Super Mario/Sonic RPG

#17lightsXIIIPosted 10/6/2013 11:30:12 AM
Yay or Nay?
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JoJo's Bizarre Adventure: All Star Battle is confirmed for a western release in 2014! HYPEEEEEEEE!
#2sLaCkEr408___RJPosted 10/6/2013 11:31:06 AM
SMRPGU yay
Sonic lolno
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#3manmousePosted 10/6/2013 11:39:54 AM
i'd be open to it as long as it maintained a sense of brand identity and such.

like when Square made Mario RPG, it still felt 100% true to "Mario".

but when 6th generation Sonic games started adding in RPG like elements where you just walked around a large hub world that was a realistic modern concrete grey city and talked to NPCs and went to shops and such, it didn't feel like Sonic at all. it was painfully dull and lacked any Sonic identity.

so it'd have to be true to both franchises.
thing is though both have certain contrasting elements, even subtle ones.
like even just art design:
-Sonic's worlds are often neon stark bright colors, Mario's are smoother pastel warm colors.

-Sonic's worlds, like his ground and rocks and trees and grass, are all usually geometric and made up of cubes, spheres, pyramids, and such. Mario's worlds are made up of more smooth contouring shapes and rounded edges and have a softened texture about them.

-Sonic's most iconic enemies are robots and cybernetic things, while all animals and everything in nature is always friendly. Mario's enemies are mostly the animals and natural creatures, aside from like bob-ombs and bullet bills.

they could manage the two, and make some kind of world mechanic and plot device where their worlds meet (so they don't have to blend the art styles, both worlds can exist separately and the characters get to explore eachother's worlds) but it'd be a challenge to make it feel natural. but still i'd be totally open to it and love to see what a developer did with it.
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