I hope the new Wii-U Zelda is shorten to 10 or 15 hours in length

#1NCPwnPosted 9/3/2013 11:34:13 AM
I want a well done zelda game with very little padding. Games like A link to the Past or Ocarina of Time. Games like Secret of Mana.

I'm hoping they get rid of the tears of light/spirit realm padding for the next zelda.

What do you wish was different/ or do you agree?
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#2ponyseizuresPosted 9/3/2013 11:35:02 AM
NCPwn posted...
I want a well done zelda game with very little padding. Games like A link to the Past or Ocarina of Time. Games like Secret of Mana.

I'm hoping they get rid of the tears of light/spirit realm padding for the next zelda.

What do you wish was different/ or do you agree?


Nope. Story is important, too.
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#3thefabregas22Posted 9/3/2013 11:35:05 AM
It took me around 50 hours to complete skyward sword and I enjoyed all of it.
So I disagree, why wouldn't you wish for a 50 hour game with no padding instead?
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#4Bigmac909Posted 9/3/2013 11:36:16 AM
I felt like Skyward Sword was 40 hours of genuine gameplay.

On that note, 40 hours is the ideal length of any great game IMHO.
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#5segagamerPosted 9/3/2013 11:36:49 AM
20-25 hours is fine for main quest.

Or Ocarina length.
#6NovaLevossidaPosted 9/3/2013 11:37:30 AM
thefabregas22 posted...
It took me around 50 hours to complete skyward sword and I enjoyed all of it.
So I disagree, why wouldn't you wish for a 50 hour game with no padding instead?


It's highly unlikely to get 50 hours of gameplay with no padding. I'll take a very short game with no padding content than a long game with padding. Optional content can appear in both games of course. There's no need to waste anyone's time with bland and boring gameplay padding; developers should think more of their customers than that.
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#7fissionprimerPosted 9/3/2013 11:38:32 AM
thefabregas22 posted...
It took me around 50 hours to complete skyward sword and I enjoyed all of it.
So I disagree, why wouldn't you wish for a 50 hour game with no padding instead?


So you enjoy the part of the fish music notes?
The part where you have to collect the piece of the windmill?
Coming back every time to a damn temple after getting the fire of the godesses?
Getting water for a massive frog to enter the temple?
Healing the water dragon?

And many other forgettable and annoying fetch quests that only prolongued the game?
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#8IokuaPosted 9/3/2013 11:38:41 AM
" Games like Secret of Mana."

Secret of Mana had tons of padding.

I want a length that is, bare minimum, 30 hours long for just the main storyline. Would be nice to have another 5-10 more of sidequests.
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#9R_HunterPosted 9/3/2013 11:41:01 AM
Disagree. Not once in SS or TP did I feel that any of the fetch quests was padding.
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#10zealouscloudsPosted 9/3/2013 11:42:32 AM
I want it to be a challenging game, with less dialogue and cutscenes.
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