Wii U Hardware Fun Facts

#41ORANGE666Posted 9/7/2013 7:03:55 PM
Developer of Bulletstorm and Gears of War Judgement said the PS4 is 50% more powerful than the XOne today...

If the jump between Xone and Ps4 is that big, the difference between PS4 and WiiU must be massive
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#42Shad0wg00nPosted 9/7/2013 7:28:54 PM
Wii U is caught in between, yes, closer to PS360 I believe though. It's a complex architecture and will be the only PowerPC next-gen console, the CPU is weak (though not as weak as first thought) but the increased RAM and GPU compute will help, especially since the GPU is remarkably more powerful than PS360.

Expecting third-party support on Wii U after PS360 support ends of next-gen titles might be like Wii was this gen though, which isn't good, but it's a console for Nintendo games.
#43chris1001 the sequelPosted 9/7/2013 7:29:24 PM
ORANGE666 posted...
Developer of Bulletstorm and Gears of War Judgement said the PS4 is 50% more powerful than the XOne today...

If the jump between Xone and Ps4 is that big, the difference between PS4 and WiiU must be massive


The best part about it all is MS stammering out a long winded reply about how the raw numbers don't paint the full picture. All they needed to say that the last time the most powerful console "won" a generation, was when the SNES beat the Genesis, and the SNES only overtook the Genesis in the later half of the generation.
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#44aether17Posted 9/7/2013 9:48:57 PM
segagamer posted...

-Unreal Engine 4 and Frostbite 3 Engine Unsupported (probably laziness, if CryEngine4 support is true)


It's probably not entirely laziness right now, they just don't see profit in creating a Wii U version of the those engines because due to the lack of sales. If they still don't create an SDK for Wii U after it picks up, then you can call them lazy and un-interested.
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#45doraemonllh1989Posted 9/7/2013 10:46:29 PM
nonexistinghero posted...
segagamer posted...
The13Doctors posted...
Wii U is actually more capable than Next Gen.


This is bs. Wii U is strong, but not that strong. Please give evidence.


Capability is more than just power. As far as gameplay goes, I'd say that the Wii U has more capability than the PS4 and XO. Using a Vita or smart phone just can't compare to the Gamepad for 2nd screen gaming.


you are trying too hard
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#46lightningbugxPosted 9/7/2013 11:10:06 PM(edited)
The Wii U's CPU has a 4-stage pipeline. Running above 1 GHz with a 4-stage pipeline is very impressive. The Jaguar CPU has up to a 14-stage pipeline. These Jaguar CPUs are capable of a much higher clock rate than 1.5 GHz. Each core in the Wii U's CPU is at least twice as powerful as each Jaguar core due to being far more efficient with clock rates. The only difference here is that the PS4 and XB1 have 8 cores and not 6.

Trying to put the 4-stage to 14-stage pipeline into simple comparison. Saying the Wii U's CPU runs at 1.2GHz, it takes 3 nanoseconds for an operation to complete. Using the figure of the XB1 CPU running at 1.75GHz, it takes 8 nanoseconds for an operation to complete.The reason for more stages in a pipeline is that the next operation typically completes .87 nanoseconds later for the Wii U and .57 nanoseconds later for the XB1. The problem is that there are these conditional branch operations, all of the flow control and logic functions. If the next operation in the pipeline is not the correct operation, the next operation starts at stage 1 on the next clock cycle, leaving the next 13 hertz wasted. It doesn't sound like much, but these are among the most common statements handled in a CPU.

As far as RAM, the Jaguar cores use an x86 based instruction set. It needs 8GB of RAM because x86 is not as efficient as newer instruction sets. The engineers can't fix this because it would break backwards compatibility on PCs.

Taking efficiency into account, the Wii U is like 75% of the power of the PS4 and XB1, outclassing the PS3/X360 generation like an Intel Core 2 CPU at less than 2 GHz outclassed a Pentium 4 CPU at 4 GHz.
#47Mavrick588Posted 9/7/2013 11:12:47 PM
lightningbugx posted...
The Wii U's CPU has a 4-stage pipeline. Running above 1 GHz with a 4-stage pipeline is very impressive. The Jaguar CPU has up to a 14-stage pipeline. These Jaguar CPUs are capable of a much higher clock rate than 1.5 GHz. Each core in the Wii U's CPU is at least twice as powerful as each Jaguar core due to being far more efficient with clock rates. The only difference here is that the PS4 and XB1 have 8 cores and not 6.

Trying to put the 4-stage to 14-stage pipeline into simple comparison. Saying the Wii U's CPU runs at 1.2GHz, it takes 3 nanoseconds for an operation to complete. Using the figure of the XB1 CPU running at 1.75GHz, it takes 8 nanoseconds for an operation to complete.The reason for more stages in a pipeline is that the next operation typically completes .87 nanoseconds later for the Wii U and .57 nanoseconds later for the XB1. The problem is that there are these conditional branch operations, all of the flow control and logic functions. If the next operation in the pipeline is not the correct operation, the next operation starts at stage 1 on the next clock cycle, leaving the next 13 hertz wasted. It doesn't sound like much, but these are among the most common statements handled in a CPU.

As far as RAM, the Jaguar cores use an x86 based instruction set. It needs 8GB of RAM because x86 is not as efficient as newer instruction sets. The engineers can't fix this because it would break backwards compatibility on PCs.

Taking efficiency into account, the Wii U is like 75% of the power of the PS4 and XB1, outclassing the PS3/X360 generation like an Intel Core 2 CPU at less than 2 GHz outclassed a Pentium 4 CPU at 4 GHz.


WAY to technical for this board.

They don't like things like Facts and reason here :/
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#48ArabrockermanXPosted 9/7/2013 11:39:46 PM
Lots of non-sense in this thread... Wii U is weaker than the XB1 and ps4 by a considerable amount(it is closer to the XB1 than ps4). It doesn't matter how inefficient AMD processors are when the ps4/xb1 have chips that are clocked at higher speeds with over twice the amount of cores and a better GPU... I will say if the talk about the Wii U CPU being able to be clocked at 3.2 is true that they probably should have done that it would have made a massive difference all they would have to do is increase the size of the console some...
#49Phange 2Posted 9/7/2013 11:43:48 PM
Screw the technobabble, here's the stone cold truth: The Wii U's CPU is a three core Wii CPU, itself a faster GameCube CPU, which is derived from an IBM CPU from 1998.

No matter how you choose to BS your way around it, the Wii U's CPU is a colossal bottleneck, as has been described ad nauseum by third party devs who were too loose lipped.

It's the equivalent of a PS4 running a three core Pentium III. It's utterly ludicrous.
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#50cavebear56Posted 9/8/2013 12:05:08 AM
Fun Fact: Fun Facts, despite popular belief, aren't fun.

They're annoying and mainly stated by "that guy".


Nintendo hardware Fun Fact:

It's less cumbersome to carry around. It's really portable compared to some of my other systems.

It needs a Ghostbusters game...
=(
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