What is Nintendo going to do next gen?

#31iKhan88(Topic Creator)Posted 10/19/2013 8:22:09 AM
MilesTeg420 posted...
Iwata on not investing in the cloud:

I don’t think that our games, particularly the types that have strict requirements in terms of real-time responsiveness, can offer high-quality services using cloud gaming technology because of unavoidable network latency, which I mentioned last time. We will of course continue to see how this technology develops, but in order to decide whether cloud gaming is something that we should be interested in, we will need to closely follow the changes in technology and also the business environment. However, at this point in time, I do not think that acquiring a cloud gaming company will in any way improve our performance, so we are not moving in that direction.

May be true but if the cloud becomes a big deal, which it seems to be heading that way, where is Nintendo? Left out in the cold just like internet investment. The cloud offers much more than streaming games so Iwata's answer seems short sighted.


The thing is that Nintendo doesn't like to invest in things that they don't find technologically viable at launch, and that makes a lot of sense when you think about it.

Iwata never said cloud gaming will never happen, he just said it's not worth it right now. And right now, a lot of people think there would be too much latency with cloud processing. Really right now the cloud is mostly good for streaming games. I don't think Nintendo cares so much about stuff like "drivitars".

But I agree Nintendo needs to get its act together with online. If cloud does become viable, Nintendo needs so have an established infrastructure. I love their innovations elsewhere, but they need to keep up in the area all games are growing.
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#32MushroomMuncherPosted 10/19/2013 8:27:18 AM
Jackal posted...
Because making such hardware is the only way they can compete with the others. They have to use gimmicks.


WHAT'S THIS?! A GIMMICK!?
http://i.i.cbsi.com/cnwk.1d/i/tim/2013/02/21/controller004.jpg

LOOK! MS HAS ONE TOO!
http://b-i.forbesimg.com/erikkain/files/2013/08/XBox-One-Kinect-Sensor-Front-Large.jpg

OH NO VALVE YOU TOO?!
http://cdn.slashgear.com/wp-content/uploads/2013/09/steamcontroller-580x348.png

Seriously, I still cringe over the fact people still call the Wii U gimmicky yet completely ignore the other consoles have gimmicks as well. Either you're just plain ol' biased or plain ol' hypocrites.
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#33MilesTeg420Posted 10/19/2013 8:44:43 AM
Interesting thing here:

I have always been involved in many sections of the company, and the Software Planning & Development Division, one of our two software development divisions, has been under my direct control since 2004. After the changes of directors we announced, Mr. Shinya Takahashi will replace me in that position to oversee the daily management of that division, which I believe will spare me enough time to supervise our overseas operations.

Hasn't amounted to much so far as far as overseas relations is concerned (this took effect June 2013). Wonder how the vision will change for this division under new leadership, if at all. Takahashi has been with Nintendo since 1989, so I guess this could be a good thing?
#34HermeticJusticePosted 10/19/2013 8:55:02 AM
MilesTeg420 posted...
I think that those who already own a Wii U system are starting to understand the advantages of having a game console that is connected to a TV as well as the Internet...

- Iwata


soon PS owners and XBox owners will get the same feeling

especially with cross play, smart glass, and Vita TV
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#35segagamerPosted 10/19/2013 9:00:18 AM
iKhan88 posted...
MilesTeg420 posted...
Iwata on not investing in the cloud:

I don’t think that our games, particularly the types that have strict requirements in terms of real-time responsiveness, can offer high-quality services using cloud gaming technology because of unavoidable network latency, which I mentioned last time. We will of course continue to see how this technology develops, but in order to decide whether cloud gaming is something that we should be interested in, we will need to closely follow the changes in technology and also the business environment. However, at this point in time, I do not think that acquiring a cloud gaming company will in any way improve our performance, so we are not moving in that direction.

May be true but if the cloud becomes a big deal, which it seems to be heading that way, where is Nintendo? Left out in the cold just like internet investment. The cloud offers much more than streaming games so Iwata's answer seems short sighted.


The thing is that Nintendo doesn't like to invest in things that they don't find technologically viable at launch, and that makes a lot of sense when you think about it.

Iwata never said cloud gaming will never happen, he just said it's not worth it right now. And right now, a lot of people think there would be too much latency with cloud processing. Really right now the cloud is mostly good for streaming games. I don't think Nintendo cares so much about stuff like "drivitars".

But I agree Nintendo needs to get its act together with online. If cloud does become viable, Nintendo needs so have an established infrastructure. I love their innovations elsewhere, but they need to keep up in the area all games are growing.


I'm confused here, Wii U has a cloud, but idk if they will use it well...

“We’ve got cloud technology that we’re delivering with Wii U. Nintendo TV is all cloud-based technology." Reggie Fils-Aime
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Wii U+Xbox One :)
#36HanfengLinPosted 10/23/2013 9:41:15 AM
userfrigginame posted...
"How will they keep their games unique"? I guess by not sharing 90% of the same games of the other consoles. We're seeing less exclusives for consoles every gen (although Sony has picked it up in the latter half of their PS3 cycle). Xbox lost control of Mass Effect, Bayonetta, etc. Playstation no longer has exclusive games like Final Fantasy, Metal Gear Solid, and KIngdom Hearts. If anyone has unique games, it's Nintendo, and is going to continue to be Nintendo because they're competing differently than their competitors. They're not afraid to not put "mature"-rated games. They're not in some arms-race with their competitors to see which one of their consoles can run the same game slightly better. I mean the reason you own a Wii U is cuz it has unique games. Who in their right minds would get a PS4/Xbox One as a secondary console when they already have one of those? So they can play like 3 extra games a year? And I'd still like to see how cloud based services can make games unique. So far, the only thing I know it can do is store and stream games. No one's mentioned or shown anything else. The only other thing I see it being useful for so far is making flexy-phones.


THIS.

Not to mention, "Cloud-based" carries every problem with Digital-only, and THEN SOME.

Fact of the matter is, the WORLD is not structured network-wise to bear "Cloud-based" services. At all. ESPECIALLY for constant streaming, AKA cloud gaming.
#37gnomelord255Posted 10/24/2013 4:16:27 AM
BjornAgainst posted...
I suspect it is only a matter of time before Nintendo goes software only, the Wii U will probably be their last console and it will die in a few years. They may have one more handheld after the 3DS, but mobile devices are becoming so common that they are going to have really tough competition in the handheld market soon. Hardware is going to be a big money loser for them in the future, but they will always be big when it comes to software.


Lmao



No
#38TinyjoshuaPosted 10/26/2013 1:33:16 AM
They release Mother 3, another Zelda game, Another Mario game and some other fan favs and they will survive. Hell if they release some old Japan exclusives they will be flying off the shelf. Nintendo hits the market where its needed, old gen throw backs and with the huge success of Wind Waker HD and Earthbound, Nintendo should survive.