You're not the only one but we are apparently in the minority. --- NNID: cloudtheprophet
#12ZerothmaPosted 9/5/2013 12:55:47 PM
Etrian Odyssey --- Cleaning up inaccuracies on the internet, one idiot at a time. "A delayed game is eventually good, while a bad game is bad forever."-Shigeru Miyamoto
#13R_HunterPosted 9/5/2013 12:59:36 PM
Love it, but unless they add a Casual mode, it won't be widely adopted. --- To be fair, the overall plot of the MGS series sounds like it was written by a 7 year old on amphetamines.-CrystalKing5426 Official Xion of the KHIII Board
#14alphaphantomadvPosted 9/5/2013 1:17:53 PM
Shenmue from Sega - Wish they make an HD remake of 1 and 2, it would sell well on Nintendo platform most likely since I have a feeling that majority of Nintendo audience would like it.
StarCraft 2 - StarCraft was on Nintendo 64 and Wii U with few tweaks on the CPU has enough horsepower for it, since StarCraft 2 engine can use only 2 cores then NIntendo just need two cores being clocked at 3Ghz while one core should be inactive. Wii U's GPU is more than enough for it.
Wasteland 2 - Great game and it uses Unity engine that supports WIi U so porting to it should be really easy for the most part. Wii U dev kits come with Unity Engine. If properly ported and Wii U has some tweaks for this game in terms of CPU and GPU clocks then maybe it would play at 1080p with decent setting or rather 720-768p and good looking details.
Nintendo should open their Wii U more to developers, eg to customize CPU and GPU clocks for their needs and each game has its own profile like GPU drivers but different.