Wii u......the 60fps next gen console.

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  1. Boards
  2. Wii U
  3. Wii u......the 60fps next gen console.
2 years ago#131
DarkZV2Beta posted...
You don't have to take my word for it. Look at the media. It's clearly sub-native.
So you're saying that someone saying the game runs 1080p is better evidence than the game running less than 1080p?


I'd take the media's word under consideration if they said it ran at sub-native. But first, you have to prove that they said that, because everyone else says it is native 1080p....well, except for you that uses proof from a site that disagrees with you.
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http://lazerlight.x10.mx/ - Lazer Light Studios - Home of the MM2 PTC project
2 years ago#132
DarkZV2Beta posted...
Does Wii U even have anything 1080/60?


smash bros.
mario kart
bayonetta 2
super mario 3d world
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Buying These: Mario 3D World, WWHD, SSB4, SSB4, MK8, Watch Dogs, CoD: Ghosts, Pokemon Y, Zelda: ALBW, X
May Buy These: PS4, Infamous: SS, Destiny, ESO
2 years ago#133
Jacob46719 posted...
DarkZV2Beta posted...
Does Wii U even have anything 1080/60?


smash bros.
mario kart
bayonetta 2
super mario 3d world


That's the best thing for consoles relying on first-party games. Event PS4/XBox1 could do 1080p/60fps they can't force third-party studios to make games follow the standard. Nintendo doesn't care about 3rd party at all, what it needs is just giving orders to their internal studios and it's done.

It's the same as OSX vs Windows, Windows is a much more secured and beautiful OS but Microsoft can't do anything if 3rd-software decides to mess up the graphic interface. Why OSX uses mostly first party software and they can dictate how each app will look. It makes Mac have a more unified experience than Windows machines.
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Freedom of speech is just an excuse for trolling.
2 years ago#134
DiscostewSM posted...
DarkZV2Beta posted...
You don't have to take my word for it. Look at the media. It's clearly sub-native.
So you're saying that someone saying the game runs 1080p is better evidence than the game running less than 1080p?


I'd take the media's word under consideration if they said it ran at sub-native. But first, you have to prove that they said that, because everyone else says it is native 1080p....well, except for you that uses proof from a site that disagrees with you.


The media's word?
Look at the media.(screenshots/videos of it running sub-1080)

Jacob46719 posted...
DarkZV2Beta posted...
Does Wii U even have anything 1080/60?


smash bros.
mario kart
bayonetta 2
super mario 3d world


Not out yet, released still media has been 720p or less.
Not out yet, released still media has been 720p with no AA.
Not out yet, released still media has been 720p 8x8ssaa bullshots. Some video captures have showcased clear aliasing.
Not out yet, released still media has been 720p or less.

That's kinda sad.
Even moreso if smash is sub-1080, considering it's still just textured polygons with some simple specular.
---
Want that Shield!
Ball and Cup on ps mobile has framerate issues. -stargazer64
(edited by DarkZV2Beta)
2 years ago#135
so graphics matter to nintendopes now? lol! it's sad when simple cartoony mario kart 8 is the graphical bench mark. there are plenty of ps360 games that look better. what a joke.
2 years ago#136
DarkZV2Beta posted...
The media's word?
Look at the media.(screenshots/videos of it running sub-1080)

Not out yet, released still media has been 720p or less.
Not out yet, released still media has been 720p with no AA.
Not out yet, released still media has been 720p 8x8ssaa bullshots. Some video captures have showcased clear aliasing.
Not out yet, released still media has been 720p or less.

That's kinda sad.
Even moreso if smash is sub-1080, considering it's still just textured polygons with some simple specular.


Must be hard for you when your own sources disagree with you.
---
http://lazerlight.x10.mx/ - Lazer Light Studios - Home of the MM2 PTC project
2 years ago#137
DiscostewSM posted...
DarkZV2Beta posted...
The media's word?
Look at the media.(screenshots/videos of it running sub-1080)

Not out yet, released still media has been 720p or less.
Not out yet, released still media has been 720p with no AA.
Not out yet, released still media has been 720p 8x8ssaa bullshots. Some video captures have showcased clear aliasing.
Not out yet, released still media has been 720p or less.

That's kinda sad.
Even moreso if smash is sub-1080, considering it's still just textured polygons with some simple specular.


Must be hard for you when your own sources disagree with you.


You mean the actual games? That run sub-1080 sub-60fps?
---
Want that Shield!
Ball and Cup on ps mobile has framerate issues. -stargazer64
2 years ago#138
DarkZV2Beta posted...
DiscostewSM posted...
DarkZV2Beta posted...
The media's word?
Look at the media.(screenshots/videos of it running sub-1080)

Not out yet, released still media has been 720p or less.
Not out yet, released still media has been 720p with no AA.
Not out yet, released still media has been 720p 8x8ssaa bullshots. Some video captures have showcased clear aliasing.
Not out yet, released still media has been 720p or less.

That's kinda sad.
Even moreso if smash is sub-1080, considering it's still just textured polygons with some simple specular.


Must be hard for you when your own sources disagree with you.


You mean the actual games? That run sub-1080 sub-60fps?


Can't confirm your assumption? Pity.....
---
http://lazerlight.x10.mx/ - Lazer Light Studios - Home of the MM2 PTC project
2 years ago#139
DiscostewSM posted...
DarkZV2Beta posted...
DiscostewSM posted...
DarkZV2Beta posted...
The media's word?
Look at the media.(screenshots/videos of it running sub-1080)

Not out yet, released still media has been 720p or less.
Not out yet, released still media has been 720p with no AA.
Not out yet, released still media has been 720p 8x8ssaa bullshots. Some video captures have showcased clear aliasing.
Not out yet, released still media has been 720p or less.

That's kinda sad.
Even moreso if smash is sub-1080, considering it's still just textured polygons with some simple specular.


Must be hard for you when your own sources disagree with you.


You mean the actual games? That run sub-1080 sub-60fps?


Can't confirm your assumption? Pity.....


No assumption. Just reality.
---
Want that Shield!
Ball and Cup on ps mobile has framerate issues. -stargazer64
2 years ago#140
DarkZV2Beta posted...
DiscostewSM posted...
DarkZV2Beta posted...
DiscostewSM posted...
DarkZV2Beta posted...
The media's word?
Look at the media.(screenshots/videos of it running sub-1080)

Not out yet, released still media has been 720p or less.
Not out yet, released still media has been 720p with no AA.
Not out yet, released still media has been 720p 8x8ssaa bullshots. Some video captures have showcased clear aliasing.
Not out yet, released still media has been 720p or less.

That's kinda sad.
Even moreso if smash is sub-1080, considering it's still just textured polygons with some simple specular.


Must be hard for you when your own sources disagree with you.


You mean the actual games? That run sub-1080 sub-60fps?


Can't confirm your assumption? Pity.....


No assumption. Just reality.


No reality. Just delusion. You have no valid proof. Thanks for playing.
---
http://lazerlight.x10.mx/ - Lazer Light Studios - Home of the MM2 PTC project
  1. Boards
  2. Wii U
  3. Wii u......the 60fps next gen console.

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