted 7/28/2013 9:02:28 AM
ORANGE666 posted...
He's asking for talented INDIVIDUALS not what everyone together made


First of all, if the individuals were no good, how can "everyone together" get anything so good done? Obviously, some people have to be good.
Second, what would it matter if hypothetically all ATLUS devs would suck but still manage to make such great games somehow?
Third, there's evidently talented people if you look at sprites, music and stuff like that. You don't have multiple people composing one song or drawing one sprite. If you have a well-made sprite, you have a person that is able to make well-made sprites.
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The Japanese don't like games such as Hot Shots Golf. - Sailor Goon
#17NovaLevossidaPosted 7/28/2013 9:06:50 AM
Atlus has talented people there; they just don't make games that I like. But, the real value in Atlas to me was them being a publisher, and what's happened to them is basically going to kill that.
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#18Megaman OmegaPosted 7/28/2013 9:09:08 AM
CasualGamers posted...
The idea is that atlus might not have the ability to expand beyond their niche of jrpgs, which would suggest that their devs aren't as talented as others devs from other studios, who are capable of games with more breadth.


Or they're just good at making RPGs. Why bother with something else? If it ain't broken, don't fix it. They probably wouldn't know how to make an FPS or a racing game, so why try? It's like telling Infinity Ward to make a Dating Sim.
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The PS3 is dead in Japan. - Sailor Goon
The Japanese don't like games such as Hot Shots Golf. - Sailor Goon