Do you think Nintendo gets the majority of the best Multiplatform games.

#1NintendoXGamesPosted 11/6/2013 9:27:40 PM
Do you think Nintendo gets the majority of the best Multiplatform games - Results (75 votes)
Yes
10.67% (8 votes)
8
No
89.33% (67 votes)
67
This poll is now closed.
Dead Rising IMO was better on the Wii, you were able to play the game at your own pace. Need for Speed for the WiiU looks the best, a lot of the WiiU versions of games are better because of the enhancements using the gamepad.
#2John_MagnumPosted 11/6/2013 10:33:05 PM
The Gamecube got the better versions of a handful of PS2 games. But "the majority" of the best multiplatform games? No way.
#3Dash_Dash88Posted 11/6/2013 11:09:10 PM
What a silly question, of course they don't, it's a big problem for everyone except the super fanboys.
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#4Artillatron7Posted 11/6/2013 11:16:47 PM
Where's the Wii U version of kingdom hearts 3?
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#5DBPanterAPosted 11/7/2013 2:06:37 AM
NintendoXGames posted...
Dead Rising IMO was better on the Wii, you were able to play the game at your own pace. Need for Speed for the WiiU looks the best, a lot of the WiiU versions of games are better because of the enhancements using the gamepad.


Need for Speed on the WIi U is the best, but it was released substantially after the PS3/360. Batman: Arkham Origins on the Wii U is the best console version. That all disappears once PS4/Xbox1 come.

The problem is Nintendo's relationship's with 3rd parties, and that during the Wii era, the Wii's version of a game sold significantly less than they did on the PS3/360, so 3rd parties are not interested in putting forth the resources hoping to break even. Need for Speed: Most Wanted U did not generate profit for EA. Fifa, the sports game that sells more copies than any other sports game, sold a mere fraction on the Wii compared to PS3 and 360. The same goes for a game like Call of Duty, just drops in the ocean in regards to sales for the Wii compared to PS3/360. That is a big issue, one that Nintendo has no intention to fix....
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#6VyersPosted 11/7/2013 2:40:19 AM
Dead Rising was your example? Chop Till You Drop was objectively the worst version of the game in the series' history. You couldn't jump, you didn't have a camera, fewer zombies could appear on-screen, the mall was smaller, and it focused more on gunplay than on melee (because they took out a lot of melee weapons).
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