Peach is playable in the new SMB, Zelda should be playable in the Wii U Zelda

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User Info: xenosaga123

xenosaga123
3 years ago#1
Yes Zelda does deserve the long awaited promotion of her gameplay role in the series. It would also make Wii U the first official Nintendo console to have princess Zelda playable in the main series. They could at least give Zelda her own full campaign, it doesn't have to be co-op. That would also add incentive for at least 2 unique playthroughs. Princess Zelda can obtain powers that provide interesting gameplay styles, to combat as well as puzzles.

User Info: MotiJr

MotiJr
3 years ago#2
Not if it is just because peach is playable. You need more reason than that as well as more concrete ideas.
I am the voice of reason. I'm also having fun so don't get upset and just have a laugh :D

User Info: heartlesshero17

heartlesshero17
3 years ago#3
Sure I'd like that. I kinda wanted another thing like the Kafei sidequest where you need to use both back to back to solve a puzzle. Except make the puzzle more then just moving blocks. That would be cool imo for a section in a final dungeon or something. Maybe Zelda's part of the puzzle involves her use of magic or light arrows while Link's involves his sword and other equipment
http://i.imgur.com/0XFg1NY.png

User Info: Poweranimals

Poweranimals
3 years ago#4
Legend of Zelda is more story focused though. Making Zelda playable would force them to limit personal character growth or force them to make separate dialog for both.

User Info: DarthLaharl

DarthLaharl
3 years ago#5
I'd even appreciate a linear part at the beginning of the game where you just control her for a short while in Castle Town (or whatever the area around the castle is) and just talk to people and shopkeepers as you make your way back to the castle.

Is that too much to ask for?
I hate Sony, Nintendo, and Microsoft but I like their consoles and games.
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User Info: AhnoldDood

AhnoldDood
3 years ago#6
DarthLaharl posted...
I'd even appreciate a linear part at the beginning of the game where you just control her for a short while in Castle Town (or whatever the area around the castle is) and just talk to people and shopkeepers as you make your way back to the castle.

Is that too much to ask for?


Isn't things like that what people don't like in modern Zelda games?

User Info: ScaldedBeaver

ScaldedBeaver
3 years ago#7
heartlesshero17 posted...
Sure I'd like that. I kinda wanted another thing like the Kafei sidequest where you need to use both back to back to solve a puzzle. Except make the puzzle more then just moving blocks. That would be cool imo for a section in a final dungeon or something. Maybe Zelda's part of the puzzle involves her use of magic or light arrows while Link's involves his sword and other equipment


Play Spirit Tracks. Of course, Zelda is a phantom 95% of the time you play as her, but you will have to deal with that.

User Info: YoyokuKO

YoyokuKO
3 years ago#8
yes, it is.
that completely unnecessary and just "padding".

plus, only men would get a kick out of controlling women.
/nuh uh gur'friend

User Info: Retroxgamer0

Retroxgamer0
3 years ago#9
Poweranimals posted...
Legend of Zelda is more story focused though. Making Zelda playable would force them to limit personal character growth or force them to make separate dialog for both.


it would force them to be creative and stop rehashing zelda mechanics over and over. why can mario change and not zelda? we're still getting the same zelda since alttp.

User Info: TallWhiteNinja

TallWhiteNinja
3 years ago#10
Peach (and Toad, while we're at it) being playable is a nod to the American SMB2. It's not the harbinger of some Nintendo feminist revolution.
Either the worst great player or the best horrible player you'll ever meet.
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