Warner Bros: No Online for Wii U Arkham Origins because of Low install base

#1MushroomMuncherPosted 7/31/2013 11:28:46 AM
http://gonintendo.com/?mode=viewstory&id=208741
"MP will be available for Xbox 360, PS3 and PC. The team is focusing development efforts on platforms with the largest MP audience."

Well good luck with your game selling poorly on Wii U then WB.

THIRD TIMES THE CHARM RIGHT?!
#2Kromlech06Posted 7/31/2013 11:31:28 AM
Self. Fulfilling. Prophecy.


Every time.
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#3KayubePosted 7/31/2013 11:36:24 AM
They should at least make the game cheaper than the other versions then.
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#4ThunderPotatoPosted 7/31/2013 3:10:23 PM
Wait. It has multiplayer? Why? Co op or something?
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#5syphoned_edgePosted 7/31/2013 3:11:56 PM
MushroomMuncher posted...
http://gonintendo.com/?mode=viewstory&id=208741
"MP will be available for Xbox 360, PS3 and PC. The team is focusing development efforts on platforms with the largest MP audience."

Well good luck with your game selling poorly on Wii U then WB.

THIRD TIMES THE CHARM RIGHT?!


Let's be honest here, if this was strictly a X360/PS3 release, the reveal of a multiplayer component would have sent the internet into a frenzy about how multiplayer is the cancer killing single player content.

For some reason, now multiplayer matters.
#6FFXIgaiaknightPosted 7/31/2013 3:12:35 PM
makes since why pay for servers that almost know one would use.
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#7VyersPosted 7/31/2013 3:15:28 PM
The following is a list of things that made the Wii U unsuccessful.

1. Poor advertising.
2. Too high of price.
3. Nintendo's struggle at making games in HD.
4. Nintendo's decision to use PS3-equivalent power.

None of these things have anything to do with third parties, so how is it WB's fault that the Wii U is unsuccessful?
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#8arvilinoPosted 7/31/2013 3:15:32 PM
FFXIgaiaknight posted...
makes since why pay for servers that almost know one would use.


Then the game could be 10 or $15 less for the WiiU couldn't it? But I doubt it will be.
#9Xcalibur02Posted 7/31/2013 3:48:48 PM
Vyers posted...
The following is a list of things that made the Wii U unsuccessful.

1. Poor advertising.
2. Too high of price.
3. Nintendo's struggle at making games in HD.
4. Nintendo's decision to use PS3-equivalent power.

None of these things have anything to do with third parties, so how is it WB's fault that the Wii U is unsuccessful?


Yes, lets blame Nintendo for WB's half-assed ports.
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#10MegaWinFTWPosted 7/31/2013 3:54:07 PM
Xcalibur02 posted...
Vyers posted...
The following is a list of things that made the Wii U unsuccessful.

1. Poor advertising.
2. Too high of price.
3. Nintendo's struggle at making games in HD.
4. Nintendo's decision to use PS3-equivalent power.

None of these things have anything to do with third parties, so how is it WB's fault that the Wii U is unsuccessful?


Yes, lets blame Nintendo for WB's half-assed ports.


You can't blame every third party for Nintendo's failings though.

Try and look from their point of view for once, third party games struggle on the console regardless so why invest as much in the Wii U version, if at all?

Nintendo are the ones who put the Wii U in its current position, third party games lacking content is a symptom not the cause.