Really people (bad sonic reviews)

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2 years ago#1
So it didn't get the best reviews. Ok? At least wait for a freaking demo before saying NOPE NOT GETTING IT IT SUCKS ITS HORRIBLE #Nintendoomed

Of course, the demo could suck too, but i think a lot of you guys are being too hasty to decide not to get it.
2 years ago#2
I'm such a big sonic fan that I was going to buy both versions of the game regardless of the review scores. Still am.
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2 years ago#3
Tadamoto3 posted...
I'm such a big sonic fan that I was going to buy both versions of the game regardless of the review scores. Still am.


The videos of the gameplay still look great so i plan on getting it too. Wii U version at least.
2 years ago#4
I have the game paid in full, so you bet your ass I am getting it.
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2 years ago#5
#Nintendoomed cracked me up.
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2 years ago#6
Tadamoto3 posted...
I'm such a big sonic fan that I was going to buy both versions of the game regardless of the review scores. Still am.


No offense, but this is the reason I don't buy Sonic games anymore. I think contemporary Sonic fans encourage SEGA to put out rushed, low budget Sonic games with inconsistent gameplay.

It's always amazed me how one of SEGA's best franchises has become one of their worst, getting the **** kicked out of it in terms of quality by SEGA's other offerings, like Valkyria Chronicles and Yakuza.
2 years ago#7
CyricsServant posted...
Tadamoto3 posted...
I'm such a big sonic fan that I was going to buy both versions of the game regardless of the review scores. Still am.


No offense, but this is the reason I don't buy Sonic games anymore. I think contemporary Sonic fans encourage SEGA to put out rushed, low budget Sonic games with inconsistent gameplay.

It's always amazed me how one of SEGA's best franchises has become one of their worst, getting the **** kicked out of it in terms of quality by SEGA's other offerings, like Valkyria Chronicles and Yakuza.


I reallyyyyy don't think this is low budget... Did they make bad decisions on gameplay? It appears that way... But the game is NOT low budget -___-
2 years ago#8
From: locky723 | Posted: 10/18/2013 7:49:51 AM | #003
The videos of the gameplay still look great

That's part of the problem. The gameplay videos make it look great but...

excerpt from the eurogamer review -

You could cut a heck of a trailer from Sonic Lost World. Slice its levels up into two-to-five-second snippets and you'd find dozens of moments of visual magic. OPEN ON: Sonic arcing around a loop at full tilt. CUT TO: Sonic skipping past enemies, spinning and somersaulting over mechanical ladybugs before punting them into the ether. CUT TO: Sonic skidding across grind rails out of the screen, sprinting across walls, pinging between bumpers like a spiky pinball, leaping and bouncing as the world rotates around him. CGI close-up, witty one-liner, title splash, done!

In fact, the game's highlights look so terrific that the frustration of playing the damn thing is even more acute.
The trouble with each and every one of those moments is that they're spread very thinly - fleeting, fizzy bursts of joy found in levels more bloated and inconsistent than a Gore Verbinski film.

Worse still, the best bits often come when control is taken away from you, either partially or entirely: the moments when a boost pad prompts a brief cutaway as Sonic pulls off a spectacular move, or when you're merely called upon to press the jump button a few times as the 'hog hops across several enemies to clear large gaps, or accelerates down a ramp as you let go of the analogue stick and simply let momentum take its course. Sonic Lost World is at its best when player involvement is at a minimum.


http://www.eurogamer.net/articles/2013-10-18-sonic-lost-world-review
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2 years ago#9
GDoobah posted...
From: locky723 | Posted: 10/18/2013 7:49:51 AM | #003
The videos of the gameplay still look great

That's part of the problem. The gameplay videos make it look great but...

excerpt from the eurogamer review -

You could cut a heck of a trailer from Sonic Lost World. Slice its levels up into two-to-five-second snippets and you'd find dozens of moments of visual magic. OPEN ON: Sonic arcing around a loop at full tilt. CUT TO: Sonic skipping past enemies, spinning and somersaulting over mechanical ladybugs before punting them into the ether. CUT TO: Sonic skidding across grind rails out of the screen, sprinting across walls, pinging between bumpers like a spiky pinball, leaping and bouncing as the world rotates around him. CGI close-up, witty one-liner, title splash, done!

In fact, the game's highlights look so terrific that the frustration of playing the damn thing is even more acute.
The trouble with each and every one of those moments is that they're spread very thinly - fleeting, fizzy bursts of joy found in levels more bloated and inconsistent than a Gore Verbinski film.

Worse still, the best bits often come when control is taken away from you, either partially or entirely: the moments when a boost pad prompts a brief cutaway as Sonic pulls off a spectacular move, or when you're merely called upon to press the jump button a few times as the 'hog hops across several enemies to clear large gaps, or accelerates down a ramp as you let go of the analogue stick and simply let momentum take its course. Sonic Lost World is at its best when player involvement is at a minimum.


http://www.eurogamer.net/articles/2013-10-18-sonic-lost-world-review


But... Sonic <3
2 years ago#10
locky723 posted...
CyricsServant posted...
Tadamoto3 posted...
I'm such a big sonic fan that I was going to buy both versions of the game regardless of the review scores. Still am.


No offense, but this is the reason I don't buy Sonic games anymore. I think contemporary Sonic fans encourage SEGA to put out rushed, low budget Sonic games with inconsistent gameplay.

It's always amazed me how one of SEGA's best franchises has become one of their worst, getting the **** kicked out of it in terms of quality by SEGA's other offerings, like Valkyria Chronicles and Yakuza.


I reallyyyyy don't think this is low budget... Did they make bad decisions on gameplay? It appears that way... But the game is NOT low budget -___-


Maybe not. It's hard to say. I'm just always so disappointed with modern Sonics that I guess I'm Sega doesn't spend too much on them.

I still have a shrink wrapped copy of Sonic Colors I need to play . . . but I'm dreading unwrapping it and finding out it's just another bomb that contemporary Sonic fans have talked up.
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